I have seen now with yoyo's neocdpsp that arcade emulation is quite possible and can go at full 60fps. Now that neo geo cd is done i wounder if the capcom engine 2 (cp2) games can be put to psp (via Xmen vs. street fighter) Me and two friends are now looking at the psp mame emulator and neocdpsp and are planning on creating a cp2 emulator mod for neocdpsp so it can play with the neocd.bin and the capcom engine. Also we tested neocdpsp 0.8 all the way to FW 2.60 with eloader and got them to boot up puzzle bobble but seems to freeze with Kof '99 and anything over a 3 megs. Not sure why atm. So any input or help will be really appreciated. This is our goal to get cp2 games to play on the psp. Also we have been working on getting internet access via usb. Not sure if its been done already but we want to have it be used for homebrew to add a usb wireless card we rigged up with the connector (pics soon). Because i know that 2.0 Homebrew can recognize the usb and the wifi as well but not stable all the time. We figured it would be another way to bring multiplayer homebrew to 2.0+ FW since fajita's wifiloader seems to not always work on our psps. Maybe gotta change settings. Anyways any input would be nice. Thanks.