QJ.NET | Videos | Forums | iPhone | MMORPG | Nintendo DS | Wii | PlayStation 3 | PSP | Xbox 360 | PC | Downloads | Contact Us
Forums | Gaming News | Videos | Downloads | Today's Posts | Mark Forums Read | Chat | FAQ | Members List | Contact

QJ.net Game Discussion - PSP, Xbox, Wii, PS3, PSP Homebrew, and PSP Guides

Go Back   QJ.net Game Discussion - PSP, Xbox, Wii, PS3, PSP Homebrew, and PSP Guides > Developers Corner > PSP Development, Hacks, and Homebrew > PSP Development Forum
The above video goes away if you are a member and logged in, so log in now!

Help me start developing homebrew?

This is a discussion on Help me start developing homebrew? within the PSP Development Forum forums, part of the PSP Development, Hacks, and Homebrew category; I really really want to start learning to make homebrew and i want to know where to start. Whats a ...

Reply
 
LinkBack Thread Tools
Old 08-17-2006, 05:02 PM   #1
 
NinjaGuerra's Avatar
 
Join Date: Jul 2006
Location: Couch
Posts: 97
Trader Feedback: 0
Default Help me start developing homebrew?

I really really want to start learning to make homebrew and i want to know where to start.

Whats a good language to start with?
and how would i go about learning it?

thanks in advance, i know it sounds stupid but please help me
NinjaGuerra is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 08-17-2006, 05:06 PM   #2
 
Tito0096's Avatar
 
Join Date: Sep 2005
Location: On Yoshi's Island
Posts: 1,353
Trader Feedback: 0
Default

look for lua tutorials thats a easy one but u have to have patience
__________________
No more games. . . .
No more PDA. . . . just a

Black At&t LG Shine
Tito0096 is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 08-17-2006, 05:12 PM   #3
 
sigudian's Avatar
 
Join Date: Feb 2006
Posts: 1,123
Trader Feedback: 0
Default

http://dl.qj.net/ProgramLua-v1.0-PSP...9365/catid/151

here you go, put this Peace of homebrew on your psp, fire it up, and youl start learning
__________________
[SIZE=1]Keywords that describe me:
*I know my way around the computer*Metal head*Norwegian*Beard*Love my g/f Cathinke<3*Linux user and proud of it*
[/SIZE][IMG]http://img59.imageshack.us/img59/6698/heavymetallv7.jpg[/IMG]
Current development project [URL="http://filesock.sf.net"]FileSock.Sourceforge.net[/URL]
sigudian is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 08-17-2006, 05:48 PM   #4
 
NinjaGuerra's Avatar
 
Join Date: Jul 2006
Location: Couch
Posts: 97
Trader Feedback: 0
Default

ok, thank you very much.

when are they going to release more tutorials, and what is THE BEST text editor to have? or wich one does everyone prefer?
-= Double Post =-
notepad would work? or how about that program called textpad?

ill try notepad lol
-= Double Post =-
grr luaplayer for windows wont work, i click luaplayer than the command prompt comes up for a split second then it closes

Last edited by NinjaGuerra; 08-17-2006 at 05:48 PM.. Reason: Automerged Doublepost
NinjaGuerra is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 08-17-2006, 11:58 PM   #5
 
DJShrimpy's Avatar
 
Join Date: Jun 2005
Location: United States
Posts: 1,871
Trader Feedback: 0
Default

Quote:
Originally Posted by NinjaGuerra
ok, thank you very much.

when are they going to release more tutorials, and what is THE BEST text editor to have? or wich one does everyone prefer?
-= Double Post =-
notepad would work? or how about that program called textpad?

ill try notepad lol
-= Double Post =-
grr luaplayer for windows wont work, i click luaplayer than the command prompt comes up for a split second then it closes
Run the CMD file.
DJShrimpy is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 08-18-2006, 12:03 AM   #6
 
