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[RELEASE] Nanodesktop 0.2 Library

This is a discussion on [RELEASE] Nanodesktop 0.2 Library within the PSP Development Forum forums, part of the PSP Development, Hacks, and Homebrew category; I want to inform you that the version 0.2 of Nanodesktop library has been released. What's new: 1. Introduced NanoTile ...

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Old 02-16-2007, 12:43 AM   #1
 
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Default [RELEASE] Nanodesktop 0.2 Library

I want to inform you that the version 0.2 of Nanodesktop library
has been released.

What's new:

1. Introduced NanoTile video acceleration;
2. Introduced code deviation: it guarantees the compatibility of our modified PSPSDK with not Nanodesktop applications;
3. ndDevIL has been updated on base of 1.6.8 RC2 version of DevIL , integrating new bug fixes;
4. Introduced n different scopes in Nanodesktop library;
5. Introduced KSU (Kernel Services to User) mode;
6. Introduced Raw-IR code in Nanodesktop_HAL;
7. ndHighGUI has been rewritten to ensure fastest rendering;
8. ndHighGUI now supports new error manager system;
9. Makefile_PSPE.mak and Makefile_PSP.mak has been updated to ensure less compilation troubles;
10. Fixed a trouble in WMI routines that caused a crash when a WinMenuItem had a ZString different from its NameItem;
11. Introduced ndHAL_XFPU wrapper that provides trasparent mathematical acceleration support;
12. Written new cvSumPixels.cpp, with Ultra Fast Integration for faster performances in objects recognition;
13. Memory manager (malloc and free) now is very faster;
14. Fixed a trouble in windows maximization/minimization under PSP.
15. Introduced ndHAL_GetPad_Analog for using PSP pad in analog mode

ndOpenCV App1 and App2 have been updated to version 3.00, as all
OpenCV demos, to support all new accelerations of the library.

Nanodesktop site is:

http://visilab.unime.it/~filippo/nanodesktop.htm

Thanks for the attention
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Old 02-16-2007, 12:53 AM   #2
 
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wow. it seems like you guys worked hard on this . Ill check it out after i sleep
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Old 02-17-2007, 12:53 AM   #3
 
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If someone write a tutorial on how to start developping on it or how to recompile homebrew for PSPE and make it compatiblr with nanodesktop i'll use it

The only problem is that I find it too confusing and I don't even see how to compile the included demos :s , that's why we need a tutorial
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Old 02-19-2007, 05:54 PM   #4
 
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Im having trouble installing it

After i added everything in the control panel, i ran the .bat . I got an error. I cant see the error due to the fact that it flashes so quickly :P

please help

I want to try this. Looks like alot of work was put into it.
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