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This is a discussion on 2.6 TrUmd Loader within the PSP Development Forum forums, part of the PSP Development, Hacks, and Homebrew category; 2.6 Train-Umd loader by Train2335 based off work by 0okm, hitchhikr and Humma Kavula. This is just a application that ...
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#1 |
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2.6 Train-Umd loader by Train2335 based off work by 0okm, hitchhikr and Humma Kavula.
This is just a application that loads the UMD that is in your UMD slot through eloader via GTA. It is incapable of loading isos at the moment and problay will be for a long while ;-). Yet we are one step closer to loading Isos on 2.6!! :-) Place the TrUmd folder in PSP/GAME/ Load Grand Theft Auto Run Eloader Select TrUmd and run it Press X and load UMD As of right now I am unsure if you can swap UMDs since I only have GTA :-(. I wouldn't see why you couldn't swap UMDs, but ya know Sony can be wierd sometimes ;-). It loads the UMD by: sceKernelLoadExec("disc0:/PSP_GAME/SYSDIR/BOOT.BIN",0); I have not released the source code yet as I don't see the need, it is quite easy to redupilcate this ;-). But if you get me at MSN - train2335@yahoo.com I will give you the source(only if I think you need it).... Thanks to Dark_Alex, Humma Kavula, hitchhikr, SonyXteam, Fanjita, Ditlew, PSPDEV, and everyone else that made this possible! Special thanks to Mathieulh and 0okm! And one more thing!, make you you check out www.deviantpsp.com !!!!! DOWNLOAD : http://www.sendspace.com/file/6hz3ew |
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#4 | |
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I'm not sure I only have GTA :P. I know it works with GTA, wiether you can switch Gta with anyother UMD at the moment is unknown, until some tries it...
-= Double Post =- Quote:
Last edited by albut35; 08-12-2006 at 08:04 AM.. Reason: Automerged Doublepost |
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#5 | |
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#6 |
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Join Date: Jan 2006
Real First Name: Mandatory Field Filler
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So if it's just loading GTA, how can you tell if its not the PSP just resetting itself and launching the game from startup?
Also, can you exit the game and return directly to the eLoader? |
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#7 |
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Because theres no Splash and you can here the UMD loading and you can see the memory stick blinking...also I have not tried exiting the game yet. since my GTA only loads about 1/5 the time on devhook, so it takes me awhile to get to eloader:P, and why dont you just test it!lol...need anything else!?
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#8 | |
![]() Retired QJ *****istrator
Join Date: Jan 2006
Real First Name: Mandatory Field Filler
Location: East Coast of US
Just Played: Mandatory Field Filler
Posts: 14,616
Trader Feedback: 0
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#9 | |
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can it load 2.70+ things?
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#10 | |
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Lol sorry Abe I didn't want to sound snotty or anything, I am just really tired. :P
-= Double Post =- Quote:
Last edited by albut35; 08-12-2006 at 08:12 AM.. Reason: Automerged Doublepost |
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#11 | |
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hmph, are you sure? theresa extra work to ake it load umd's for higher firmwares
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#12 | |
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Now its like I am posting every 5 minutes, lol, so if you have a good question ask, if you dont then test it out and tell me if it loads higher UMDs cause I would like to know that for the next release...
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#13 | |
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i dont have any
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#14 |
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Seems like if you loaded this, it would just load GTA again....
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Launch a Kitten out of a Cannon and win real cash! Checkout my newly updated site for all my projects (Kitten Cannon, BOXHEAD, Light Cycle 3D) |
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#15 | |
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. This is more of a POC anyways. To show that it is possible to load umds and also to show that we are that much closer to launch Isos (if we free up some Ram ) This isnt really a useful program other than to know its possible :P
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#16 | |
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can i have the source PM'ed please?
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#17 | |
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EDIT - @Glynnder - He said he would PM it to me tommorrow, so that's probably when he'll pm you it also. |
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#18 | |
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no it doesnt need to stay inserted
-= Double Post =- thanks! looking forward to the PM
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Last edited by Glynnder; 08-12-2006 at 08:23 AM.. Reason: Automerged Doublepost |
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#21 | |
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i wish i could, but i dont have eLoader -.-
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#23 | |
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can u pm me it?
cos im away tomorrow
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#24 |
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Ok, let me just get a few things clear here;
- This is nothing new, you don't even need to have access to the kernel to do this since sceKenelLoadExec is capable of loading the umd's unencrypted boot.bin in usermode. - This is not a "step closer" to isos/newer games on 2.6 since this will only reset the kernel and re-launch the UMD - For you who want to know how to do this; Code:
#include <pspkernel.h>
#include <pspdebug.h>
#include <pspdisplay.h>
#include <pspiofilemgr.h>
#include <pspgu.h>
#include <pspumd.h>
#include <pspthreadman.h>
#include <stdlib.h>
#include <string.h>
#define printf pspDebugScreenPrintf
PSP_MODULE_INFO("zzz", 0, 1, 1);
int exit_callback(int arg1, int arg2, void *common) {
sceKernelExitGame();
return 0;
}
int CallbackThread(SceSize args, void *argp) {
int cbid;
cbid = sceKernelCreateCallback("Exit Callback", exit_callback, NULL);
sceKernelRegisterExitCallback(cbid);
sceKernelSleepThreadCB();
return 0;
}
int SetupCallbacks(void) {
int thid = 0;
thid = sceKernelCreateThread("update_thread", CallbackThread, 0x11, 0xFA0, 0, 0);
if(thid >= 0)
{
sceKernelStartThread(thid, 0, 0);
}
return thid;
}
int main() {
SetupCallbacks();
pspDebugScreenInit();
int x = 0;
x = sceUmdCheckMedium(0);
x = sceUmdActivate(1, "disc0:");
sceKernelLoadExec("disc0:/PSP_GAME/SYSDIR/BOOT.BIN",0);
return 0;
}
Nothing new here, just another person seeking fame... |
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#25 | |
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. But Thanks SodR for saying something, I honestly didnt know that!
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#26 |
![]() ![]() ...in a dream...
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How do you know he is seeking fame SodR?
__________________
...you'll never know what it's like... spending your whole life in a dream...
Launch a Kitten out of a Cannon and win real cash! Checkout my newly updated site for all my projects (Kitten Cannon, BOXHEAD, Light Cycle 3D) |
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| Tags |
| loader , trumd |
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