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2.80 Homebrew Launcher

This is a discussion on 2.80 Homebrew Launcher within the PSP Development Forum forums, part of the PSP Development, Hacks, and Homebrew category; Well its my first project I am working on, its for the 2.80 TIFF Exploit What it does is bring ...

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Old 10-30-2006, 09:25 AM   #1
 
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Default 2.80 Homebrew Launcher

Well its my first project I am working on, its for the 2.80 TIFF Exploit

What it does is bring up a menu of all the TIFF Games, and you then select the game and it launches it. I know you will think its a stupid idea most prob, its my first attempt on making something, and hoping it could save up alot of space on the 2.80 Photo Menu instead of having about 20 different homebrew, you will just need this one.

NOTE: coolguy5678 if you could add me on MSN @ Nickythomas@gmail.com
I kind of need ur help with something
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2.80 Homebrew Launcher-picture-9.jpg  
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Old 10-30-2006, 09:27 AM   #2
 
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well good luck! is it done?
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Old 10-30-2006, 09:28 AM   #3
 
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I need a hand with the selection code atm.
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Old 10-30-2006, 09:44 AM   #4

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CoolGuy can help you with that Can't wait for release, maybe this will make stable tiff? Seen as it will launch it not x start?
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Old 10-30-2006, 09:44 AM   #5
 
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i would help if i knew how to!
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Old 10-30-2006, 09:45 AM   #6
 
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wow, verry impressive. so, is this like the one in this thread -- http://forums.qj.net/f-psp-homebrew-...ff--74574.html
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Old 10-30-2006, 09:51 AM   #7
 
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Will this include nearly all the current TIFF games??
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Old 10-30-2006, 09:57 AM   #8
 
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Quote:
Originally Posted by doliver911
Will this include nearly all the current TIFF games??
ya, or can we put the bin file in a folder that it loads them from?
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Old 10-30-2006, 10:19 AM   #9
 
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Quote:
Originally Posted by rubixcube6
ya, or can we put the bin file in a folder that it loads them from?
Each bin needs their own loadbinary to load the bin, the way I will do it is sub foldered in
Example:

PSP/PHOTO/HLA/Tetris

The HLA = Homebrew Launcher Revision A

In that Tetris folder will be the files needed to launch Tetris (instead of it being PSP/PHOTO/Tetris they will be hidden as a subfolder in HLA/ which cant be seen on the PSP.
-= Double Post =-
Or another way of doing it is write them to Flash1:/ and launch from there, make a installer to write them to it, and then just use the Homebrew Launcher to load them from there.
-= Double Post =-
Current test im doing is running TIFF Homebrew from Flash1:/
I will get back to you on the result.
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Last edited by Nicky; 10-30-2006 at 10:19 AM.. Reason: Automerged Doublepost
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Old 10-30-2006, 10:28 AM   #10
 
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I added you on MSN. If you see an {Unavailable} after my name, treat it as Appear Offline please.
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Old 10-30-2006, 10:31 AM   #11
 
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Hey Nice sounds good...
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Old 10-30-2006, 12:34 PM   #12
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Nice job, but you REALLY need to get rid of that green font :/
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Old 10-30-2006, 12:53 PM   #13
 
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Quote:
Originally Posted by CoBrA2168
Nice job, but you REALLY need to get rid of that green font :/
What colour would you like to see it in? Please give ideas to make it better.
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Old 10-30-2006, 12:55 PM   #14
 
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red so i can read it
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Old 10-30-2006, 02:06 PM   #15
 
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it would be really great if you could change it to somthing just a little bit darker, and turn the brightness level down so we can read what it says
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Old 10-30-2006, 02:27 PM   #16
 
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lol yea but good work on trying to make this. i get really tired trying to load tnt dude then having to do a hard reset
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Old 10-30-2006, 04:35 PM   #17

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Somehow i doubt this will actually come to a working state as unless you get the .bin loading mech/routine, your out of luck. Ive searched for around 1 hour and found nothing in the disassebled TIFF, but best of luck if you do find it
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Old 10-30-2006, 04:36 PM   #18

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Good luck!
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Old 10-30-2006, 06:35 PM   #19
 
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if you send me the selection code atm, mabe i can help
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Old 10-31-2006, 06:08 AM   #20

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Launching is pretty easy. Just load the .BIN into mem at 0x09fc0000 (or whatever the tiffsdk.x sets as the address, I've forgotten).

Then just jump to that location.

The only problem you'll have is that your menu code is running at the same address, so you'll need to find a way to put your code elsewhere.

I'd recommend making another .BIN file, linked to a lower address (say 0x09fa0000, assuming that your menu code fits (with all segments, incl. BSS) into a size of 0x20000), that contains the actual menu code, with the code that loads at the original address just loading the new .BIN, and calling it.

Then you can safely overlay the original code at 0x09fc0000, because it is no longer in use.

Fun fun.
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Old 10-31-2006, 08:32 AM   #21
 
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The flash1:/ launch currently dont work, I will see if there is a way to fix it.
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Old 10-31-2006, 08:45 AM   #22
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You have no chance, sorry.
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FreePlat come on

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Old 10-31-2006, 08:49 AM   #23
 
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Ok, I have fixed the flash1:/ launcher. I will post progress soon.
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Old 10-31-2006, 09:14 AM   #24
 
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comeone and post something!
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Old 10-31-2006, 09:27 AM   #25
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i like it. its good for a first try
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Old 10-31-2006, 11:03 AM   #26
 
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Sorry :P I'm waiting for coolguy to help me over msn.
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Old 10-31-2006, 11:11 AM   #27
 
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awesome. I hope it works out well!
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Old 10-31-2006, 11:31 AM   #28
 
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Quote:
Originally Posted by yolarry
awesome. I hope it works out well!
Word.
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Old 10-31-2006, 12:07 PM   #29
 
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Ok here is a description for it.

Instead of having all those folders in the Photo Menu, why not just have one homebrew Application which gives you a menu to load TIFF Homebrew. It will become with a installer and the actuall thing itself. The installer will install all the current TIFF Homebrew applications into Flash1:/HLA/Games
There is no way that it can brick a PSP. Once they are installed you will be able to select them on Homebrew Launcher. The TIFF (loadbinary) will be located in ms0:/PSP/PHOTO/Homebrew Launcher/Games/xxxx
The reason it will load it from memory stick is because it will be more stable to load.
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Old 10-31-2006, 03:24 PM   #30

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That sounds awesome!
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