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New developer - Big project

This is a discussion on New developer - Big project within the PSP Development Forum forums, part of the PSP Development, Hacks, and Homebrew category; Hey everybody. I've been using QJ for months but never actually registered till now. I'm want to start developing and ...

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Old 02-11-2007, 05:38 PM   #1
 
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Default New developer - Big project

Hey everybody. I've been using QJ for months but never actually registered till now. I'm want to start developing and my first project is going to be a big one (I think). I want to port the game Carnivores 2 to the PSP. I think the system could handle the game easily (10 years old. Maybe more.) If anybody else is interested in helping, or is just interested, please say so. Anyone who knows about the Carnivores series, please tell me if you think it's capable of running this game. The source code for it is availabe from Action Forms via email.
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Old 02-11-2007, 05:40 PM   #2
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ill beta test
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Old 02-11-2007, 05:42 PM   #3
 
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Alright thanks. You might be able to expect something in the next week or two.
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Old 02-11-2007, 05:42 PM   #4

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Possible, but unlikely that you could make it. Start aiming low, like 2D graphics.

And spiderjames, I think he could care less who beta tests.
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Old 02-11-2007, 05:46 PM   #5
 
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Wow, such optimism.... Oh well. I might do some other 2D stuff on the side, but I would love to be able to play this on my PSP.
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Old 02-11-2007, 05:54 PM   #6

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I dont mean to put you down, I'm just telling you the truth. I've spent about 2 years programming on the PSP now, and I'm still no where near a game like that. Sure I do 3D, but it doesnt make that game simple to make.

This is what your talking about correct?
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Old 02-11-2007, 05:56 PM   #7
 
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Yeah, that's the one.
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Old 02-11-2007, 06:02 PM   #8
 

 
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Don't rush into something big! I've learned this on my own... You'll give up. And believe me. I even said I wouldn't give up... Start with something simple that you know you can do...
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Old 02-11-2007, 06:08 PM   #9
 
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I'm not saying this is going to be fast. Or easy. Or both. This is something I will be doing over a long period of time. I'm probably going to do other stuff while doing this. I realize I won't be able to just jump in and start coding.
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Old 02-11-2007, 06:16 PM   #10
 
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thats gonna be really hard i mean super hard
how aree u going to do the 3d animations and the ai for that!
and uve never released anythng before?
i dont want to be a neah sayer but i think u shhould aim lower for a first release
btw what will this be coded in?
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Old 02-11-2007, 06:19 PM   #11
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You totally just smashed what youresam said together in one hard to read post...
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Old 02-11-2007, 06:23 PM   #12
 
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Plus, if youre just starting C/C++, porting will be super hard for you. Just make a game thats easy like pong or classic game and work your way up.
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Old 02-11-2007, 06:23 PM   #13
 
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I said in the first post that this would be made using the source code for the game. The company who now has the rights to the game is happily giving the source code out (or so I've heard). Still waiting for my copy of the source. Have to wait till tomorrow though since it's a business.
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Old 02-11-2007, 06:23 PM   #14
 
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I've started HUGE total conversions for the PC game Freelancer before and regretted announcing it, as everyone flamed when I couldn't get some of the most hyped features to work. Take my advice. Start with a 2D game, and work on the core of the game, forget about the purty graphics. If you can get down the health, ammo, and AI systems, then port it (well, as much as possible) to 3D. This way, people will see you have skill and respect you, more people will want to help, there'll be no flaming if you can't continue, and worst case, you can't get the 3D working, you at least have a nice 2D that you can improve on.

That said, I'll beta test ^_^.
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Old 02-11-2007, 06:26 PM   #15
 
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Well, thanks for the support. I think. Hmm... I'll figure out that part of your post later. And like I said before, I plan on doing something like that.
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Old 02-11-2007, 07:26 PM   #16

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yes,
new Dev + Big project = nil
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Old 02-11-2007, 07:31 PM   #17

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BlackShark and his Lua references *smacks head*
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Old 02-11-2007, 07:31 PM   #18
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I was going to say WTF. But Id get flamed for my LUA noobiness.
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Old 02-12-2007, 07:54 PM   #19
 
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Ranguvar, this game is nothing compared to Freelancer. I have both Carnivores 2 and Freelancer, and Carnivores is much simpler. Some of the coding is almost like lua, it seems.
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Old 02-12-2007, 08:02 PM   #20
 