|-Anubis-|'s Avatar
 
Join Date: Jun 2006
Posts: 4,294
Trader Feedback: 0
Default

Try notepad2. It has syntax highlighting.
__________________
[fieldset=Interesting Links][url=http://qjwiki.net/index.php?title=Special:Random][COLOR="Red"] Random Page from the QJ.NET Wiki![/COLOR][/url]---[url=http://blackanduril.googlepages.com/home][COLOR="RoyalBlue"]Decompressed RCOs[/COLOR][/url]---[url=http://endlessparadigm.com/forum/showthread.php?tid=167&pid=1764#pid1764][COLOR="Orange"]RCO Editor 1.15C PNG SUPPORT![/COLOR][/url]---[url=http://forums.qj.net/showthread.php?t=90916][COLOR="green"]Ultimate Downgrader Guide[/COLOR][/url]---[url=http://forums.qj.net/showthread.php?t=92230][COLOR="SlateGray"]Recovery Menu FAQ[/COLOR][/url]
[url=http://www.cs.utah.edu/~duongsaa/more_htm/jk_100animeRules.htm][COLOR="YellowGreen"]Anime Laws[/COLOR][/url]---[url=http://blackanduril.googlepages.com/3.71conversion][COLOR="Green"]3.71 Theme Conversion Guide[/COLOR][/url][/fieldset]
|-Anubis-| is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 08-18-2006, 12:08 AM   #7
 
Urza's Avatar
 
Join Date: Aug 2005
Posts: 4,540
Trader Feedback: 0
Default

You can pretty much use any text editor. I would recommend one with syntax highlighting as it is very helpful.

As for LuaPlayer not working, you actually need a LUA script named test.lua in the same folder for it to run.
Urza is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 08-18-2006, 08:25 AM   #8
 
Join Date: Jul 2006
Location: NorCal
Posts: 24,900
Trader Feedback: 0
Default

Quote:
Originally Posted by NinjaGuerra
I really really want to start learning to make homebrew and i want to know where to start.

Whats a good language to start with?
and how would i go about learning it?

thanks in advance, i know it sounds stupid but please help me
I am currently learning C/C++ and it's not as hard as everyone says. Also, as LUA isn't used tha much except for the psp. C/C++ is better to learn if you plan to make a career out of programming (which I am ).
__________________
If you ever need me, you can contact me at [URL="**********.net"]**********.net.[/URL]

Last edited by TrumpeyGeek; 08-18-2006 at 09:24 AM..
Adiuvo is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 08-18-2006, 08:30 AM   #9
 
Join Date: Jan 2006
Posts: 508
Trader Feedback: 0
Default

Quote:
Originally Posted by TrumpeyGeek
Also, as LUA isn't used tha much except for the psp
Aru you kidding?

Lua is used in:
-World of Warcraft
-Farcry
-Baldurs Gate
-Warhammer 4k

and tons more games and applications
matriculated is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 08-18-2006, 08:41 AM   #10
 
Urza's Avatar
 
Join Date: Aug 2005
Posts: 4,540
Trader Feedback: 0
Default

If you're planning on getting a job as a programmer, C/C++ is going to be helpful whereas Lua will not. No arguing that.
Urza is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 08-18-2006, 09:00 AM   #11
 
sigudian's Avatar
 
Join Date: Feb 2006
Posts: 1,123
Trader Feedback: 0
Default

Quote:
Originally Posted by Urza the Tyrant
If you're planning on getting a job as a programmer, C/C++ is going to be helpful whereas Lua will not. No arguing that.
so so true, but anyway any programming language is good to have, the best programmers know different languages, not just one...

plus lua is probably a good place to start
__________________
[SIZE=1]Keywords that describe me:
*I know my way around the computer*Metal head*Norwegian*Beard*Love my g/f Cathinke<3*Linux user and proud of it*
[/SIZE][IMG]http://img59.imageshack.us/img59/6698/heavymetallv7.jpg[/IMG]
Current development project [URL="http://filesock.sf.net"]FileSock.Sourceforge.net[/URL]
sigudian is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 08-18-2006, 09:02 AM   #12
 
Urza's Avatar
 
Join Date: Aug 2005
Posts: 4,540
Trader Feedback: 0
Default

Lua is easy enough to learn that it wouldn't be a huge downfall if you didn't use it later in life.
Urza is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 08-18-2006, 09:07 AM   #13
 
sigudian's Avatar
 
Join Date: Feb 2006
Posts: 1,123
Trader Feedback: 0
Default

if its easy to learn, its a good starting point

plus you can use lua on more than the psp
you can whit most languages also
__________________
[SIZE=1]Keywords that describe me:
*I know my way around the computer*Metal head*Norwegian*Beard*Love my g/f Cathinke<3*Linux user and proud of it*
[/SIZE][IMG]http://img59.imageshack.us/img59/6698/heavymetallv7.jpg[/IMG]
Current development project [URL="http://filesock.sf.net"]FileSock.Sourceforge.net[/URL]
sigudian is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 08-18-2006, 09:24 AM   #14
 
