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This is a discussion on Hide corrupted icon for DOOM/QUAKE within the PSP Homebrew and Hacks Discussion forums, part of the PSP Development, Hacks, and Homebrew category; note: I posted this in a thread before but noone noticed it. I cant believe people haven't thought of this ...
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#1 |
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note: I posted this in a thread before but noone noticed it.
I cant believe people haven't thought of this already. Games like DOOM and QUAKE require the files they look for to be in a specific folder, meaning you can't hide the corrupted icon, right? Well, actually, a simple hex edit can allow to to change the directory that the game looks for the map files in. For example, in DOOM, i opened the eboot up in Hex Workshop and did a simple search and replace that changed GAME/DOOM-PSP to MAPS/DOOM-PSP. Then, i simply put the DOOM1.WAD in PSP/MAPS/DOOM-PSP, and the eboots in their respective folders. It works and looks great. If anyone wants I can upload the eboot as an example. |
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#3 | |
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#5 |
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I'd help but i don't know to much about hax. All i can really do is resign halo 2 maps. Legion your finally a god. I could become one to if i didn't spend all my time with Halo 2.
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[SIZE=3]ztype85 is dead in iraq:( [/SIZE] |
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#6 |
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alrite i am going to post my eboots for this example.
From the readme: --------------------------------------- This is a hex-edited DOOM so that there are NO corrupt file icons. It reads the WAD files from ms0:/PSP/MAPS/DOOM-PSP instead of ms0:/PSP/GAME/DOOM-PSP Simply unzip this to the root of your memory card. Put all of your custom WAD files in PSP/MAPS/DOOM-PSP folder. (none are included here) --------------------------------------- Make sure you transfer any custom WAD files to that directory before removing your origional DOOM game from the memory stick |
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#7 |
![]() ![]() <img src="images/smilies/psp.gif" border="0" alt="" title="" cl***="inlineimg" /> <img src="images/smilies/Punk.gif" border="0" alt="" title="" cl***=&
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do you do the same thing for quake, but put quake instead of doom?
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#9 | |
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A slightly better solution tho: Instead of replacing GAME with MAPS, just replace DOOM-PSP with DOOMM1~1, and rename your '%' directory to DOOMM1~1% and your other directory to DOOMM 1 (that is with at least 26 spaces between DOOMM and the number 1), and then you don't have to create a new MAPS directory anywhere... Works great on DOOM-PSP .02 CPA1 (that's what I'm using) |
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#10 |
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EASIER WAY to hide corrupted data and it's not that hard ie....
Snes9x% is the root folder Snes9x ____1 Saved folder and leave 5 space between snes9x and then just put a 1 and then add the 1. (to all those noobs out there that means dont add underscores..... POOF NO MORE CORRUPTED DATA
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#11 | |
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And Psycho, you are right, that would make things a bit easier that spacing everything out across 3 directories. |
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| Tags |
| corrupted , doom or quake , hide , icon |
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