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Is Sony GIVING Us The Choice?

This is a discussion on Is Sony GIVING Us The Choice? within the PSP Homebrew and Hacks Discussion forums, part of the PSP Development, Hacks, and Homebrew category; Wait, wait, wait is it me or is sony really giving us the choice to up / down date? look.... ...

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Old 11-11-2005, 09:16 AM   #1
 
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Wait, wait, wait is it me or is sony really giving us the choice to up / down date?

look....

GTA - Needs 2.00 ( downgradable )

Socom - Needs 2.00 ( downgradable )

* NEW * Giga Pack That Comes With 1 gib - ( downgradable )
Which Means That Gives Users Access To ISO Cause of the 1 gib

???? Whats Going On ???

O And sony KNOWS People are downgradeing....now i want to ask 1 thing....
How Many Times Can u Update and downgrade till your flash chip / card burns out? cause i know 100 % you cant keep over righting those files over and over and over....i think it can be overitting about 100 times...any one has a anwser?
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Old 11-11-2005, 10:01 AM   #2
 
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Its around 10,000 flashes before the flash chip dies.
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Old 11-11-2005, 10:08 AM   #3
 

 
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the do that to sell the psp
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Old 11-11-2005, 10:13 AM   #4
 
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the flash only lasts 98 upgrades and 97 downgrades before it bricks just so you know i did this when the downgrader came out and posted the results
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Old 11-11-2005, 10:24 AM   #5
 
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Sony giving us the choice to upgrade and downgrade would be basically saying they're OKing piracy which I don't think is very likely. If they ARE giving us the choice to upgrade and downgrade they might as well just give us a new upgrade that allows homebrew.
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Old 11-11-2005, 11:47 AM   #6
 
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It's not them giving us a choice, it's the fact that the wheels were in motion to release those as 2.0 before 2.01 was released.
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Old 11-11-2005, 11:55 AM   #7
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yup trust me give it a month and games will require 3.0 when it comes out...

i dont think it would be smart of sony to make any games that require 2.5 why? because 2.5 and 2.0 use the same decodeing and prx modules. when 3.0 comes out (if it does) it will require different prx's

if a game is ever realeased that requires 2.5 all we need to do is make a version changer for 2.0

so i bet 3.0 is already in motion...
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Old 11-11-2005, 11:25 PM   #8
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Quote:
Originally Posted by FallofTroy
the flash only lasts 98 upgrades and 97 downgrades before it bricks just so you know i did this when the downgrader came out and posted the results
lol
a number so close to 100
you really did it that many times
you should have done your research
and if you really did it that many times, it wasnt the chip's fault.
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Old 11-12-2005, 02:37 AM   #9
 
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But it's good that you can upgrade and downgrade so many times
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Old 11-12-2005, 04:56 AM   #10
 
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If they were giving us the choice, they would allow homebrew!

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Old 11-12-2005, 05:16 AM   #11
 
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Quote:
Originally Posted by Oblivion Odyssey
If they were giving us the choice, they would allow homebrew!

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Lol exactly
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Old 11-12-2005, 06:37 AM   #12
 
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I say theyre not sweating 2.0 as hard because the downgrader is a lot less widespread than commercial homebrew for 1.5 and 1.0 are.
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Old 11-12-2005, 08:51 AM   #13
 
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Maybe 2.5 was created too late in time to put it into these games, or the giga pack. Development takes along time. And they sure as heck wont open a package, upgrade the psp, then repackage it. I think 2.5+ will surface around Christmas to deal with the piracy.

Its too bad Sony spends time dealing with Piracy instead of Game development.
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Old 11-12-2005, 11:37 AM   #14
 
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ya, but ssx pro tour is out and i cant wait till i get it, thats the game i have been waiting for!
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Old 11-12-2005, 05:22 PM   #15
 
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The game line-up is HEAPS better now- I want GTA, LOTR, SOCOM, and Battlefront II (in that order). There are some great games coming up, too- lots of RPGs! I think after finally waiting for a half-decent game lineup, we're being rewarded!

