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SuperMasterX 0.1

This is a discussion on SuperMasterX 0.1 within the PSP Development Forum forums, part of the PSP Development, Hacks, and Homebrew category; SuperMasterX ------ written by LostSideDead ------------------------------------------- Plot: The Year is 2006 and Super Stoner is suddenly caught up in a ...

  
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    Default SuperMasterX 0.1




    SuperMasterX ------ written by LostSideDead

    -------------------------------------------



    Plot:

    The Year is 2006 and Super Stoner is suddenly caught up in a
    roar of pyschotic **AA grandma's from the planet Copyright.
    So what is there to do? Pick up your trusty shotgun and get blastin
    those greedy old lobbyist zombie grandma's!

    Super Stoner is not mario:

    Mario is a wanna be super stoner, eating all those shrooms.
    He may look similar but its only on the surface. Sprites are orignal

    So What?
    -------------------------
    SuperMasterX 0.1 Contains

    * Ability to play all the levels from SuperMaster 2
    * Hot Music track from dEEp logiC
    * Eight new Levels
    * Totaly re programmed from scratch in the C programming langauge
    versus C++ (which the orignal was written in)
    * Compatiblity with OpenXDK for cross compiling for XBOX
    * 100% Compatiblity for 1.5 PSP's
    * Windows Executable for those who dont have any neat toys.
    -------------------------

    Controls:
    --------
    for PSP:

    D-Pad to move
    Circle to Jump
    Cross to Shoot your shotgun.
    Select to Pause


    for PC:

    Keyboard
    --------

    Arrow keys Move hero
    A jump
    S shoot

    Joystick
    --------

    D-Pad move
    Button 1 Jump
    Button 2 Fire



    How to install:
    --------------

    XBOX
    ----

    FTP to your XBOX
    Copy the Contents of the OpenXDK-Win32 Folder
    to your HDD
    Launch boXplorer and run smx.xbe


    PSP
    ----

    Connect your PSP via USB cable
    Copy the contents of PSP_Release Folder
    to the Root of your Memstick..

    That means /PSP_Release/PSP/GAME/SuperMasterX
    /PSP_Release/PSP/GAME/SuperMasterX%

    Should look like htis on your memstick:
    /PSP/GAME/SuperMasterX
    /PSP/GAME/SuperMasterX%



    How to compile:

    First setup PSPSDK, OpenXDK, and SDL for your Current Operating System

    To compile for PSP type

    $ make -f pspMakefile psp

    to Compile for XBOX type

    $ make -f Makefile.xbox xbox

    to compile for current platform

    $ make



    -Jared

    http://www.lostsidedead.biz/SuperMas...asterX-0.1.rar






  2. #2
    QJ Gamer Green
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    ROFL, I gotta try this.
    [SIZE="5"][B]๏̯͡๏[/B][/SIZE]

  3. #3
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    I will definately be trying this out on my pc, it sounds awesome!!


  4. #4
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    Thanks, its all fun and games around these parts, just a good old joke from good old lostjared

  5. #5
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    Well It seems theres a problem with the music in the game, it would cause the game to crash at random times.. So until I can figure out whats wrong with SDL_mixer i removed the Ogg support in the game.

    http://www.lostsidedead.biz/SuperMas...asterX-0.2.rar

    The source code is included incase anyone wants to help and try and figure it out.


 

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