PSP Revolution
This is a discussion on PSP Revolution within the PSP Homebrew and Hacks Discussion forums, part of the PSP Development, Hacks, and Homebrew category; Zitat von Jettblackmatt where do you get packs for it? you download songs from www.bemanistyle.com you have to register and ...
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11-18-2005, 11:28 AM #31
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you download songs
Zitat von Jettblackmatt
from www.bemanistyle.com
you have to register
and then you have thousands of songs to pick from.
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11-18-2005, 11:31 AM #32QJ Gamer Blue
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Hey, I found a bug.
When you hit L + R + Select + Start, it system freezes your PSP to the point of having to hold Power down or take the battery out. It only does this to me in 1.50, I dont know if it was mentioned before in the thread, im kinda running late for something and I cant sit and read 4 pages
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11-18-2005, 11:43 AM #33
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Here's another bug: if the user doesn't play a song from one of the included mix, the difficulty text (light, standard, heavy) won't appear in the bottom right corner while the song plays.
As soon as he do one song from the included mix, the difficulty text will appear everytime, whatever the song is.
P.S. If you're looking for another beta tester.. *hint*hint* XD
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11-18-2005, 11:47 AM #34QJ Gamer Blue
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Turns out one of my songs were corrupt. lol
Nice program; one complaint though: The steps are a bit too fast; they're out of sync with the song and make it difficult to do things like, say, play Sakura on Heavy. Runs fine on my PC though.Remember not to play with grenades, kids. Dynamite is much safer.
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11-18-2005, 11:58 AM #35QJ Gamer Blue
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This is my fave homebrew game! :mrgreen:
Some screenshots of my scores (i'm not claiming to be great):

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11-18-2005, 12:00 PM #36
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Very nice, well I hope to be able to run this on my 2.0 soon, is there a workaround for the error we have been getting?
(it was posted in full on page 2 of this thread)
I tried moving the fail.wav file out of the folder, but alas, it does nothing. I tried with ver 7 and 8 of the eboot loader, but no better results..
Suggestions?
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11-18-2005, 12:07 PM #37QJ Gamer Blue
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well this is a *****en start. same complaints, sync problems (i dont mind tweaking the sm files to fix that) and it doesnt seem to support bpm changes. (noticed with the legend of max) doesnt seem to lag though. does this program support mines or mabey even freeze-rolls? do you plan on adding support for them in the future?
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11-18-2005, 12:12 PM #38
many song downloaded from bemanistyle.com crashes the game..game freezs..why? i want PARANOIA!!!
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11-18-2005, 12:16 PM #39
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check the banner size, if it's not 256x80, the game will crash
Zitat von SephZero
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11-18-2005, 12:21 PM #40
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Songs that you downlod and install on the PSP have been created by fans, for use in Dance With Intensity or Stepmania. They were not created with PSPR in mind.
The makers of PSPR cannot possibly be held accountable for home-made songs running perfectly. That's up to the makers of the SONGS to do. Any problems with corrupted steps, or music that doesn't match up to the arrows is the fault of the makers of the songs you download, not the fault of the program makers.
The program includes songs by Plaguefox (one of the devleopers of the In The Groove arcade game). This guy is renowned for his work with .DWI files, so I expect everything he makes to run flawlessly.
Not everyone has Plaguefox's skill and experience in music game development, so don't except every song you download to be as good as those, or to run as well as they do. Some of the home-made songs you find and download will be very, VERY bad.. If you don't like it, make your own, or learn to code .DWI files, so that you can fix the errors you come across ^^;
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11-18-2005, 12:58 PM #41QJ Gamer Blue
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Zitat von Tyma
The thing is, some songs ARE off-sync, regardless of the step-makers. I even have the official In The Groove steps for the songs, and even theyre going off-sync most of the time. So don't blame it automatically on the step-artists because most can do a good job of it.