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Old 11-12-2005, 05:50 PM   #16
 
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Once the PSPs that were in the sales pipeline with 2.0 on them are GONE, THEN you'll see new PSPs sold with 2.5 firmware on them.
Sony isn't giving anyone a "choice", they don't care. It's just that they manufactured a SLEW of PSPs with 1.5x firmwares on them and another slew with 2.0. Once those are GONE and the currently manufactured PSPs hit the sales pipelines THEN you'll see 2.5 on out-of-the-box PSPs.
There is not conspiracy, it's just standard console manufacturing and sales methods in use by just about every other company on the planet.
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Old 11-13-2005, 10:20 PM   #17
 
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The fact is that you always have a choice whether to upgrade or not. It's just that when you make the choice not to upgrade, you are also making the choice to not be able to play any new games or do any new stuff on your PSP.

It's like 8-track tapes, you can choose never to upgrade to cassettes or CDs, but you'll be stuck with no support and no new features.
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Old 11-13-2005, 10:50 PM   #18
 
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Quote:
Originally Posted by GodMedia
The fact is that you always have a choice whether to upgrade or not. It's just that when you make the choice not to upgrade, you are also making the choice to not be able to play any new games or do any new stuff on your PSP.

It's like 8-track tapes, you can choose never to upgrade to cassettes or CDs, but you'll be stuck with no support and no new features.
True, hehe, i own a reel-to-reel,record player, an 8 track player, cassette player, CD player and a MP3 player. If you want to be able to do everything you have to buy 2 PSP's. That simple.
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Old 11-13-2005, 11:13 PM   #19
 
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Quote:
Originally Posted by Benny Boy
Its around 10,000 flashes before the flash chip dies.
I'd like to believe that, but until i see the tech specs of the flash rom chip used i'll side with the guy who didn't even hit 100 flashes.
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Old 11-13-2005, 11:25 PM   #20
 
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Quote:
Originally Posted by psy^
I'd like to believe that, but until i see the tech specs of the flash rom chip used i'll side with the guy who didn't even hit 100 flashes.
It's not exactly the PSP part but it's an MCP. And when you look at the (stand-alone) NAND data sheets then you'll see that 100K cycles is common.

http://www.samsung.com/Products/Semi...KBE00F003A.htm
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Old 11-14-2005, 09:00 AM   #21
 
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To my Recollection the Giga Packs were made after the 2.01 eboot came out, if they really wanted to they couldve placed 2.01 into thse psp's. The only reason i see them NOT doing that is because many of the homebrew and piraters who have PSP's and who it off to people who dont can talk to people working to get a PSP and then recommend people to get one now before its too late to homebrew and pirate. Then when people get the Giga packs or any 2.00 PSP and downgrade to play homebrew and whatnot, or keep 2.00 an use the User mode Homebrew, eventually those people who dont have much if any programming/computer knowledge will eventually upgrade and forget homebrew. While the rest of us tsya behind and watch the idiots play something else. maybe the new Samurai Warriors that might require 2.5+ Update, then maybe the few of us who do homebrew might feel bad and switch back to what sony wants. :-) but thats just my speculation. because i have seen it happen among wuite a few students around my school, i hook em up with an SNES emu and then they get bored and update to play GTA LCS and forget homebrew, as i sit here trying to figure out the bugs for for some homebrew game....
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Old 11-14-2005, 09:41 AM   #22
 
