More Here: Click here for more.Like all the GTAs before it, LCS has a lot of problems. Some of them are caused by the PSP, and some are the same damn ones that people have been waiting years for Rockstar to fix. Since the game relies so heavy on running and shooting, you'd think that it would be polished to perfection, but it isnt, and the driving mechanics is the same thing we got in GTA3 and Vice City.
You can now fine-tune your aiming by tapping down on the D-pad and then holding in the L button. But even so, its the type of feature you'll forget it there, because its unessential. Many missions require you to wonder into a crowded area and pick off specific targets while everyone around you opens fire, but you can tap R to lock on to a target.
You often have to be quick, because you'll either struggle with aiming or you'll use all your ammo wiping everything out. As a value proposition, nothing comes close to this on the PSP. It is a gigantic game and will likely take you 40-50 hours to complete and even then, there are 33 other "games" inside it, that could take 5-10 more hours.
There's the firefighter, vigilante, and taxi missions; there's also package collecting, delivery missions, races, and shoot-outs; and on top of all that, there's this whole multiplayer thing. The 7 modes borrow ideas from the tried and true multiplayer school of design, but the difference is in the way they use the whole environment and cause the player to learn the map.
If however, your not really a multiplayer person, then there a few modes that will be fine for just you. The deathmatch and marked-for-death style modes do 2 players, but the full effect comes from 6. There's a capture the flag mode which has you stealing limos, and finally a "wedding list", which is a free-for-all scramble to take cars and drive them to designated shipping crates.