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Daedalus (R7 compiled with pad fix)

This is a discussion on Daedalus (R7 compiled with pad fix) within the PSP Development Forum forums, part of the PSP Development, Hacks, and Homebrew category; Hi, i saw some requests on his blog of people wanting someone to compile r7 with the pad fix... I ...

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Old 08-17-2006, 02:24 PM   #1

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Default Daedalus (R7 compiled with pad fix)

Hi, i saw some requests on his blog of people wanting someone to compile r7 with the pad fix...
I got someone else to compile it for me with the fix, as it doesn't seem to compile on linux...

It runs at around 20fps on super mario 64...

Files are attached, i take no credit for this...
Attached Files
File Type: rar daedalus_pre-r8-1.00.rar‎ (436.9 KB, 5 views)
File Type: rar daedalus_pre-r8-1.50.rar‎ (437.3 KB, 55 views)
File Type: rar daedalus_pre-r8-src.rar‎ (750.1 KB, 3 views)
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Old 08-17-2006, 02:26 PM   #2
 

 
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nice, thanks.
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Old 08-17-2006, 02:28 PM   #3
 
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is this by strnmrnmm?
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Old 08-17-2006, 02:29 PM   #4

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No, i edited it and got someone to compile it with the pad fix, so it has the speed increase he was talking about on his blog.

Like i said, i take no credit for this.
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Old 08-17-2006, 02:30 PM   #5
 

 
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So... This is R8???
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Old 08-17-2006, 02:31 PM   #6

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No... can't you read?
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Old 08-17-2006, 02:31 PM   #7
 
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It's a 'pre release"
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Old 08-17-2006, 02:32 PM   #8
 
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not really, its just a mod of R7...
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Old 08-17-2006, 02:32 PM   #9

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I changed topic title...
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Old 08-17-2006, 02:33 PM   #10
 

 
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Yes... I'm so damn sorry. I never saw pre release anywhere. I just asked a question. But ok....Thanks. Usually if I see something great such as daedalus I don't look at the title. I just click.
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Old 08-17-2006, 02:35 PM   #11
 
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i found this in the comment section

frameskip = 1
http://rapidshare.de/files/29775959/...us_fs.zip.html

no frameskip
http://rapidshare.de/files/29776529/..._nofs.zip.html

one is simply compiled with the new changes and one implements frameskip.
(i think the files may be the wrong way around so if you cant see a change try the other file. i think the "no frameskip file is the actual frameskip one.) this takes mario kart up to full speed or near enough on luigis raceway timetrial.
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Old 08-17-2006, 02:37 PM   #12
 

 
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lol. Which s faster? Frameskip, or no frameskip? Or does it depend on what game it is?
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Old 08-17-2006, 02:38 PM   #13

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Frameskip on, duh.
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Old 08-17-2006, 02:40 PM   #14
 

 
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Whatever... I'm sorry I don't use many emulators. Thanks though.
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Old 08-17-2006, 02:41 PM   #15
 
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yeh the one that says "no frameskip" is actually the one which has frameskip implemented.
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Old 08-17-2006, 02:42 PM   #16
 
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this doesnt have sound does it? (daedalus?)
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Old 08-17-2006, 02:43 PM   #17
 
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no it doesnt as this would cause a dramatic decrease in speed.
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Old 08-17-2006, 02:45 PM   #18

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Where in the source would you add frameskip?
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Old 08-17-2006, 02:45 PM   #19
 
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Quote:
Originally Posted by eMJay9876
no it doesnt as this would cause a dramatic decrease in speed.
oh the drama...
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Old 08-17-2006, 02:46 PM   #20
 
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Note - Frameskip is really not a speed improvement at all - 1% according to StrmnNrmn - and this is why he will not place frameskip in it (1% is nothing at all, not even noticable
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Old 08-17-2006, 02:46 PM   #21
 
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at harleyg: thats what i was thinking...
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Old 08-17-2006, 02:46 PM   #22
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Nice work hàrléyg²
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Old 08-17-2006, 02:48 PM   #23

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No problem
I thank 2 people for helping compile :P
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Old 08-17-2006, 02:49 PM   #24

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Hmm. Harley recompiling peoples stuff again with a smidge of something different. Atleast this time you didn't claim it as your own.
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Old 08-17-2006, 02:50 PM   #25
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Nice work harley, too bad there's no homebrew on 2.80 yet..:P
 
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Old 08-17-2006, 02:51 PM   #26

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Quote:
Originally Posted by uber0ne
Hmm. Harley recompiling peoples stuff again with a smidge of something different. Atleast this time you didn't claim it as your own.
Reported to mod.
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Old 08-17-2006, 02:52 PM   #27
 
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Quote:
Originally Posted by uber0ne
Hmm. Harley recompiling peoples stuff again with a smidge of something different. Atleast this time you didn't claim it as your own.
hes only helping people who dont know how to compile it themselves...
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Old 08-17-2006, 02:53 PM   #28
 

 
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That frameskip one does not work lol.
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Old 08-17-2006, 02:56 PM   #29
 
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yer it does use the one that says no frameskip.
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Old 08-17-2006, 02:59 PM   #30
 

 
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That is what I did. Hang on though, i'll try again.
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