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This is a discussion on No more.... within the PSP Development Forum forums, part of the PSP Development, Hacks, and Homebrew category; To mod: I'm sorry again but please close this thread....

View Poll Results: Which feature would you MOST like to see in the next version of gpSP?
Analog nub Support 5 8.20%
State Save 8 13.11%
Compatibility with more games 34 55.74%
Wifi Support 10 16.39%
Cheat codes Suport 3 4.92%
Sound Bitrate Change Option 1 1.64%
Voters: 61. You may not vote on this poll

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Old 09-04-2006, 03:08 PM   #1
 
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To mod: I'm sorry again but please close this thread.

Last edited by hiroakihsu; 09-05-2006 at 01:08 AM..
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Old 09-04-2006, 03:19 PM   #2
 
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compatibility first, then add the necessary extras
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Old 09-04-2006, 03:20 PM   #3
 
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Save states and compatibilty i guess
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Old 09-04-2006, 03:20 PM   #4

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Wifi will probably never be possible...
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Old 09-04-2006, 03:26 PM   #5
 
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Quote:
Originally Posted by idk2
Save states and compatibilty i guess
Ditto.
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Old 09-04-2006, 03:35 PM   #6
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none of them, it needs to not keep currpting once the psp crashs once first!
mines curopts all the dam time
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Old 09-04-2006, 03:35 PM   #7
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save state
bugs?
and maybe make it go faster than the usual speed? lol
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Old 09-04-2006, 03:45 PM   #8
 
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mine hasnt corrupted for 2 days!!!
-= Double Post =-
another good thing would be if you could save the Button config as i like to use x for a and square for b

Last edited by SeanyP; 09-04-2006 at 03:45 PM.. Reason: Automerged Doublepost
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Old 09-04-2006, 03:46 PM   #9
 
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compatiblity
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Old 09-04-2006, 03:53 PM   #10
 
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Analog support and more compatibility are coming already.
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Old 09-04-2006, 04:39 PM   #11
 
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Compatibility of course. No point having the features if you can't play the ROMs.
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Old 09-04-2006, 04:49 PM   #12

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Quote:
Originally Posted by SeanyP
mine hasnt corrupted for 2 days!!!
-= Double Post =-
another good thing would be if you could save the Button config as i like to use x for a and square for b
I agree. I could do something of the sort... There is an array holding what behavior the buttons do within a game. You can easily read/write from a file into that array, giving you a button config that you can edit, and have it save it that way.

It'd be an unofficial version of gpSP, so I dont know what ******** will think ?
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Old 09-04-2006, 04:58 PM   #13
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Compatability so I can play megaman battle networks, then gameshark support so I can cheat with them lol
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Old 09-04-2006, 05:05 PM   #14

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Compatibility indeed.
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Old 09-04-2006, 05:18 PM   #15

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Quote:
Originally Posted by idk2
Save states and compatibilty i guess
thats what i think too
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Old 09-04-2006, 05:29 PM   #16

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Guys, the configuration is already being saved, what do you think gpsp.cfg is, afterall? But there's a bug that messes this up (you know, the same corruption bug).. it's just, the sceIoOpen function, it had bad documentation on its return type, and...

Also, the next version is probably too cemented in my mind for me to care about a poll like this XD Although the version after that...
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Old 09-04-2006, 05:39 PM   #17
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i currently really want mario golf to work on gpsp. It would be amazing
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Old 09-04-2006, 05:52 PM   #18

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ahhhhh, ok. Im going to take a look, probably still release a v0.6a un-official if I can fix it though, since you havent anounced a release date for the official next version with the fix (?), and having to mess with the button input everytime I start it up just gets annoying... Doesnt stop me from using this though.
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Old 09-04-2006, 05:57 PM   #19
 
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Compatibility with more games
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Old 09-04-2006, 05:58 PM   #20

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Quote:
Originally Posted by SG57
ahhhhh, ok. Im going to take a look, probably still release a v0.6a un-official if I can fix it though, since you havent anounced a release date for the official next version with the fix (?), and having to mess with the button input everytime I start it up just gets annoying... Doesnt stop me from using this though.
If you're going to do that (and I would prefer that you don't) please just make this change:

In common.h, make sure file_check_valid is defined as follows:

Code:
  #define file_check_valid(filename_tag)                                      \
    (filename_tag != -1)                                                      \
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Old 09-04-2006, 06:07 PM   #21
 
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Compatibility is good too, Save state can be usefull. But i'd rather have a cheat device. =/
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Old 09-04-2006, 06:16 PM   #22

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Save Sate, I hate not being able to save my games, it's like theres no point to playing it if you can't save it :P
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Old 09-04-2006, 06:22 PM   #23

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Quote:
Originally Posted by albut35
Save Sate, I hate not being able to save my games, it's like theres no point to playing it if you can't save it :P
Doesn't the emu have SRAM support? I thought it did..
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Old 09-04-2006, 06:26 PM   #24

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Ill do whatever you say, but if you aren't planning on releasing the next version for another 2-3 weeks, it'd make alot of users happy to release a bug fix, officially or not
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Old 09-04-2006, 06:27 PM   #25
 
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I'm sure it does. Saving wasn't a problem for me.
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Old 09-04-2006, 06:27 PM   #26
 
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Quote:
Originally Posted by homer
Doesn't the emu have SRAM support? I thought it did..
I think he's referring to instant state save, rather than SRAM save...Those are two different things.
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Old 09-04-2006, 07:31 PM   #27
 
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This emu is nearly perfect already, the only thing I really want is a fix for the Swordcraft Story crash bug.
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Old 09-04-2006, 07:32 PM   #28

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Quote:
Originally Posted by hiroakihsu
I think he's referring to instant state save, rather than SRAM save...Those are two different things.
He said that he couldn't save..
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Old 09-04-2006, 07:53 PM   #29
 
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Well, obiously I need compatibilty over every thing else. Then a save state, and then a cheat device. And the one thing that I would really like fixed, as others have said before, the button config, I like the A and B buttons reversed, but changing it every time I load up a game is a bit annoying.
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Old 09-04-2006, 11:02 PM   #30
 
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First Post, Please dont shoot! lol

First off, What an amazing emulator, Exo is a legend for making this. Im very happy with it.

********, could you please work out why i cant seem to cut the grass in Zelda the Minish cap, I know its a small fix for only 1 game, but I know there are a lot of people out there (myself included) unable to play through this great game because of the invincible grass, lol.

Keep up the good work everyone.
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