Battlestar Galactica.. (lil help?)
I'm workin on a Battlestar Galactica game right now. I got a few things working but a few things that are not :(...
I'm attaching the source and my most recent build, hopefully some buddy can kinda help me get in the right direction.
*I have a Viper, which you control. It can shoot.
*Enemy ships (Raiders) are moving towards the Viper, you can destroy them & get points (10pts each).
*I have some collision detection.
*I've tried getting the sound of viper's shooting when you shoot (press X). The sound crash's. It plays and has played, however it always results in a crash. I dont know how to end the sound, and free it up and replay it while the button is held down :/
* Enemies dissappear but I can't make my missles dissappear, I've tried a few different ways, and now finally given up.
*After a little while the background just starts accelerating, also theres some slowdown when you hold down the shoot button for instance. How can I avoid instances like this?
*My makefile doesnt create an eboot tag! so its blank when selecting from the XMB, i've tried naming it a bunch of different **** but its not workin out.
*I'd like to be able to free up the space used by an enemy after he's destroyed, so that I can reload enemies later on after the MAX_NUM_ENEMIES have been scrolled and killed... (if you get what I'm saying..)
please check it out and get back to me.. the main.c is avail here...
(Sorry, Apparently the attachment exceeds my quota, even though I'm empty and its only 502.8kb...)
Please try to take a look if you can fellas! Much appreciated!
Works with v1.5 Firmware -- builds with make kxploit