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Daedalus Pre R5 right here!

This is a discussion on Daedalus Pre R5 right here! within the PSP Homebrew and Hacks Discussion forums, part of the PSP Development, Hacks, and Homebrew category; Hello everyone! That person PSdonkey over at psp-hacks.com has compiled the new version of Daedalus for everyone over at that ...

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Old 06-10-2006, 04:42 PM   #1
 
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Default Daedalus Pre R5 right here!

Hello everyone! That person PSdonkey over at psp-hacks.com has compiled the new version of Daedalus for everyone over at that website and over at StrmnNrmn's blog. It seems like no one else could do it. Here is what PSdonkey wrote over at psp-hacks.com:

I have been getting alot of private messages from alot of people in here who have read StrmnNrmn's blog stating that he has updated his source via cvs and no one can compile his updated source. I have also seen on other websites like dcemu and pspu that everyone wants to try out his latest source but that no one can seem to compile all of his new source code. I went ahead and compiled all of his new source code for everyone and included a new eboot icon and eboot sound and background that I orignally had from my own program. I also made a couple of minor changes to his source for a little bit of enhancement. Here are the links to the new Daedalus Pre R5 emualtor.

Daedalus Pre R5 for version 1.00
http://rapidshare.de/files/22670349/...s_100.rar.html


Daedalus Pre R5 for version 1.50
http://rapidshare.de/files/22670495/...re_R5.rar.html

NOTE:
This is not Donkey64/Ultimate64. This is 100% all Daedalus from StrmnNrmn with a couple of minor changes to the source. All credit goes completly to StrmnNrmn

--
It seems PSdonkey wrote on StrmnNrmn's blog that he made some changes to his recent source and made some speed improvments his emualtor.
I tried Mario64 and it plays with no graphical errors that I can see and it runs faster then R4 version did! I also played starfox64 and i completed the entire training course.
Thanks PSdonkey for this compiled version.
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Old 06-10-2006, 04:44 PM   #2

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so wats different in this version?
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Old 06-10-2006, 04:46 PM   #3
 
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Quote:
Originally Posted by GAYdar
It seems like no one else could do it.
Sure.
Quote:
Originally Posted by GAYdar
NOTE:
This is not Donkey64/Ultimate64. This is 100% all Daedalus from StrmnNrmn with a couple of minor changes to the source. All credit goes completly to StrmnNrmn
That sounds more like it...
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Old 06-10-2006, 04:56 PM   #4
 
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looks like he did something to get more credit than the original creator
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Old 06-10-2006, 05:08 PM   #5
 
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You sure you don't mean PSMonkey? Because I doubt PSDonkey has access to post on StrmnNrmn's blog.
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Old 06-10-2006, 05:09 PM   #6
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There's no way BSDonkey could have compiled a piece of dog sh*t, let alone an emulator source.

On the other hand, PSMonkey very well could have.
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Old 06-10-2006, 05:20 PM   #7
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Quote:
Originally Posted by FreePlay
You sure you don't mean PSMonkey? Because I doubt PSDonkey has access to post on StrmnNrmn's blog.
Thats what I was thinking ???
Somebody test if this has flash acces, don't wan to brick my PSP.
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Old 06-10-2006, 05:21 PM   #8
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I just tested this with mario kart 64. I ran way better! but, after i select a character the psp shuts off.
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Old 06-10-2006, 05:24 PM   #9
 
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sure u dont work for SONY???
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Old 06-10-2006, 05:25 PM   #10
 
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what about Mario 64 is it playable?
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Old 06-10-2006, 05:26 PM   #11
 
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What about Super Mario 64 ?
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Old 06-10-2006, 05:27 PM   #12
 
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is it running at a decent speed...
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Old 06-10-2006, 05:32 PM   #13
 

 
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How do I check the FPS? Because Super Mario 64 is running at an estimate of about 10 fps or so. It is semi-playable, but i Wish there was sound.
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Old 06-10-2006, 05:37 PM   #14
 

 
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dont know but i play some rom and theyre more playable.
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Old 06-10-2006, 05:38 PM   #15
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Edit: The game was not in a zip, my mistake.

I just tested this with Paper Mario and it runs about the same. I can see everything just fine, but the whole screen flashes a bunch and then shortly after the intro Paper Mario freezes. I tried this on 2.6 alt bock eloader .97/emenu. Oh and there wasnt any sound either.

I still think its pretty cool that the psp can at least get some n64 games running, hopefully somemore updates and I'll be able to play Paper Mario! Thanks for the update!
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Old 06-10-2006, 05:38 PM   #16
 
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Wow, this is like, almost playable

I would estimate like 20fps
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Old 06-10-2006, 05:38 PM   #17
 
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does majora mask work??
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Old 06-10-2006, 05:44 PM   #18
 
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this really is a major speed improvement, playing super mario 64 right now, and i would say this is half of full speed, playable practicly, just needs sound
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Old 06-10-2006, 05:45 PM   #19
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I don't care If it was monkey or donkey thank you
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Old 06-10-2006, 05:45 PM   #20
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I'll wait until this is on PSPUpdates.. Can't trust PSDonkey or whoever, or whatever he/she is..

lol, nvm, right when I posted this, it got posted on the front page
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Old 06-10-2006, 05:45 PM   #21
 
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Quote:
Originally Posted by whitehawk
I'll wait until this is on PSPUpdates.. Can't trust PSDonkey or whoever, or whatever he/she is..

Already is/was
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Old 06-10-2006, 05:46 PM   #22
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Quote:
Originally Posted by SpartanIIMark6
Already is/was
Yeh, read the edit.
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Old 06-10-2006, 05:56 PM   #23
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WOW, so far, this is MUCH faster
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Old 06-10-2006, 06:06 PM   #24
 
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Are any games running at a reasonable/playable speed ?
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Old 06-10-2006, 06:08 PM   #25
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Mario 64
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Old 06-10-2006, 06:11 PM   #26
 
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Wow I will try it now
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Old 06-10-2006, 06:13 PM   #27
 
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bull**** psdonkey "modified the code" to make it faster. He's not telling strmnrm what changes he made to the source...
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Old 06-10-2006, 06:13 PM   #28
 
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is it really faster and by a noticable amount?
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Old 06-10-2006, 06:15 PM   #29
 

 
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Quote:
Originally Posted by somewhatnoob
is it really faster and by a noticable amount?
Yes. I remember the last one was slow, but this one is at a SOME-what playable speed. Around 10 or 15 fps. And that's for Super Mario 64. I wish there was sound, and save-state/load-state. If it had those three things, I would love it...
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Old 06-10-2006, 06:17 PM   #30
 
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?!?!?! 10 to 15fps!! hats great *gets now and rembers th5 fpn in last one* only reason im a little sceptille is because everyone was saying how the last one was so much better and stuff.... and it didnt seem any faster exept for the start up
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