Join Date: Jul 2006
Location: NorCal
Posts: 24,900
Trader Feedback: 0
Default

@ matriculated
Read the sentance after my post.
__________________
If you ever need me, you can contact me at [URL="**********.net"]**********.net.[/URL]
Adiuvo is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 08-19-2006, 09:01 AM   #15
 
NinjaGuerra's Avatar
 
Join Date: Jul 2006
Location: Couch
Posts: 97
Trader Feedback: 0
Default

cool thanks guys!

should i jsut go ahead and learn LUA or try and learn C/C++ ?

lua seems easier >_>

and yes i want to have a career in game design =D
NinjaGuerra is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 08-19-2006, 09:03 AM   #16
 
Join Date: Jul 2006
Location: NorCal
Posts: 24,900
Trader Feedback: 0
Default

Then learn C/C++. Lua won't help you in game design. Anyway, Lua is just a simplified version of C made for scripting.
__________________
If you ever need me, you can contact me at [URL="**********.net"]**********.net.[/URL]
Adiuvo is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 08-19-2006, 09:48 AM   #17
 
 
My Mood: Bored
Join Date: Apr 2006
Location: England ~¦¦¦|+|¦¦¦~
Posts: 1,112
Trader Feedback: 0
Default

i use lua IDE from the dev tools on www.lua.org
__________________
...Just Returned To The Scene...
JaSo PsP is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 08-19-2006, 09:55 AM   #18

Your Fate is Grim...
 
Grimfate126's Avatar
 
Join Date: Oct 2005
Posts: 2,269
Trader Feedback: 0
Default

Quote:
Originally Posted by JaSo PsP
i use lua IDE from the dev tools on www.lua.org
can u pm it 2 me?? i cant download it. thx
__________________
--------------------------------------------------------------------------------------
Grimfate126 is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 08-19-2006, 10:15 AM   #19
 
NinjaGuerra's Avatar
 
Join Date: Jul 2006
Location: Couch
Posts: 97
Trader Feedback: 0
Default

how can i learn C/C++ ?

lua is easy for me to learn thanks to program lua,but i dont know how i would go about learrning C/C++ !

and how long would it take to learn? a couple of months? a year?
NinjaGuerra is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 08-19-2006, 10:52 AM   #20
 

 
Join Date: Jul 2006
Location: Ridin' With Urza
Posts: 1,950
Trader Feedback: 0
Default

If you really want to learn C++, like me. Get a book, it will be so much easier. And we're talking months to learn C++.
__________________
[CENTER][IMG]http://klick.ws/images/phil.png[/IMG]
[SIZE="6"][B][U][COLOR="RED"]Most baddest mother****er alive.[/COLOR][/U][/B][/SIZE]
[/CENTER]
KKlicK is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 08-19-2006, 10:56 AM   #21
 

 
Join Date: Mar 2006
Location: LOLWUT
Posts: 2,625
Trader Feedback: 1
Default

Quote:
Originally Posted by NinjaGuerra
how can i learn C/C++ ?

lua is easy for me to learn thanks to program lua,but i dont know how i would go about learrning C/C++ !

and how long would it take to learn? a couple of months? a year?
Depends on how dedicated you are to learn it. Go to www.psp-programming.com, and look in the tutorials section. It'll tell you how to set up your enviornment for C/C++.

MisterBeefy, works good also. I learn alot from asking questions and 'ing. But meh.
PSPduh is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 08-19-2006, 12:33 PM   #22
 
 
My Mood: Bored
Join Date: Apr 2006
Location: England ~¦¦¦|+|¦¦¦~
Posts: 1,112
Trader Feedback: 0
Default

jesus christ, months??? is it really worth it?
__________________
...Just Returned To The Scene...
JaSo PsP is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 08-19-2006, 12:41 PM   #23
 
Join Date: Jul 2006
Location: NorCal
Posts: 24,900
Trader Feedback: 0
Default

Quote:
Originally Posted by JaSo PsP
jesus christ, months??? is it really worth it?
I've been learning things for 1 month and I can make things. But their crappy
So I won't release them.
__________________
If you ever need me, you can contact me at [URL="**********.net"]**********.net.[/URL]
Adiuvo is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 08-19-2006, 12:45 PM   #24

Developer
 
Waterbottle's Avatar
 
Join Date: Feb 2006
Location: Norway
Posts: 382
Trader Feedback: 0
Default

Quote:
Originally Posted by JaSo PsP
jesus christ, months??? is it really worth it?
even though it takes ages to become fluent in C/C++ you can quickly become good enough to make somthing (I myself started making a simple topdown view game after like a day, obviously it was **** and I never bothered to finish it.. but still).
__________________

Waterbottle is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 08-19-2006, 03:29 PM   #25

Your Fate is Grim...
 
