Development Information for Dyox & A Boy and His Dog
I thought you guys might be interested to read what was going on behind the scenes while I was making the smash hits A Boy and His Dog and Dyox. I have written up two documents -- one for each game. They go fairly in depth on the creation of the game, why certain things are the way they are, what I think I did well, and what I wish I would have done differently. There are some pointers in there that new developers might find useful, and I think they're a good read for anyone who might be interested. Downloads for the games are also available on our website.
You can read the articles here:
Hope you enjoy reading them, and please give me feedback if you have any.