I am a pessimist and therefore they are not exploitable until proven otherwise ;)
The best idea would be me reverting to 1.50 again and trying to trace where the crash happens.
Printable View
I am a pessimist and therefore they are not exploitable until proven otherwise ;)
The best idea would be me reverting to 1.50 again and trying to trace where the crash happens.
Sorry took a while to answer. Yeah i did try at least 15 different fonts that seemed to mess up my PSP in 15 different ways. It seems to slow down the XMB too since it has to read of the memory stick every 5 secondZitat:
Zitat von GmDude66
Yeah, i'm not too happy with it all, slows down my XMB, and messes up the browser.
Im just curious how would a downgrader or eloader work through font hack?
put them in flash then :pZitat:
Zitat von TheKnightInHell
1. I have 2.6 but if i could i would but i can't so i won'tZitat:
Zitat von db92
2. The fonts i want are too big to fit on my flash1
EDIT: Number 1 is a Haiku :razz:
:S :S :S :S, how big is the flash with the standard files in, how much is it if its empty and how much space do the fonts uve made take?Zitat:
Zitat von TheKnightInHell
The flash1 is smaller than Flash0, which i have noaccess too
Versions 2 and higher of the font renderer generate shadows. It seems that for some reason shadows are required by the browser to operate properly. Fonts generated with v2 work just fine for me in the 2.00 web browser.
I don't know much about ttf's, is it possible to launch code in a font file? Skylark, have you tried looking if anybody has achieved on a pc?
If we do get to launch code through the font, do you think flash0 will be accessed?
I'm no expert but i don't think you can run code through a TTF.Zitat:
Zitat von jcxhacker
i don't know anything about this :P but can this help?
http://lists.debian.org/debian-devel.../msg00814.html
it seems possible to rune code on TTF
shouldn't be looking into an exploit in the actual pgf not the ttf files
are u thinking of cahnging ttf fto a possiable downgrade and converting it to a pgf format? i dont think that would work.. or would it .. the code/function for the downgrade would like scrample.. leading to a brick..anyways :P 13 fonts will be up on my site parafont.tk in like 10mins.. w00t :P
yes, look into the PGF, not the TTF.
do you think files from flash0 could write to it? that means, as you know most of the PGF structure, you could fairly easily implement a code.
If not, it would have to be an overflow exploit. feasable- but harder.
does my post seem correct then? i wana seem smart lol
I think its good we made custom fonts to run on MS but were not done here TO i think you should now look into writing to flash0 not specifically for a downgrader but for the purpose of being able to overwrite the fonts so we can have a purpose for this exploit not only for downgrading but thats just me i dont know what others think
Just made a wikipedia for this: http://en.wikipedia.org/wiki/Font_exploit quickly, feel free to add to it, adding link to first post as well
Already done my friend. :) I released an edit for flashmod that lets you install custom fonts, here is a link to the topic. http://forums.qj.net/psp-development-forum/44029-release-flashmod-v3-01-font-installer.htmlZitat:
Zitat von Olykwon
ah but what about 2.6 user's...
exe installer up at parafont.tk for 13 fonts..
does it also work on 2.0+?Zitat:
Zitat von Ravine
There was that "Comic Sans MS" font virus that was set through a ttf.Zitat:
Zitat von DevilShadow
of course it doesn't work for 2.6 users.. it need kernel access and flash0 access
ok so i install a custom font but then when i use the wab swapper thing that swaps x and o then it goes to regular font? whats up wit that?
what i meant is 1.0-2.0 can install custom fonts to flash but 2.01-2.06 and possibly 2.61 cannot overwrite the fonts on flash0 so we need to be able to execute a code that writes/ overwrites to and the flash0 files and folders
Yo team overload i just used your premade dreg and ireg and it put your settings on my psp..... could this mean we could use a psp 1.5 dreg
I'm pretty sure flash1 does not update when you do a firmware update, so they would be the same.
im sorry my friend but your wrong there. yes the original font files are stored on flash0 but this hack only requires access to flash1 which the gta exploit does do. and it also doesnt need kernal access either - im sure the author of the original font exploit posted that this exploit works in all versions of the psp up to 2.6 tho i cant speak for flashmod but the exploit can be done on any up to 2.6 for sure.Zitat:
Zitat von Paradox.psp
i thought u said u had edit flash mod and put this option in..
The FlashMod will not work on 2.0(1)+ but the standard font exploit does
wow just tried it now on my 2.60, brilliant stuff.
Is it just me or are we spoilt for choice! Which font to use?!?!!?
I tried the standard way using file assistant but when I go to the registry folder on the psp to copy system.dreg and system.ireg, the registry folder doesn't open to reveil those files. I try copying the registry folder to my memorystick and it does but nothing is in it.
I have a U.S. 2.60 PSP
Any suggestions? :sad:
Guess what... new release out (for both Windows and Linux)!
http://www.svsu.edu/~mcmcelro/freepl...2pgf2a-bin.zip - Windows binary
http://ftp.toc2rta.com/ttf2pgf2a.tar.gz - Linux source
Doesn't change much, just added two new shadow options. For instance, x1y1 shadow options will make the shadow appear on the bottom right of the letters.
actualy i use PSPset 0.9 heres my custom menu, gameboot, & boot sound files (i like to share/help :D )Zitat:
Zitat von kosmosis
My Custom Menu, Gameboot, & Boot sound files
here is a rar of some fonts that i converted tonight. :Punk: i checked each and every one of em out to be sure that they all worked. some are absolutely great others, well kinda ho hum. but hey this app is great. Thanks guys. I cant wwait till the icons get hacked! WOOT WOOT!!
Hmm im pretty sure the icons are hidden in Flash0, damn you non-updaters, why do you have common sense!
Perhaps a new batch file to go along with the new update by skylark.
So whats the chances of an explot seem to be?
Who knows, we're hoping for a major one that allows us to run unsigned code. Then we will test for flash0/kernel access. If we have both we can either:
1.> Make a downgrader.
2.> Make a stable, e-loader with much more homebrew available.
Lets hope for number1, the firmware loaders will be super stable eventually anyway. Lets just keep on hacking :D