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This is a discussion on Some help with making an infrastracture connection within the PSP Development Forum forums, part of the PSP Development, Hacks, and Homebrew category; I am currently developing an online 2d mutiplayer game using the LTE Studios Game Engine and pspdev, and I need ...
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#1 |
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I am currently developing an online 2d mutiplayer game using the LTE Studios Game Engine and pspdev, and I need to aquire some knowledge about how to use the infrastracture capabilties of the PSP, such as connecting to a wireless internet connection and transffering data between the PSP to a remote server.
Is there a tutorial or a piece of code that might help me? I have already done this in the LUA scripting language, and it was rather easy. It showed the regaular connection list of the PSP and allowed me to scan for access points. This is what I'm trying to do, but not using LUA. |
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#2 |
![]() Mushroom Man
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Check out the Peldet sources at http://localhost.geek.nz/telnet/ for some examples
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#3 |
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The link you gave me didn't help me much, becuase I didn't understand what does every function mean and do. After I almost lost my hope, I've downloaded the source code of the LUA player for the psp, and found the "luawlan.cpp" file which was exactly what I had been looking for.
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| Tags |
| connection , infrastracture , making |
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