Miemt11 Projects News - 3 Projects News (PSone Emu Included ?)
July 29th, 2006, 16:35 Posted By: wraggster
Miemt11 is the coder of quite a few great projects for the PSP and is hosted here at DCEmu , heres what he posted yesterday on his site:
Hi, finally got some time before my trip again ()
Project 1: GBA for PSP
Lot of code had change from the last release, mainly on mode0/1/2/3/4/5 and code CPU emulation.
Speed wise, increase greatly about 2.8 time.
Sound are better now but still got a lots of pop pop sound
Maybe when there is no more room for improvement, I will use the second CPU.
Project 2: PMP Simple Converter
All the code almost complete, need to do a bit more debug before release. Stay Tune...
1: Add a multi-pass encoding mode
2: Add a direct DVD video to PMP format (help those with DVD disc)
3: Add a aspect ratio converter (optional)
4. Add a sub title support
5: Completely New 3D Style GUI
6: Add audio enhancement mode (optional)
7: New skin resolution 600x520 pixel
8: Add an Advance video cropping and resize option
Project 3: Secret 3D Emulator
Guess from spec below....
Main CPU : R3000A 32 bit RISC processor, Clock - 50MHz?, Operating performance - 30 MIPS, Instruction Cache - 4KB
BUS : 132 MB/sec.
OS ROM : 512 Kilobytes
Sound CPU : Z80 (Encrypted Kabuki Model)
Sound Chips : Capcom Q Sound (PSX Sound chip is ignored)
Main RAM: 2/4/8 Megabytes depending on game.
Video RAM: 2/4/8 Megabytes depending on game.
Sound RAM : 512 Kilobytes
Graphical Processor : 360,000 polygons/sec, Sprite/BG drawing, Adjustable frame buffer, No line restriction, 4,000 8x8 pixel sprites with individual scaling and rotation, Simultaneous backgrounds (Parallax scrolling)
Sprite Effects : Rotation, Scaling up/down, Warping, Transparency, Fading, Priority, Vertical and horizontal line scroll
Resolution : 256x224 - 740x480
Colours : 16.7 million colors, Unlimited CLUTs (Color Look-Up Tables)