Also, Speed-ups and slow-downs work on -some- songs, on Abyss: The Heavens Remix, the slow down does indeed work, but stops, and autosync options do not work. Most steppers rely on the autosync with F12 to make songs start earlier/later, and such. If they enable it in the next release, it will make a majority of the step-files out there dead on-sync
.
Also, the fact that most people play with Speed Mods, which this release lacks, and since most people cant play without them or else they complain the song is off sync when in reality they cant read notes that slow
Overall, a pretty good start. I can't wait for the next release for theming and more bug-fixes <3
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11-18-2005, 12:59 PM #42QJ Gamer Silver
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Someone should list the requirements for a working song, like picture sizes, etc.
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11-18-2005, 01:07 PM #43
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You should add scrolling text for folders or songs that are to long to read completly. Stepmania has an auto generating step maker for like pump it up files(.ksf) anything like that in the future? What about song mods like speed and all the others?
Yea billy first post! :Punk:
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11-18-2005, 01:17 PM #44
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That's relative. The thing about homebrew is that you have a thousand people all making content with different soundcards, which all play the songs with a slightly different offset.The thing is, some songs ARE off-sync, regardless of the step-makers. I even have the official In The Groove steps for the songs, and even theyre going off-sync most of the time. So don't blame it automatically on the step-artists because most can do a good job of it.
Dance With Intensity tried to create the notion of a 'global offset', encouraging people to create songs with a offset coded in relation to a universal '0'.
Stepmania took the different route of allowing players to adjust the song's offset in real-time, to automaticaly sync the song to their soundcard, and edit the offset.
PSPR has a head-start in alieviating this problem, as all PSPs use the same sound hardware. This issue doesn't even need to be adressed, but I'm sure if it is, then a solution will be much easier to find.
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That aside, the playable demo clearly has issues loading graphic files with unfamiliar resolutions. If you want to get around this, and test the real meat of the game, with DWI files you find elsewhere, then :
1. Copy all the songs you want into the psp/game/pspr/songs/whatever folder as normal.
2. click "search", select "pictures, music, video" and then "Pictures and Photos"
3. Click Advance Options, select "look in", and point it to the psp/game/pspr/songs/ directory.
4. Click search, and delete all the files it finds.
This is essentialy deleting all the image files from the songs you've downloaded, leaving only the .DWI and .MP3 files.
This will let you test the real meat of the gameplay, using whatever songs you want, without having to worry about resizing the image files to be compatible with PSPR
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Random suggestion :
http://www.ddruk.com
Contains torrent files for songpacks covering the complete Dance Dance Revolution series. The twist is that all these songs are hand-coded in the universal .DWI format, and are designed to be played in a whole variety of programs, and have been tested on many platforms. They are much more likely to work on PSPR than any random songs you find at other sites.
If you're going to test the software, I suggest you do it using these song packs, as they were all coded by the same person, and any common problems will be easier to spot.
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11-18-2005, 01:33 PM #45
ITG Theme for PSP Revolution
Release 1
http://home.comcast.net/~urbanism/PSPR-itgtheme.zip
First release. You can simply unzip it right over your current PSPR directory (it's a replacement though, so be sure to back up the original files). This is by no means an In the Groove-accurate theme, but rather a work inspired by the original with ITG-based graphics. A lot of this is placeholder graphics, and will be updated in the future. I also plan to redraw the notes to be ITG-accurate. (EDIT: Just noticed some ugliness on the menu in that pic. I'll upload a fixed version later tonight.)
I'll update this post later with some screens.
http://home.comcast.net/~urbanism/PSPR-bgfix.zip
As a bonus, here's a zip with just the backgrounds that came with PSPR (the 6 Plaguemix tracks) fixed to the PSP's resolution at 480x272. Again, you can unzip this right on top of your original PSPR directory, though it would only be necessary to back your files up if you wanted to take the original Plaguemix songs and put them onto your PC's Stepmania installation (though you can get them unmodified again at http://www.gamecast.org/plaguemix/.
