QJ.NET | Videos | Forums | iPhone | MMORPG | Nintendo DS | Wii | PlayStation 3 | PSP | Xbox 360 | PC | Downloads | Contact Us
Forums | Gaming News | Videos | Downloads | Today's Posts | Mark Forums Read | Chat | FAQ | Members List | Contact

QJ.net Game Discussion - PSP, Xbox, Wii, PS3, PSP Homebrew, and PSP Guides

Go Back   QJ.net Game Discussion - PSP, Xbox, Wii, PS3, PSP Homebrew, and PSP Guides > Developers Corner > PSP Development, Hacks, and Homebrew > PSP Development Forum
The above video goes away if you are a member and logged in, so log in now!

[RELEASE] Twelve Walls Module v.3

This is a discussion on [RELEASE] Twelve Walls Module v.3 within the PSP Development Forum forums, part of the PSP Development, Hacks, and Homebrew category; After several delays, here are the third version. I haven't been able to release it before because of lack of ...

Reply
 
LinkBack Thread Tools
Old 02-10-2007, 05:09 PM   #1
 
Join Date: Jan 2007
Posts: 15
Trader Feedback: 0
Default [RELEASE] Twelve Walls Module v.3

After several delays, here are the third version. I haven't been able to release it before because of lack of time. I leave here the readme:

Quote:
Twelve Walls Module v.3, by ci0ud

CAUTION: THIS PROGRAM WRITES TO THE FLASH, USE IT UNDER YOUR OWN RESPONSIBILITY. IT ONLY HAS BEEN TESTED IN 3.03 OE-C, 3.10 OE-A AND 3.10 OE-A' FIRMWARES.


----------
CHANGE LOG
----------

v.3

- Now the module read the configuration in a .txt file (Read down for more details)

- New random function. If you enable it, each month the wallpaper will be one chosen randomly

- If the "No" file isn't in its place the module will create it

V.2

- If the wallpaper's size is bigger than the maximum allowed, the module would not have to flash it


------
README
------

- What does this module do?

This module is for those who use wallpapers too big to be mixed in one file (It also can be used with small wallpapers and have more free space in the flash). Each month the module will copy to the flash the corresponding wallpaper.

- Can this program cause a brick to my PSP?

There's always risk accessing to the flash. This program will only access to the 01-12.bmp file so in theory it couldn't cause a total brick. But, if you don't feel secure the better option to prevent a brick is don't use this program


------------
INSTALLATION
------------

- Copy twelve.prx to the <MEMORY_STICK>:\seplugi ns folder

- Edit (or create) the following file,

<MEMORY_STICK>:\seplugins \vsh.txt

In it add a new line (at the top) that reads,

ms0:/seplugins/twelve.prx

- Copy to where you specifies in the txt (SourceFolder) the following file

No (This file is essential, without it the module won't work)

- Copy the wallpaper files (Named as you set in the txt file) to the same folder than No

- Restart the PSP (holding R) to enter Recovery Mode

- In the Plugins-> section enable the twelve.prx in the [VSH] then go Back and Exit

- After enable the module, go to the theme setting and choose the WHITE theme that under the Original theme and then reset


CAUTION: Be sure the wallpaper files are 300X170 and 150Kb as maximum and exactly 24 bits of resolution



-------------
CONFIGURATION
-------------

You can customize certain parts of this module to your liking using the twelve.txt file that is in the <MEMORY_STICK>:\seplugi ns folder. Be sure all the lines ends with ; and there is an empty space after =

The following settings are available:

- SourceFolder

This is the location on the PSP where the files are (Don't forget to write / at the end of the path)
The default if twelve.txt isn't in its place is SourceFolder = ms0:/PICTURE/WALLS/;
It's not advisable to use flash0:/ or flash1:/ AS THIS MAY BRICK YOUR PSP!

- File N

Here you set the name of the wallpapers (N is the number of the month). Don't forget the extension (It MUST be .bmp)
File 1 = 01.bmp; Is the default name of the first image
File 2 = 02.bmp; Is the default name of the second image and thus the rest of the files

- RandomWall

With this option you enable the random function. To enable it you only need to write YES;
The default is RandomWall = NO;



---
FAQ
---

- After the module changed the wallpaper some icons are now white, why?

The reason is the size of the image, with a smaller image this doesn't happen but evidently the quality is smaller. Between 220x125 and 200x113 all goes well, so unfortunately you should choose an image with a great quality and white icons, or normal icons with an image poorer
If you have a non original topmenu_plugin.rco (modified) it doesn't happen, but it isn't possible in 3.10 firmware

- I have a white wallpaper after a change

Check the image size and the resolution. Remember, 300X170 and 150Kb as maximum and exactly 24 bits of resolution. It also could be repair doing this: After enable the module, go to the theme setting and choose the WHITE theme under the Original theme (Perhaps you have to reset the PSP). Look also the next question

- I have upgraded/downgrade to a new firmware and now the module doesn't work

Remove the "No" file and go to Recovery Mode (Restart the PSP holding R) and in the Plugins-> section enable the twelve.prx in the [VSH] then go Back and Exit. did you disable all the plugins before you made the upgrade/downgrade?

