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Wanted:: Serious (Lua)coders to help out with a semi-big project.

This is a discussion on Wanted:: Serious (Lua)coders to help out with a semi-big project. within the PSP Development Forum forums, part of the PSP Development, Hacks, and Homebrew category; I've decided to try and make a large(r) scale game. I have a plot written out (see below) and now ...

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Old 10-01-2006, 09:03 PM   #1
 
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Default Wanted:: Serious (Lua)coders to help out with a semi-big project.

I've decided to try and make a large(r) scale game. I have a plot written out (see below) and now I just need a few serious people who think they'd like to help out. The game is going to be a turn based stratagy game (Think Final Fantasy Tatics.)

Anyways, heres my plot, I think it sounds awesome. Please let me know if you'd want to help out with this.


Fallout -- Turn Based Post Apocalyptic Stratgy Game -- The Story

Its been 50 years since the 9/11. The world drasticlly changed from the horrors that arose on the 5th anaversiry of the attacks on the World Trade Centers. As the civil wars in the middle east escalated beyond control, the worlds worst fears came about. Another suicide bomber took control of a jet, and took it down at a base known to house some of the United States many nuecular arms. The explosion killed nearly a million innocent Americans, and spawned a war that changed the face of Earth its self. The United States quickly made sure that the regiems in the Middle East were silinced, and launched a handful of nuclular missles upon the major cities in the Middle Eastern countries. It was at that time that the secret allience between Iraq and Russia was discovered, and Iraq's development of quiet a morbid display of bombs. More powerful then anything made by the United States, or even thought of for that matter.
The United States quickly learned that they had made an aweful mistake, and The Nucelar War began. The war ended quickly, but the destruction was astronmical. In the
US, all signs of a goverment evaporated. The survivors wondered the streets, fighting to stay alive, to still be a survivor.

I wrote it in 10 minutes in Notepad, sorry about any spelling/grammar mistakes.
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Old 10-01-2006, 09:04 PM   #2
 
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heh. sounds like a good plot. looks good, hope to see you go through with this
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Old 10-01-2006, 09:26 PM   #3
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id deffentatly help but i just started learning lua but sounds like it would be a good game
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Old 10-01-2006, 10:36 PM   #4
 
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Good luck making it.
I would join you if it was C.
But am busy now.
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Old 10-02-2006, 07:29 AM   #5
 
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Quote:
Originally Posted by pspcoder05
Good luck making it.
I would join you if it was C.
But am busy now.
Just be happy you know C, I'm not good enough for that.

Quote:
Originally Posted by iamcanadian
id deffentatly help but i just started learning lua but sounds like it would be a good game
No worries, It'd be a good way to learn. I'll PM you.
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Old 10-02-2006, 07:34 AM   #6
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I'm kinda good at lua(I didn't released anything, but I just made some games for myself ) and I suck at C
Pm me if you want me to help
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Old 10-02-2006, 07:41 AM   #7

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I'd be happy to help in about a week i'm just coding my first lua game
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Old 10-02-2006, 07:58 AM   #8
 
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PM'd you both. Wow, alot more support then I expected.
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Old 10-02-2006, 10:34 AM   #9
 
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the only job i can offer is beta testing im afraid cba lrning to code to steep a mountain to cllimb
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Old 10-02-2006, 11:56 AM   #10

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Not to burst your bubble, but setting off a nuclear explosion that way is a bit far-fetched. I also don't know that I would use real countries, becuase some people may be offended. But hey, it's your virtual world, you can make it happen if you want. Good luck with this, these kinds of games a lot of work.
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Old 10-02-2006, 12:25 PM   #11
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Hi,

I don't want to act like I wanna destroy your project, but there is three things.

First, good plan. You start by creating a global idea of your game, good first step in creating your game. Nothing negative here on the contrary. I applaud that.

Second, like LMelior said, Nuclear Bombing plot is a bit far-fetched. Although, if you come with good turn outs in the plot (maybe more in depth with it), could turn out quite good.

Third, "Fallout" as a title could be a problem considering your global plot. There is a game called fallout that uses also the nuclear kinda plot here. You should maybe review your title to avoid any trouble.

Any other than that, good luck with your project.
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Old 10-02-2006, 03:21 PM   #12
 
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Since when is being to far-fetched bad? If H. G. Wells didn't think so far-fetched we'd never have The Time Machine, or War Of The Worlds (which results in Scary Movie 4, which it would be a terrible world had we not had Scary Movie 4.

I will change the name, Fallouts temporary just to give the game a face. Instead of saying 'hey hows your game' they can say 'hows fallout'. Just like The Wii was once the Revolution.
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Old 10-02-2006, 03:41 PM   #13
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Quote:
Originally Posted by rybarnes
Since when is being to far-fetched bad? If H. G. Wells didn't think so far-fetched we'd never have The Time Machine, or War Of The Worlds (which results in Scary Movie 4, which it would be a terrible world had we not had Scary Movie 4.

I will change the name, Fallouts temporary just to give the game a face. Instead of saying 'hey hows your game' they can say 'hows fallout'. Just like The Wii was once the Revolution.
lol i love scary movie 4 and war of the worlds and i agree with you about the title you can change it later before it out
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Old 10-02-2006, 05:18 PM   #14

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The difference is nobody in H.G. Wells' time could prove him wrong. As it is now, no nuclear explosion will happen unless the one controlling the bomb itself wants it to happen. But I'm only trying to be antagonistic here, because it would be really boring if everybody posted that they loved the idea. Well, that and I may or may not be working on a similar type of game.
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Old 10-02-2006, 05:40 PM   #15
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I like the idea and everything.

No offense, but I'm not exactly sure you want people who are still newbies at Lua to help code a project this big.
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Old 10-02-2006, 06:20 PM   #16
 
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Quote:
Originally Posted by ZFB8
No offense, but I'm not exactly sure you want people who are still newbies at Lua to help code a project this big.
Lua is not that tough, learning through making is the best way. I'm happy to help people who are new learn in a way that will keep them coming back, working on a big game.

Its not THAT big.
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Old 10-02-2006, 10:34 PM   #17

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You seem to be the type that would enjoy a game of "DEFCON : Everybody Dies" take a look at this site.

:P
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Old 10-03-2006, 12:37 PM   #18
 
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Quote:
Originally Posted by LordSturm
You seem to be the type that would enjoy a game of "DEFCON : Everybody Dies" take a look at this site.

:P
Defcon is amazing, and admititly, a bit of inspiration for my game.
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