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This is a discussion on [Release] PSP Submenu Icon Injector v3.0 within the PSP Development Forum forums, part of the PSP Development, Hacks, and Homebrew category; Originally Posted by RTFM@readme.txt ------------------------------ PSP Submenu Icon Injector v3.0 ------------------------------ ------- SUMMARY ------- This program will allow you to ...
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#1 | |
![]() Join Date: Jan 2007
Real First Name: Jay
Location: Transcendence, OH
Just Played: NFS Shift [PS3]
Posts: 295
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![]() ![]() ![]() ![]() ![]() ![]() ![]() Quote:
If you're looking for a linux/unix program to modify submenu icons, check out Anubis' Linux Topmenu Plugin Generator. Download Here * * * * * PSP Submenu Icon Injector v3.0 (Mirror 1) * * * * * Download Here -Jay Spoiler for AND BEFORE YOU ASK ME... -Why doesn't it change the icons for ______?:
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PSN: { transce } Author: { Magic PSP Station, VideopSpy } Last edited by transce08; 02-11-2007 at 04:25 PM.. |
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#4 |
![]() **The Welsh Guy**
Join Date: Sep 2006
Real First Name: Nick
Location: welsh guy in canada
Just Played: Infamous
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nice update to a great program
well done mate, keep it up...everything worked great, but I did however get a temp mig error message the first time, but was easily fixed by checking the slow down option.. so anyone getting errors, first try the different options before posting that you can't get it to work.. the only real problem I had is with those damn corrupt and load icons. none of the icons I wanted to use as them would work..
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#6 | ||
![]() Join Date: Jan 2007
Real First Name: Jay
Location: Transcendence, OH
Just Played: NFS Shift [PS3]
Posts: 295
Trader Feedback: 0
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PSN: { transce } Author: { Magic PSP Station, VideopSpy } Last edited by transce08; 02-11-2007 at 03:18 PM.. |
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#7 |
![]() **The Welsh Guy**
Join Date: Sep 2006
Real First Name: Nick
Location: welsh guy in canada
Just Played: Infamous
Posts: 1,717
Trader Feedback: 1
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yeah, you're right just trying inject again worked...
I'll try what you said about those load and corrupt icons later..hopefully I'll get them to work.. thanks
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http://endlessparadigm.com/ |
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#13 | ||
![]() Join Date: Jan 2007
Real First Name: Jay
Location: Transcendence, OH
Just Played: NFS Shift [PS3]
Posts: 295
Trader Feedback: 0
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Quote:
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PSN: { transce } Author: { Magic PSP Station, VideopSpy } |
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#15 |
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#17 | ||
![]() Join Date: Jan 2007
Real First Name: Jay
Location: Transcendence, OH
Just Played: NFS Shift [PS3]
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Hello?? Anybody out there?? LOL
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PSN: { transce } Author: { Magic PSP Station, VideopSpy } Last edited by transce08; 02-12-2007 at 12:20 PM.. |
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#20 |
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I'm about to downgrade to 3.03, now that we can use any pops on it...
I'm glad to see you got all the icons hacked, and even included me in the thanks to list! Keep the good work! [UPDATE] I've seen some people changing their UMD, MS, NETWORK UPDATE and other icons, when I know how do they do it, I'll let you know. Meanwhile I have a suggestion: enable/disable the PSP logo under the gameboot intro movie, it is in the game_plugin.rco. To disable it you have to change the vale in the offset 14869 (decimal) from 7D to whatever you want. [UPDATE 2] It seems that the one who changed the UMD&Co icons simply changed them like the other ones, and it worked. He did it using the "recreate icons by ac_k" program, wich can change all 66 icons (including the shadow and hover ones) I hope this can help to allow your program to change all xmb icons. Last edited by suloku; 02-12-2007 at 02:30 PM.. Reason: Automerged Doublepost |
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#22 | |
![]() Join Date: Jan 2007
Real First Name: Jay
Location: Transcendence, OH
Just Played: NFS Shift [PS3]
Posts: 295
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PSN: { transce } Author: { Magic PSP Station, VideopSpy } |
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#24 | |
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Here... http://www.megaupload.com/?d=1XBX9KXX when i put it it said that it was full but i just deleted the camera pluging sice i dont use it... |
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#25 |
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One question....
I know how to create Icons and they are created perfectly 5.5kb and they are 64x64 and 256 colors. These worked on my TOP MENU using another mod. I created another Icon to try out this mod for USB Connection. The icon is 64x64 / 256 Colors / 5.5 and it WONT WORK.. Whats up with this? I checked the actual real size of the file: This software requires: 5.174 bytes Mine are : 5.176 bytes. How do I take off some bytes off my image? and please would you take this LIMIT off in a new releases.. IF people gets over the size then they'll mess up the thing and XMB wont load for them.. if they are right on it or under GOOD for them. If my TOP icons were fine using 2 more bytes... The USB connection would too.. But this limit is just messing things up. Would someone help me here? i have no idea how to cut off 2 bytes from my icon. Thanks |
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#27 | ||
![]() Join Date: Jan 2007
Real First Name: Jay
Location: Transcendence, OH
Just Played: NFS Shift [PS3]
Posts: 295
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Quote:
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PSN: { transce } Author: { Magic PSP Station, VideopSpy } Last edited by transce08; 02-13-2007 at 01:04 PM.. |
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#29 |
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Thanks for your help,
I cant edit the image further though; if I do it'll get screwed up. I don't understand why my icons are 2 bytes over. Would you tell me how you do your icons ? or at least what software you use? or.. any quick procedure? Thanks a lot ! |
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#30 | |
![]() Join Date: Jan 2007
Real First Name: Jay
Location: Transcendence, OH
Just Played: NFS Shift [PS3]
Posts: 295
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Quote:
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PSN: { transce } Author: { Magic PSP Station, VideopSpy } |
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| Tags |
| icon , injector , psp , release , submenu , v30 |
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