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Quake II PSP - Winner of *****/Lik-Sang Coding Compo

This is a discussion on Quake II PSP - Winner of *****/Lik-Sang Coding Compo within the PSP Homebrew and Hacks Discussion forums, part of the PSP Development, Hacks, and Homebrew category; http://teamemergencyexit.blogspot.com/...

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Old 01-19-2006, 10:35 AM   #1
 
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Default Quake II PSP - Winner of *****/Lik-Sang Coding Compo

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Old 01-19-2006, 10:37 AM   #2
 
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That pissed me off

He does not deserve to win and whoever judged that contest needs to look at the program more carefully!!

I believe the winners of the comp should have gone to those who developed their programs for that contest, not an already existing program that has been worked on way before the contest started!

PSP-OSS and Quake 2 did not deserve to win or to be allowed to entered...that is just unfair and unjust! McZonk does not need those prizes, give it to those little fellas who made the other homebrew programs for that comp!!

If they judged on the quality of the current version they were given..I would give it a 5. There was one level, poorly constructed, a few guns, very buggy and not worth it!! Iris was a competator and it ran much better, had many levels and deserved to win!
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Old 01-19-2006, 10:51 AM   #3
 
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Yeah I thought it was a bit unfair too. Don't get me wrong, Q2-PSP is a great port, but it's just that - A port.
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Old 01-19-2006, 11:14 AM   #4

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Where did iris place in the end?
I smell deja vu....
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Old 01-19-2006, 11:38 AM   #5
 
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sounds like deja vu to me too.
Curruption and theft?
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Old 01-19-2006, 11:50 AM   #6
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Can you say...rigged??

They had McZonk pinned as the winner before they even judged.

A disgrace, an utter disgrace. I'm not saying that Quake 2 wasn't good, but like Frozen said, Iris is an example of an all-around better working homebrew.
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Old 01-19-2006, 11:54 AM   #7

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AnonymousTipster,
I placed second with iris. It lost by 1 point :P (42 Q2 to 41 Iris).

Actualy here is Fanjita opinion (he was a judge)

-------------------------

OK, here goes. I've based my judgements on the following criteria, mainly:

technical achievement
originality
fun/wow factor
completeness and presentation


Quake 2
A great achievement by McZonk, this has come along a long way since the early alpha release that I saw. This sets the standard for future 3D FPS homebrew for the PSP.
Overall score: 8

Ceres
A nice faithful asteroids clone, and the addition of a back-story helped with the professional appearance. My only gripe was that there didn't seem to be a lot of difference from the previous version.
Overall score: 7

Tower Toppler
A fun, cartoony port with great presentation and a novel approach to platforming. I found it difficult to get to grips with the controls, though.
Overall score: 6

PSP Cloth
I've always had a soft spot for small tech demos, and this is a great little demo of realistic cloth simulation. It's effects like this that add the finishing touch to professional games.
Overall score: 5

KETM
A nicely polished port of this fun shooter. With the ability to add new mods, this should have lasting appeal.
Overall score: 7

Missile Command
An update of the existing Duck Shoot LUA game, I enjoyed the missile-command style of play. The addition of downloadable cheats over wifi was a cool addition.
Overall score: 6

GALPSP
This wasn't really my kind of game, but I can see how it would appeal to fans of the genre. The library has obviously been well put together, and there's potential for some great games to come from this in the future.
Overall score: 7

Iris
A very nice achievement considering that this is original code and not a port. There are some small visual glitches that give away the beta status, but overall there's enormous potential in this game. Support for v2.0 is also a bonus.
Overall score: 9

PSP-OSS
At first glance, this is "yet another shell", but it becomes obvious that it's an extremely-well put together one. The skins are slick, the function is broad and well-implemented, and the effortless EBOOT launcher / HOME button handler hides some hard-core code.
Overall score: 9

-------------

Truthfuly. Quake 2 might have been a port but it's a hell of a game to port. It's not easy nor as straigh forward as it was for me to port NeoPop to the psp. There is alot of work that has to be done to get that thing off the ground and running. So sucks I lost but I still congrat mrzonk for the well deserved win.
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Old 01-19-2006, 11:58 AM   #8

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Oh guys. The compo was not rigged by any means. There was 5 judges who's total score determined the winner. It's not like I lost by a huge margin. I just barely lost at all. I personaly had a gut feeling quake would win by name alone but in no way were things rigged (specialy by wraggster, If it were rigged, I would have won :P)
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Old 01-19-2006, 11:59 AM   #9
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I didn't mean rigged as in bribed, I meant they had predetermined opinions. He built up a lot of hype about his project. That's OK though, congrats to all devs!
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Old 01-19-2006, 12:43 PM   #10

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Quote:
Originally Posted by PSPHax0r9
I didn't mean rigged as in bribed, I meant they had predetermined opinions. He built up a lot of hype about his project. That's OK though, congrats to all devs!
Ah well I think I would personaly blame *cough*here*cough* for the over hyping of quake 2 in the scene.

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Old 01-19-2006, 12:47 PM   #11

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The thing I find a bit spooky is this:
Remember several months ago, PSPU held a homebrew compo. I entered with an FPS called RoboTORN3D. I ended up getting 3rd by one point.
I lost to some random Fish Simulator and Snakman.
I'd post the original thread, but it seems to have been purged.

The one thing I don't get is:
Quote:
Originally Posted by McZonk
But I think Quake II has much more potential than Iris because it is a port and not a new game.
Although you'll be able to mod Q2 a lot, I still think that Iris has far more potential.
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Last edited by AnonymousTipster; 01-19-2006 at 12:50 PM..
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Old 01-19-2006, 01:11 PM   #12

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I think in the near future q2 has more potential but in the long run iris will because I plan to make iris open source (for mods or other games) & to suport a array of file formats (hopefuly quake 2, unreal bsp, ..)
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Old 01-19-2006, 01:14 PM   #13

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That's what I thought.
Unreal support would be awesome (but no where near necessary yet).
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Old 01-19-2006, 02:31 PM   #14
 
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im pissed off..iris shoulda got the prize of the 4 datel HDD -_- because i dont like McZonk winning for some strange reason. it just makes me feel bad for the creator of iris
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