- What does it happen if I disable the module?

Nothing, the current wallpaper will continue there until you change the 01-12.bmp file



----
TODO
----

- Go back to the previous wallpaper you had before use the module if you want to disable it



THANKS TO ADePSP FOR THE HELP
Attached Files
File Type: zip Twelve_Walls_v3.zip‎ (9.8 KB, 20 views)
ci0ud is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 02-10-2007, 06:27 PM   #2
 
Proxin's Avatar
 
Join Date: Apr 2006
Location: Aperture Science
Posts: 884
Trader Feedback: 0
Default

What is the max resolution of the wallpapers you can put on it?

Edit: Nvm. Sorry.
__________________
[B][FONT="Courier New"][COLOR="Yellow"][SIZE="1"]
Lakierski Materialski... [/size][/color]
♪[CENTER]♫[/CENTER][RIGHT]♪[/RIGHT]
[RIGHT][SIZE="2"][color="Red"]Heiligeili![/SIZE][/RIGHT][/COLOR][/FONT][/b]
Proxin is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 02-10-2007, 08:16 PM   #3
 
Spirit Hawk Leon's Avatar
 
Join Date: Nov 2005
Location: My own little world...
Posts: 1,571
Trader Feedback: 0
Default

So is there anyway to have full sized wallpapers? =/
__________________
[SIZE="4"][COLOR="Green"][U][B]Spirit Hawk Leon[/B][/U][/COLOR][/SIZE]
[U][B]Playstation Portable: [COLOR="DarkRed"]Firmware:[/COLOR][/B] [COLOR="Red"]5.00 m33-6/5.03[/COLOR] [COLOR="DarkBlue"][1000 x2 /3000][/COLOR][/U]
[SIZE="1"][I]I get the best feeling in the world when you say hi or even smile at me, because even if it's just for a moment, I know I've crossed your mind.[/I][/SIZE]
Spirit Hawk Leon is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 02-10-2007, 10:39 PM   #4
 
The_Kills's Avatar
 
Join Date: Jul 2006
Location: The End of A Road Not Taken
Posts: 1,415
Trader Feedback: 0
Default

This is awsome! CUstom wallpaper themes for each month, instead of just all plain black or just 1 type. Really convienient to use
__________________
. . . .
. .
. .
[CENTER][IMG]http://img451.imageshack.us/img451/5040/tksredfx3.png[/IMG]
[URL="http://forums.qj.net/payments.php?gift=true&userid=49423"][B][COLOR="Yellow"]*sigh* I wish I had a month of PREMIUM... Click me?[/COLOR][/B][/URL][/CENTER]
The_Kills is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 02-12-2007, 06:50 AM   #5
 
 
Join Date: Jan 2007
Location: Australia, Melbourne
Posts: 16
Trader Feedback: 0
Default

Nice brew. just needs a lil more work on the readme.txt IMHO.
My suggestion is to be more specific and clearer next time.
It would also help to give pointers out like the date settings, exact size of the .bmp file, warnings for possible XMB icon(s) curroptions and the MOST important of all, flash0 space. have something in bold or something that stands out that says be sure to have sertain available space to flash0 if flashing x12 150kb files. Because in some peoples cases. They have custom sounds, gameboots, bootsounds, etc... that would take some room up in their flash0 that after this plug in is installed the flash0 runs out of space and creates un-wanted effects such as MORE bad XMB icons, no click sound on XBM and even in my case a semi-brick (Thank god for DA's recovery).
Also, it would be a good idea to have a requirement list (Minimum req. and reccomended req. etc...)

Anyhooz, Well done and thnx!

Last edited by anonymous_349; 02-12-2007 at 07:51 AM..
anonymous_349 is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 04-15-2007, 08:45 PM   #6
 
Join Date: Jan 2007
Posts: 5
Trader Feedback: 0
Default

this doesn't really support the new version 3.30OEA on my PSP. Could you have a way to make this plug in work?
kamui2511 is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 04-15-2007, 10:23 PM   #7

lol
 
Anti-QuickJay's Avatar
 
Join Date: Aug 2006
Real First Name: Robert
Location: Whittier, CA
Just Played: Madden 10
Posts: 5,791
Trader Feedback: 0
Default

Good job on the release!
Anti-QuickJay is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 04-25-2007, 02:13 PM   #8
 
TiagoUndead's Avatar
 
Join Date: Aug 2006
Location: Benidorm - Alicant - Spain
Posts: 48
Trader Feedback: 0
Default

Man, I have tried this in a 3.30OE, but don't work... You don't like to release a new version compatible with the new CFWs like 3.30OE or 3.40OE?
TiagoUndead is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Reply

Tags
module , release , twelve , walls

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT -8. The time now is 08:20 AM.



Use of this Web site constitutes acceptance of the TERMS & CONDITIONS and PRIVACY POLICY
Copyright © 2009, QJ.NET. All Rights Reserved.
Contact Us