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Team Fortress PSP???

This is a discussion on Team Fortress PSP??? within the PSP Homebrew and Hacks Discussion forums, part of the PSP Development, Hacks, and Homebrew category; Well the original Team Fortress was a Quake mod, and Quake mods work on the PSP. ldeas?...

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Old 01-15-2008, 05:30 PM   #1
 
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Default Team Fortress PSP???

Well the original Team Fortress was a Quake mod, and Quake mods work on the PSP. ldeas?
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Old 01-15-2008, 05:59 PM   #2
 
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Team Fotress 2 is based off the Source Engine which the sourced Code is ofcourse not Been leaked or given out...So no TF2...However back in the day TFClassic was dominating that era as best classed based and was a somewhat mod to quake...Think about the online servers..and how clogged they would get everyday form people playing day and night?.. lol
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Old 01-15-2008, 06:51 PM   #3
 
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I guess I'll try it.

http://www.filefactory.org/download.php?fileid=2

Download there.

I have it working but where are all the Quake 1 TF servers? I only see QuakeWorld.

- Nevermind it's not working.. The menu and stuff is all there, but there are no TF levels or anything.

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Old 01-15-2008, 08:27 PM   #4
 
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Quote:
Originally Posted by Downsider
Well the original Team Fortress was a Quake mod, and Quake mods work on the PSP. ldeas?
Uh, no? Team Fortress was a HALF-LIFE mod. Hence why the new one uses the new Half-life engine.
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Old 01-15-2008, 09:26 PM   #5
 
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Quote:
Originally Posted by FreePlay
Uh, no? Team Fortress was a HALF-LIFE mod. Hence why the new one uses the new Half-life engine.
No, Team Fortress first came out for Quake in 1996. The Half-Life mod was called Team Fortress Classic and soon came to be sold as a stand alone game.
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Old 01-19-2008, 02:17 PM   #6
 
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Quote:
Originally Posted by FreePlay
Uh, no? Team Fortress was a HALF-LIFE mod. Hence why the new one uses the new Half-life engine.
I really love how you took all the effort to add correct punctuation and you even decided to use all caps on "HALF-LIFE", but this is the beauty of the internet.
You are totally wrong.
And you genuinely think you are right.
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Old 01-19-2008, 02:37 PM   #7
 
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When I say something, it becomes true.

See? Now that's true.
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Old 01-20-2008, 02:41 PM   #8
 
 
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Quote:
Originally Posted by SnYpEr WoLf
Team Fotress 2 is based off the Source Engine which the sourced Code is ofcourse not Been leaked or given out...So no TF2...However back in the day TFClassic was dominating that era as best classed based and was a somewhat mod to quake...Think about the online servers..and how clogged they would get everyday form people playing day and night?.. lol
the source engine is basically open-source, anyone can make a source game if they own half life 2
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Originally Posted by FreePlay
When I say something, it becomes true.

See? Now that's true.
omg lollers

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since the original half life can be run on an ipod can we run it on the psp?
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Last edited by ifiwere1337; 01-20-2008 at 02:43 PM.. Reason: Automerged Doublepost
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Old 01-20-2008, 02:51 PM   #9
 
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Quote:
Originally Posted by Downsider
I really love how you took all the effort to add correct punctuation and you even decided to use all caps on "HALF-LIFE", but this is the beauty of the internet.
You are totally wrong.
And you genuinely think you are right.
And why can't he be wrong every once in awhile, opposed to being laughably wrong every other post? Please.
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Old 01-20-2008, 03:34 PM   #10
 
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There isn't really a Half-life for the Ipod. It's a mod for Doom.
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Old 01-20-2008, 03:38 PM   #11
 
 
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Quote:
Originally Posted by Mitsudigi
There isn't really a Half-life for the Ipod. It's a mod for Doom.
oh nvm then, it would be awesome to have one of the best games of all time on the psp
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Old 01-20-2008, 03:56 PM   #12
 
 
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Quote:
Originally Posted by ifiwere1337
the source engine is basically open-source, anyone can make a source game if they own half life 2
It's not open source, they just give the mod SDK to all HL2 owners. The actual source code for the Source/HL2 engine has never been released.
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Old 01-21-2008, 09:59 AM   #13
 
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it has been leaked.. the hl2 source code has been leaked, not sure if its the actual engine.

and I can vouch on that because I have it on my hard drive right now, I just haven't really looked what it is
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Old 01-21-2008, 12:04 PM   #14
 
 
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Quote:
Originally Posted by -SC-Lakitu
It's not open source, they just give the mod SDK to all HL2 owners. The actual source code for the Source/HL2 engine has never been released.
okay sorry, its not open source, but its cheap to buy a license to it from valve, they do sell licensing
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Old 01-21-2008, 12:58 PM   #15
 
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http://games.slashdot.org/games/03/10/02/1547218.shtml
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Old 01-21-2008, 04:02 PM   #16
 
 
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Quote:
Originally Posted by Mitsudigi
thats for the hl2 source, not the source engine itself

----edit----
this thread is really getting offtopic


anyway, if the files for the team fortress maps were put into the quake folders, then theoretically it should work
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