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Quote:
Originally Posted by Noriyuke
To my Recollection the Giga Packs were made after the 2.01 eboot came out, if they really wanted to they couldve placed 2.01 into thse psp's. The only reason i see them NOT doing that is because many of the homebrew and piraters who have PSP's and who it off to people who dont can talk to people working to get a PSP and then recommend people to get one now before its too late to homebrew and pirate. Then when people get the Giga packs or any 2.00 PSP and downgrade to play homebrew and whatnot, or keep 2.00 an use the User mode Homebrew, eventually those people who dont have much if any programming/computer knowledge will eventually upgrade and forget homebrew. While the rest of us tsya behind and watch the idiots play something else. maybe the new Samurai Warriors that might require 2.5+ Update, then maybe the few of us who do homebrew might feel bad and switch back to what sony wants. :-) but thats just my speculation. because i have seen it happen among wuite a few students around my school, i hook em up with an SNES emu and then they get bored and update to play GTA LCS and forget homebrew, as i sit here trying to figure out the bugs for for some homebrew game....
You have to look at the PSP manufacturing process. You can't just push a button and automagically change the firmware that's programmed into the machines that make the PSP jump over to a new firmware while the assembly lines are running.
The lines have to be STOPPED and the change put in by hand to whatever master EEPROM loader they are using that slaps the firmware on the chip BEFORE it gets soldered in or on the machine that programs the firmware in an already assembled PSP at the end of the line. It's not always an easy task, that's why most online devices have "Upgradable Firmware!"(tm) so it can be done by the user when changes come out.
And with the current shortage of PSPs in Europe and elsewhere, you lose a crapload of money shutting a line down for a little change like that.
It's another reason why Sony has this thing called "Network Update" and why they put the updates on some of the UMDs you buy. If a game requires it, there's two ways you can get it, Network Update or off the UMD itself.
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Old 11-14-2005, 03:22 PM   #23
 
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do you think that in the new firmware they will allow user mode acsess???
because they still havent taken memory card our of games, apparently they have some plans with that
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Old 11-14-2005, 03:29 PM   #24
 
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Sony just didn't care that much, not to mention that they have stockpiled PSPs in warehouses. They had 2.0 and it wasn't too much to slap a 1gig in there and a new box. About them allowing user mode, It's possible but not probable. Actually i'm lying. I personally believe that they may allow it. I mean it gives the best of both sides. The only thing that Kernel access leads to is piracy and overclocking. The current programs could probably be made usable in user mode, by removing certain things. Overclocking isn't that big of a deal, even though supposedly WipeOut and MGA run better with it.
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Old 11-14-2005, 03:36 PM   #25
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I've been wondering, if the lack of kernel acess in the 2.0 hack has prevented umd piracy on the system... what if Sony just came out with a firmware that allowed homebrew eboots, except any eboot without the sony signature was denied kernel acess? Kinda like an informal handshake between the homebrew community and Sony itself.
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Old 11-14-2005, 03:40 PM   #26
 
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Upper management, you know the ones who actually make all the decisions, are firmware stupid. It's the firmware coders would have to be "convinced" to leave a hole open somewhere and none of them want THAT on their resumes.
They'll need those resumes once Microsoft starts trying to lure them away when they decide they've conquered the home console market and turn towards handhelds like a nuclear submarine.
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Old 11-14-2005, 04:07 PM   #27

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i dont get why people dont try and make there own firmwire than we can have the best of the best system stuff and still have all our little hombrew so the question is why hasnt anyone tried to homebrew firmwire??

i would but than again im not that great in homebrewing yet i am still working my way there=-)
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Old 11-14-2005, 07:57 PM   #28
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Quote:
Originally Posted by slicer4ever
i dont get why people dont try and make there own firmwire than we can have the best of the best system stuff and still have all our little hombrew so the question is why hasnt anyone tried to homebrew firmwire??

i would but than again im not that great in homebrewing yet i am still working my way there=-)
Well, dont feel too bad about it, but you're about the SEVEN HUNDREDTH PERSON THATS ASKED THAT QUESTION! :mrgreen: Yeah, we've considered making our own firmWARE, but its more complicated than just "trying." Theres an awful lot of doing required.
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Old 11-14-2005, 11:47 PM   #29
 
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Originally Posted by kuroneko
It's not exactly the PSP part but it's an MCP. And when you look at the (stand-alone) NAND data sheets then you'll see that 100K cycles is common.

http://www.samsung.com/Products/Semi...KBE00F003A.htm
So that's the specific component used in our PSPs?
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Old 11-15-2005, 12:00 AM   #30
 
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Quote:
Originally Posted by psy^
So that's the specific component used in our PSPs?
I said not exactly meaning while it is an MCP it is not the one pointed to by the link (they don't list the PSP specific part on their website). My point was that NAND FLASH comes with 100k cycles these days no matter how it is packaged.
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