In the last year, I have made more than my share of regretful game purchases. Living in a town without a good rental service, I never thought to consider something like gamefly, and as such have bought games on impulse that at one time looked great, but turned out to be awful and repetetive. The kicker to this situation is, many of these games get terrific scores. Ultimate Spiderman for the consoles, for example, is a very short experience with little reward, and pales in comparison to Spiderman 2. That's just my opinion. The point is, despite the rating, I highly regretted purchasing Ultimate Spiderman, meaning that any review rating system is inherintly meaningless. Different gamers like different things out of their games. This is why I can't expect all of you to understand why I regretted buying Burnout Legends.
I went up to Gamestop with a bag full of trade ins, which turned into 56 dollars worth of store credit. I had intended to purchase Need For Speed: Most Wanted 5-1-0. I greatly enjoyed Rivals, finding it to be a terrific experience with an incredible sense of speed and colorful graphics, with only one thing missing: online play. And with the old cop chases of the original NFS games being the only thing missing from the underground games, 5-1-0 seemed like a great idea. I had traded in Rivals and was preparing to buy Most Wanted, when the employee stopped me, encouraging me to buy Burnout Legends instead. He said it was the best PSP game out and that I wouldn't regret it. They were out of copies, so I waited a week, did my research, and came back only with the knowledge that 5-1-0 got a 6.5 on gamespot, and Legends got a 9.
Playing it for several days, my regret began to kick in. Burnout, to me, is a worthy rental. Which is why I will soon be returning it for 5-1-0. Need For Speed Underground Rivals, to me, was a fulfilling experience every time I turned it on, from the moment I bought it to the moment I turned it off for the last time and handed it over to that GameStop employee, from a stock blue car to a pimped out royal blue vision of perfection. Whereas, Burnout got old and tired. It was cool the first few times I bashed a car off the road in a generic vehicle. The first five times I played that same tired old racetrack. I miss going so fast that I had no idea where I was going. I can't believe I gave up surefire gameplay and a new online mode for this. There is so much potential, but so much missing. I've played console burnout games before. They aren't much to my taste, which is another reason why I'm disgusted that I had the lack of will to be convinced otherwise. I do know, however, that the lack of a "pass the psp" style multiplayer crash mode is effing insane. There aren't enough negative adjectives in a college english professor to describe how surprised I am about this.
I didn't start this thread to bash Burnout, or Burnout fans. I started this thread to express a single point. Even with so many people talking about how good Burnout is, I can still sit here and say that I am sick of the game after only a few days. I'm going back to Gamestop tomorrow to try and reconcile my mistake the best way I know how: return Burnout and buy what I had originally intended, and never be swayed again. Maybe I'll buy a Playgear pocket. Those are bad. My point remains. If you're trying to decide between two games, don't compare ratings like its a numerical scale of quality. It's not. It's the opinion of a single review writer against yours.