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[Update] Beta 03 - Super Mario Coins by Old! coded in C

This is a discussion on [Update] Beta 03 - Super Mario Coins by Old! coded in C within the PSP Development Forum forums, part of the PSP Development, Hacks, and Homebrew category; Hi, i am from Brazil and I coded Mario Coins in C with new worlds, but not sound. Is a ...

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Old 01-18-2007, 06:44 PM   #1
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Default [Update] Beta 03 - Super Mario Coins by Old! coded in C

Hi, i am from Brazil and I coded Mario Coins in C with new worlds, but not sound.
Is a version Beta.

Beta 03 release:
Add Sounds (menu, creditos, Instruções, Theme background, coin)

http://www.badongo.com/file/2071065

or here to view any screens:

http://www.neyestrabelli.com

Sorry, my english is very poor.

Last edited by old; 01-22-2007 at 06:55 PM.. Reason: Beta 03
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Old 01-18-2007, 06:48 PM   #2
 
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is it just me or does this look very familiar
o wait didnt a dev already release this...
stealling anouther devs work is not good

the screenshot is even the same
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Old 01-18-2007, 07:08 PM   #3

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Quote:
Originally Posted by HeaD_ShOt
is it just me or does this look very familiar
o wait didnt a dev already release this...
stealling anouther devs work is not good

the screenshot is even the same
Yea, that would be my good friend Xandu. I think he's still working on this.
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Old 01-18-2007, 07:10 PM   #4
 
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Yep Xandu
Quote:
Originally Posted by old
Hi, i am from Brazil and I coded Mario Coins in C with new worlds, but not sound.
Is a version Beta.
u did not code it
u have to get permission to change someones code
and then claim that its yours
get out of here!
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Old 01-18-2007, 07:15 PM   #5

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dude, this is in C, xandu did it in lua, calm down. He will not get frontpaged or anything because they will see its stolen "IDEA" not code, you cant steal lua code and put it in C
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Old 01-18-2007, 07:30 PM   #6
 
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nice job ill try this game out tommorow for now i gtg sleep
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Old 01-18-2007, 08:30 PM   #7

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yoyo - You can port it though, and thats pretty easy to do (for me). As for super and head_Shot...

Try to get his side of the story first, else youll look like idiots, as you do now
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Old 01-18-2007, 08:34 PM   #8

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Wow, His is in C not LUA, idiots....
Good job by-the-way.
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Old 01-18-2007, 08:35 PM   #9

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Quote:
Originally Posted by SG57
yoyo - You can port it though, and thats pretty easy to do (for me). As for super and head_Shot...

Try to get his side of the story first, else youll look like idiots, as you do now
Lol, thx for the tip, but i am already an idiot.
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Old 01-18-2007, 09:15 PM   #10
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Quote:
Originally Posted by superbatxs
Lol, thx for the tip, but i am already an idiot.
Admission of wrongdoing...
...ON AN ONLINE FORUM?!?!


There are good people out there after all.
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Old 01-18-2007, 09:22 PM   #11

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Quote:
Originally Posted by BreakDecks
Admission of wrongdoing...
...ON AN ONLINE FORUM?!?!


There are good people out there after all.
Yes, even a guy with developer status can admit it.
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Old 01-18-2007, 09:22 PM   #12
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Well In my opinion C is better than lua. So Kudos to you dude. Even if he did port it, C is better.
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Old 01-18-2007, 09:25 PM   #13

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Quote:
Originally Posted by neoxbox
Well In my opinion C is better than lua. So Kudos to you dude. Even if he did port it, C is better.
Agreed. I used to do C. Right now i am doing lua. Lua doesn't seem that exciting. So many bugs, and so many other issues. C is a universal language, and it has far more capabilities. The only reason why i am not doing C but i am doing lua is because it is easier to code lua on a pc. My cgywin doesn't work anymore (my hard drive was formatted a couple weeks ago and i tried installing it). Now, i am stuck with lua. However, lua isn't that bad. But, i agree that C is better.
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Old 01-18-2007, 09:58 PM   #14
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Quote:
Originally Posted by superbatxs
Agreed. I used to do C. Right now i am doing lua. Lua doesn't seem that exciting. So many bugs, and so many other issues. C is a universal language, and it has far more capabilities. The only reason why i am not doing C but i am doing lua is because it is easier to code lua on a pc. My cgywin doesn't work anymore (my hard drive was formatted a couple weeks ago and i tried installing it). Now, i am stuck with lua. However, lua isn't that bad. But, i agree that C is better.
I have a fully functioning Linux PC with the toolchain and SDK installed, so I would happily help anyone who has Cygwin issues by being a middleman between them and the compiler.
If I can find a secure way to do it, I wouldn't mind giving SSH access to make debugging easier. But there's really no secure way to provide root SSH access...
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Old 01-18-2007, 10:07 PM   #15

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super - If you were truly passionate about C, then youd take the time to setup the envirorment again, as Ive done 5 times now...
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Old 01-18-2007, 10:24 PM   #16

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As a Great Coder once told me...

"Its not the "better Language" that makes a great program....
Its how you code it..."

any way, great job on this release!
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Old 01-19-2007, 07:19 AM   #17
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my project have a based from a game development in flash on www.zonajuegos.com , I no have stolen the code Lua from Xandu, i make my project....

sorry my english.
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Old 01-19-2007, 07:34 AM   #18
 
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Quote:
Originally Posted by yoyomacy
dude, this is in C, xandu did it in lua, calm down. He will not get frontpaged or anything because they will see its stolen "IDEA" not code, you cant steal lua code and put it in C
Well.. Xandu did stole the idea first, so it's not his.
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Old 01-19-2007, 07:45 AM   #19
 
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Did you not think that old may have got the idea from the pc flash game?
As did Xandu?
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Old 01-19-2007, 10:25 AM   #20
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his exactly, I started the ideia on the basis of the game in flash, however I made with framework popcap looks at here http://www.neyestrabelli.com/blog/projetos/ is a version for PC
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Old 01-22-2007, 07:17 AM   #21
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I release beta 2, its on first topic.
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Old 01-22-2007, 07:18 AM   #22

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Good job on seconded release!
Downloading now...
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Old 01-22-2007, 06:56 PM   #23
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Beta 03, release...
add sounds...
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Old 01-22-2007, 07:02 PM   #24
 
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Quote:
I have a fully functioning Linux PC with the toolchain and SDK installed, so I would happily help anyone who has Cygwin issues by being a middleman between them and the compiler.
If I can find a secure way to do it, I wouldn't mind giving SSH access to make debugging easier. But there's really no secure way to provide root SSH access...
Why would they need root access? I use linux for writing and compiling C code for the psp, and the only root access I needed was while installing the toolchain.
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Old 01-22-2007, 08:57 PM   #25
 

 
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Quote:
Originally Posted by neoxbox
Well In my opinion C is better than lua. So Kudos to you dude. Even if he did port it, C is better.
I agree.
But bejeezus let's don't start a C vs Lua war again. -_<
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Old 01-23-2007, 05:46 AM   #26

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Quote:
Originally Posted by trevis
Why would they need root access? I use linux for writing and compiling C code for the psp, and the only root access I needed was while installing the toolchain.
Many systems configure the C compiler to only be runnable by root, for security reasons.

Whatever, it's generally very tough to provide compiler access on a multi-user box without seriously compromising security.
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