DeNitro and Devin923, if there's any issues with these releases, please tell me. ^_^Geändert von Edenbeast (11-18-2005 um 01:37 PM Uhr)
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11-18-2005, 02:05 PM #46
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i know this has been m,etioned before but the onlty problem i have encountered is sakura not working and in song like healing vision angelic mix they do not stop were they are supposed to.
EDIT: go to www.ddrspain.com for complete packs also does anyone know where to get complete 5th mix pack i have all of them (i think) except for that.
1st mix
2nd mix
3rd mix
3rd mix plus
4th mix
4th mix plus
6th mix
7th mix
8th mix
ultramixGeändert von Cittris (11-18-2005 um 02:09 PM Uhr)
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11-18-2005, 02:10 PM #47
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Sakura and Healing Vision Angelic Mix both 'pause' the steps (setting the BPM to 0 for a second, and then back to normal)
The methods your simfiles use to do this may not be implimented yet.
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11-18-2005, 02:18 PM #48QJ Gamer Blue
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Lol, I posted in the wrong post OOOPS. Great job guys.
Download Many Songs here
All the songs you ever will need. 1-8th mix PLUS keyboard pack songs.
^-- That link deserves to be on the first post.Geändert von OomSha (11-18-2005 um 02:23 PM Uhr)
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11-18-2005, 02:33 PM #49
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That's a re-hosting of the DDRUK files ^^;
..Which is good. They're well coded
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11-18-2005, 03:11 PM #50QJ Gamer Blue
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yo guys it wont work for me in fact i dont anything is working on my ps it boots up then blink orange on the side then it shuts off by itself
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11-18-2005, 03:43 PM #51QJ Gamer Green
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the responce on this game is unreal. As to the problems in the game as mentioned in previous posts... we are aware of all bugs and are in the process of fixing them... given the restrictions atm with the psp we are forced to go around some issues until we have the time to fully address them.
BTW here are some of my scores :)

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11-18-2005, 03:53 PM #52
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Works like a charm - on 2.0!
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11-18-2005, 04:08 PM #53
Zitat von Sh4wN
Wait...What?!
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11-18-2005, 04:10 PM #54QJ Gamer Green
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What version of the EBOOT loader are you using?
Zitat von Sh4wN
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11-18-2005, 04:12 PM #55
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8. I copied the 1.5 folder on the ms and used the eboot in the pspr folder (not the folder with the %).
Zitat von makarman
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11-18-2005, 04:13 PM #56
Zitat von Sh4wN
Wow..okay ill try it :razz: thanks!
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11-18-2005, 04:18 PM #57
wow this is just unbelievable...and only first release D: btw will you be adding in the setting whre you can change the speed (1.5x,2x,etc...) ?
GREAT WORK GUYS!!
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11-18-2005, 04:22 PM #58
I love you guys.
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11-18-2005, 04:23 PM #59QJ Gamer Silver
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this must be the best put together homebrew ever....
im now working on a dwi for me.
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11-18-2005, 04:31 PM #60QJ Gamer Blue
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Well, I guess you've got either a 1.5 PSP or youre talking crap. Its definitely not working under firmware 2.0 yet, with none of fanjitas eboot loader versions. I tried your method using 0.8 and the two folders that were thought for fw 1.5, and it didnt work. Not that I expected it to.
Zitat von Sh4wN
EDIT: Oh, I apologize, it might work! Fanjita just posted something:
To run PSPR, just keep renaming the folder that it is installed in, so that it is different lengths, until it works.
e.g. I tried
/psp/game/pspr
/psp/game/pspre
/psp/game/psprev
until I got to /psp/game/psprevol, which works fine for me. Very nice game, btw.
Same thing happened with PSP Rhythm Composer, I never quite worked out why.Geändert von Cubeikon (11-18-2005 um 04:33 PM Uhr)


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