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Remote debugging for homebrew dev on FW1.5

This is a discussion on Remote debugging for homebrew dev on FW1.5 within the PSP Development Forum forums, part of the PSP Development, Hacks, and Homebrew category; Hi, I used to be writing homebrew, targetted at my FW2.60 PSP.. but the only way I was doing debugging ...

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Old 07-04-2006, 06:40 AM   #1
 
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Default Remote debugging for homebrew dev on FW1.5

Hi,
I used to be writing homebrew, targetted at my FW2.60 PSP.. but the only way I was doing debugging was to write out logfiles, wait for the app to crash, then reboot, connect the USB, and read the file.. This really slowed the dev cycle down to a crawl!

Now, thanks to the wonderful recently-released downgrader, I'm running on FW1.5. I wonder, is there any better ways to do debugging now?

Is there some way to use the USB or Wifi to do real-time debugging back to my Linux box?

How do you, other devs, do your debugging?

Advice much appreciated :)

cheers,
Toby
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Old 07-04-2006, 06:43 AM   #2
 
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This looks like it's worth a shot: http://ps2dev.org/News/PSPLINK_1.0
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Old 07-04-2006, 06:55 AM   #3

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That's what I've been using. You can set up a remote GDB sesion and debug in real time over USB using your PC dev directory mounted from PSPLink. It's extremely fast and will get you through problems very quickly.
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