I know doing this will render any savegame created in 5.50gen useless. Savegame deemer doesn't seem to work on 5.50gen, either (or I'm doing something wrong >.>). Is there an alternative way to convert 5.50gen saves to 5.00 saves?
Which flash0:/kd/LameSonyEncryption.prx is responsible for this asshattery, and has anyone tried using a 5.50gen SaveGameCryptoNazi.prx in 5.00m33?
This isn't a post of purely self interest, however, I'm hoping for a discussion on how things tick. Maybe a game module could be created to toggle things around via sceIo* hooks or whatnot.
I have filer(with mode), a c compiler, boredom, and a pandora battery, and am not afraid to use them XD