Grimfate126's Avatar
 
Join Date: Oct 2005
Posts: 2,269
Trader Feedback: 0
Default

i beg to differ against those who say lua wont help u if u wanna go pro. thats just bull. lua is not at very different from C. the language is not the thing u should learn, its the concept/logic. once uve mastered that (im not saying that that i have, far away from it(way far)), then C, C++, lua, POOP++, its all the same.
__________________
--------------------------------------------------------------------------------------
Grimfate126 is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 08-19-2006, 03:41 PM   #26

I'm Baaaack!
 
Access_Denied's Avatar
 
Join Date: May 2006
Location: Waukegan,Illinois
Posts: 2,185
Trader Feedback: 0
Default

Quote:
Originally Posted by Grimfate126
i beg to differ against those who say lua wont help u if u wanna go pro. thats just bull. lua is not at very different from C. the language is not the thing u should learn, its the concept/logic. once uve mastered that (im not saying that that i have, far away from it(way far)), then C, C++, lua, POOP++, its all the same.
Exactly. It's no the language that is hard, it's the logic involved. Anyone can know C++, but if you don't have the logic to put it together into a working program, then it's useless to know it.
__________________
Access_Denied is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 08-19-2006, 04:56 PM   #27

Developer
 
yaustar's Avatar
 
Join Date: Jun 2006
Location: UK
Posts: 2,317
Trader Feedback: 0
Default

Actually, I find Lua screws up some base concepts in programming if you don't know about it or a beginner which is why discourage it.

For example, passing by reference and passing by value. You can't explicitly say to do either, it does it based on whether a value is a passed or an object. Massive pain in the ass for structure programming. Also the assignment operator, it is very easy to see a program screw up if you thought it was supposd to copy the object when all it did was create a reference to it.

Quote:
If you are just starting out with C++, then completely forget about programming for the PSP for the moment. It will only add an extra layer of complexity that will stop you from learning the language and the main concepts of programming.

Learn the fundamentals first, these include:
- Variables
- Conditional Statements
- Loops
- Functions
- Return values
- Parameter passing

Gamedev have a C++ workshop that has been going for a while now that you still might be able to catch up. 'Thinking like a Computer scientist' is also considered a good free ebook but nothing will substitute a good 'real' book on paper. At this point, you be mostly working with text in a 'console' (ie command prompt).

Targets: simple applications such as a Line based text editor that reads and writes to a file, Tic Tac Toe, a Text Adventure (with a command parser), Hangman, etc.

Workshop: http://www.gamedev.net/community/for...sp?forum_id=76
Thinking like a computer Scientist (C++ version): http://www.andamooka.org/reader.pl?section=thinkcpp
C Plus Plus Site: http://www.cplusplus.com/doc/tutorial/

After this you can move onto more language specific areas such as the macros, pointers, references, const, header/source organisation. Also you can start looking at graphical libraries such as SDL and OpenGL, both of which are cross platform and work on the PSP. This means that you can work on the PC and with some minor changes to the code, recompile and it should work on the PSP as well.

Targets: Graphical games such as Tetris, Breakout, snake, Mario clone, a small FPS level.

Thinking In C++ Vol 1: http://www.mindview.net/Books/TICPP/...ngInCPP2e.html
SDL tutorials: http://lazyfooproductions.com/SDL_tutorials/index.php
OpenGL tutorials: http://nehe.gamedev.net/

Finally, you can jump into Object Orientation programming and the finer areas of the language (although you can do this at any point really). Thinking in C++ Vol 2 is probably the best free ebook in this area.

Targets: Anything you want, think big and go for it.

http://www.mindview.net/Books/TICPP/...ngInCPP2e.html

Working on games? At the bottom line, there is little difference in approach to designing a Word Processor and a Game. They both require careful thought and preparation before starting otherwise you end up with very hacky and messy code base which will hinder your project's progress. At present, some of the Lua projects going on here (no offence to anyone, I know you guys are still learning) are falling in that trap, I myself have done so several times in the past as well. However, there several areas that will help you greatly in designing and building a game. One of them is Finite State Machines (FSM). This has been used for the game's structure, AI, item behaviour etc. The other skill is Abstraction which you will pick up with experience. It is basically taking an object and form it in code, from 'base' componments. Eg:

What is a bullet? It has an position in space (X, Y ,Z value), graphical representation and a velocity.