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Quote:
Originally Posted by Atin
Ranguvar, this game is nothing compared to Freelancer. I have both Carnivores 2 and Freelancer, and Carnivores is much simpler. Some of the coding is almost like lua, it seems.
Yeah, but I was modding FL, not porting it to a whole new platform, architecture, and possiblu coding language!!! Sure, FL has over a thousand INIs to dig around in and NO troubleshooter whatsoever... not even mentioning DLLs and the dreaded infocards of doom... but I'll mod FL over port a 3D shooter any day.

http://www.lancersreactor.com/

I'm Born To Be Wild/Ranguvar!
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Old 02-12-2007, 08:15 PM   #21
 
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Nice plan. However, agreeing to most of the other people posting here, i can say with my logic that it's not going to be easy to make something like this. Start smaller, and work your way up. I myself still haven't set up cygwin completely, and i also just signed up yesterday. I am going to program something easy, so that i can make my way up. I want to earn developer status and increase my reputation (which is what most people should aim for, if they haven't already).
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Old 02-12-2007, 10:39 PM   #22

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Quote:
Originally Posted by SG57
BlackShark and his Lua references *smacks head*
*SG57's smack gets [action=BlackShark]out of it*[/action]

what i meant to say is New Developers attempting big projects will end up with nothing except maybe some experience..... but most likely nothing more.....
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Old 02-13-2007, 12:33 AM   #23

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Quote:
I want to earn developer status and increase my reputation (which is what most people should aim for, if they haven't already).
If you're only coding for THAT, then you're doomed to miserably PHAIL.

Only work for your own joy and learning experience. Everything else will come when it's deserved, not when wanted.
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Old 02-13-2007, 12:39 AM   #24


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Quote:
Originally Posted by Raphael
If you're only coding for THAT, then you're doomed to miserably PHAIL.

Only work for your own joy and learning experience. Everything else will come when it's deserved, not when wanted.
I would just add one other reason, if you search and cant find it, code it
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Old 02-13-2007, 04:15 PM   #25
 
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Okay, maybe my 2nd idea is more realistic. How about Roller Coaster Tycoon 1 or 2?
Edit: And I mean coding this one completely myself.
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Old 02-13-2007, 04:35 PM   #26

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Quote:
Originally Posted by Xylem
I want to earn developer status and increase my reputation (which is what most people should aim for, if they haven't already).
That's a bad reason....

BTW, why do you have colored font? I'm pretty sure that's for Premium ONLY.
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Old 02-13-2007, 04:38 PM   #27
 
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Quote:
Originally Posted by Raphael
If you're only coding for THAT, then you're doomed to miserably PHAIL.

Only work for your own joy and learning experience. Everything else will come when it's deserved, not when wanted.
agreed.
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Old 02-13-2007, 06:16 PM   #28

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Quote:
Originally Posted by PSPXavier
That's a bad reason....

BTW, why do you have colored font? I'm pretty sure that's for Premium ONLY.
agreed...

color for prem only? Non sence
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Old 02-13-2007, 06:56 PM   #29
 
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Quote:
Originally Posted by Atin
Okay, maybe my 2nd idea is more realistic. How about Roller Coaster Tycoon 1 or 2?
Edit: And I mean coding this one completely myself.
Why are you asking us what you should do, if you can do either? Do what you want. No one here knows what you are capable of, but from your attitude, everyone knows you're deluded. I say start with no particular game in mind and one tiny goal, and only make a new tiny goal when every other goal is finished. Your game will make its own husk, then you can add personality to it.

Quote:
Originally Posted by Raphael
Only work for your own joy and learning experience. Everything else will come when it's deserved, not when wanted.
Joy can be gained any way; the way he said, for instance. If you worked for joy alone, and found no joy in respect or pride, you'd shun both and release good things anonymously (and if you work that way now, you haven't in the past). Also, what people deserve is indeterminable by people.
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Old 02-13-2007, 07:19 PM   #30

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Like everyone else said. I'd be amazed if a first timer created a game like this. But if you able to, then more power to ya! Do you have any experience at all?
Quote:
Originally Posted by BlackShark
agreed...

color for prem only? Non sence
In User CP:

'Your Font In Posts (Premium Only!)'
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'Your Font Color In Posts (Premium Only!)'
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