Some other bits and pieces of information:
Keep up your math skills at a good level, especially areas such as Trigonometry, Algebra and Vector math. They are invaluable in programming especially game programmming. Later on, you will need to have some knowledge of matrix math when dealing with 3D scenes.

Here are some FAQs for the C++ language, Matrix math and vectors although you wont need them for a while yet:

C++ FAQ lite: http://www.parashift.com/c++-faq-lite/
Matrix Math FAQ: http://www.gamedev.net/reference/art...rticle1691.asp
Vector Math FAQ: http://www.j3d.org/matrix_faq/vectfaq_latest.html

Learn the Standard Template Library (STL) or/and Boost. They have a number of template classes that are extremely useful such as vectors, lists and smart pointers. Abuse them.

Here are a list of good books to read although they will be at an advance level so keep the list as future reference:
Code Complete
Rapid Development
Pragmatic Programmer
Game Coding Complete (Fantastic book, MUST READ)
Effective C++
Design Patterns: Elements Of Reusable Object Orientated Software

There is a ton more information that I can pass on but I think this should keep you going for a while and you will pick up the rest as you go along.
..........
yaustar is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 08-19-2006, 05:03 PM   #28
 

 
Join Date: Mar 2006
Location: LOLWUT
Posts: 2,625
Trader Feedback: 1
Default

Quote:
Originally Posted by head_54us
Actually, I find Lua screws up some base concepts in programming if you don't know about it or a beginner which is why discourage it.

For example, passing by reference and passing by value. You can't explicitly say to do either, it does it based on whether a value is a passed or an object. Massive pain in the ass for structure programming. Also the assignment operator, it is very easy to see a program screw up if you thought it was supposd to copy the object when all it did was create a reference to it.


..........
You should put that quote in a new thread titled: "Getting started in homebrew"
As it would help out a load of people. I'll even sticky it.
PSPduh is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 08-19-2006, 05:15 PM   #29

Developer
 
yaustar's Avatar
 
Join Date: Jun 2006
Location: UK
Posts: 2,317
Trader Feedback: 0
Default

You can copy and paste it, I honestly don't mind too much where the credit goes. Just makes sure the title is "Getting Started in C/C++" . If it was for general homebrew, I would have stuck in the uses for python with pygame.

Also I forgot to mention that it is likely that it take years to become a 'good' programmer. It isn't just about writing code, it about design, management and most of all experience. Don't expect to become a top notch programmer overnight or even months down the line. The best way to guage it that we found on our course was "If you can't find the answer on google, then you know your level is above the norm".
yaustar is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 08-19-2006, 06:34 PM   #30
No longer a community member.
 
Join Date: Jan 2006
Posts: 2
Trader Feedback: 0
Default

Quote:
Originally Posted by TrumpeyGeek
I am currently learning C/C++ and it's not as hard as everyone says. Also, as LUA isn't used tha much except for the psp. C/C++ is better to learn if you plan to make a career out of programming (which I am ).
I peeked under the hood of Metal Gear Ac!d 2, I saw a folder worth over... 500MB (I think, I don't remember) worth of only Lua files. WOW.

Oh, and since this debate over which Lua, C/C++, or POOP++ (I don't know why I even mentioned that) is better, here's what I think: Just like ARza says, no programming language is better or not. People think Lua sucks, because many people make loser programs with it. But, see the hits coming out of Lua. ARza's Unit Converter, Assualt, and more. It just looks bad because it's easier. Just because it's easier doesn't mean it sucks. Even though C/C++ gives you many more features, it matters what the language MAKES, not how IT IS. That's pretty much everyone thinks. It's about the program, NOT the language. If you want to learn C so much, fine, we can make a ProgramC or something, I don't care. I only care about the program the comes OUT of the language, not the language that goes IN the program. So think about that, and this debate is over. But I know this: POOP++ sucks. Who wants to program with a language that smells worse than a skunk?!?!?! Who, I ask you, who?!
xploren is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Reply

Tags
developing , homebrew , start

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT -8. The time now is 08:37 AM.



Use of this Web site constitutes acceptance of the TERMS & CONDITIONS and PRIVACY POLICY
Copyright © 2009, QJ.NET. All Rights Reserved.
Contact Us