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Custom Firmware - The proof of concept

This is a discussion on Custom Firmware - The proof of concept within the PSP Homebrew and Hacks Discussion forums, part of the PSP Development, Hacks, and Homebrew category; I've seen people request an edit so it will only autoboot homebrew when a key is being held. So if ...

  
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    Standard Autoboot

    I've seen people request an edit so it will only autoboot homebrew when a key is being held. So if edited it abit, now it will only autoboot when left trigger is being held. I've also included Slasher's recovery.elf with the unflash function.

    Download

    MortuuS



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    hexecal, how can you discourage others from trying to code for everyone's benefit. We can't leave D_A to do all the work on his own. Heck he has already done so much for us.
    PSP 3.04 OE-A

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    This is pretty cool. But i'll wait for future updates. none of this seems useful to me just yet.
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    Zitat Zitat von MortuuS
    I've seen people request an edit so it will only autoboot homebrew when a key is being held. So if edited it abit, now it will only autoboot when left trigger is being held. I've also included Slasher's recovery.elf with the unflash function.

    Download

    MortuuS
    Seems cool, but as with everything, im afraid to test. I had a HDD filled ith thousands of trojans, worms, etc. for testing a program by a person with "1" post. Now Im afraid of bricking my PSP. If someone could look through the code, and see if its safe and looks like it does what it says, ill try it.

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    Zitat Zitat von Master Inuyasha
    Seems cool, but as with everything, im afraid to test. I had a HDD filled ith thousands of trojans, worms, etc. for testing a program by a person with "1" post. Now Im afraid of bricking my PSP. If someone could look through the code, and see if its safe and looks like it does what it says, ill try it.
    Yeah I haven't done anything yet for the PSP scene but this edit wasn't that hard. I just used Dark_Alex's installer so the install is safe. And the edit of vshmain.prx was only adding the check for the left trigger. So far i haven't had any problems with it.

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    Okay, i guess it couldnt hurt to try it....? Man, hope i am not suckered into bricking my PSP....

    Double Post Merge

    Zitat Zitat von MortuuS
    Yeah I haven't done anything yet for the PSP scene but this edit wasn't that hard. I just used Dark_Alex's installer so the install is safe. And the edit of vshmain.prx was only adding the check for the left trigger. So far i haven't had any problems with it.
    Hey, can you edit your thing to boot the XMB with the L trigger is pressed? Makes more sense, no?

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    it doesnt work for me

    i try to run the program and it says, vshmain.prx filesize isnt the same, or something

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    You gotta have a fresh 1.5.
    Mortuus you read my post above?

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    Zitat Zitat von mannymix03
    it doesnt work for me

    i try to run the program and it says, vshmain.prx filesize isnt the same, or something
    Ok, I'm gonna try the install once more on my PSP to see if i get the error message too.

    EDIT: It works here, as told in the readme it has to be a clean 1.5 install.

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    Zitat Zitat von MortuuS
    Ok, I'm gonna try the install once more on my PSP to see if i get the error message too.
    Its because he already has the firmware hack installed, he needs to de-install it first. MortuuS, can you please make it so it loads the XMB when L is pressed?

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    Zitat Zitat von Master Inuyasha
    Its because he already has the firmware hack installed, he needs to de-install it first. MortuuS, can you please make it so it loads the XMB when L is pressed?
    I'll look into tomorrow, I'm going to sleep now. It's 2:40 here.

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    Devhook isnt working now

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    Alright! Cant wait. Unless, you can tell me how you edit .elfs? So i can look into it?

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    At the rate we're going, there should be a "Custom Firmware" section under/within the 'PSP Firmware Discussion' s.

    Anyone agree? I'm tired of all these mods scattered around. :ROFL:
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    So can anyone confirm that what MortuuS posted works? <_<

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    i cant, i cleaned my 1.5, and it still didnt flash right

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    Remeber guys this is a POC and everything you try might not work
    Taking things too far one step at a time

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    But it's not a bricker or anything? I was gonna give it a go.

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    Zitat Zitat von mannymix03
    i cant, i cleaned my 1.5, and it still didnt flash right
    It wont, I think he *may* be lying to use. Why you may ask? Because the MD5 values do not match. So he couldnt have flashed it into his flash using Dark_AleX flasher. Now, he *may* have actually edited it, but flashing it, thats a no go.

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    Wow...this is incredible! I really hope they get a way to play ATRAC3+ files via the 1.5 XMB, booting devhook is good and all, but this would be more convenient. Great job Alex, keep up the great work! Thanks to you I am running 1.5, and soon to have a custom firmware!
    I've heard mixed reports, but has anyone ran devhook whilest running this firmware?
    Currently on my 1GB MS:
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    I have and it works. Make sure its kxploited, if not, it wont work!

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    Zitat Zitat von Protoss
    Wow...this is incredible! I really hope they get a way to play ATRAC3+ files via the 1.5 XMB, booting devhook is good and all, but this would be more convenient. Great job Alex, keep up the great work! Thanks to you I am running 1.5, and soon to have a custom firmware!
    I've heard mixed reports, but has anyone ran devhook whilest running this firmware?
    Devhook and IrShell run fine.
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    I have IRshell on autoboot, its awesome

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    A few questions:

    1. Can custom prx files be loaded through the config file on startup?

    2. If so is their a guide to creating prx files?

    3. Can existing prx files be loaded on startup, such as usb?


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    Have flashing programs found to be safe with this custom firmware?

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    hi guys im new to the forum. well i dowloaded the tool, installed it on my psp, ran the homebrew files, it said it have flashed sucefully but everything is the same ive seen no changes, the corrupt folder are there,the boot up of sce still happens, what may have gone wrong and how can i fix this thnks :)

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    Change the "false" to "true" --no quotes in the config file in ms0/PSP/System/ and it's in there.
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    Zitat Zitat von MasterChief1234
    Change the "false" to "true" --no quotes in the config file in ms0/PSP/System/ and it's in there.
    i have already done that

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    Zitat Zitat von TeamOverload
    A few questions:

    1. Can custom prx files be loaded through the config file on startup?

    2. If so is their a guide to creating prx files?

    3. Can existing prx files be loaded on startup, such as usb?
    1. Yes, custom .prxs can be loaded up, because screenshotbmp.prx is custom, isnt it?

    2. I do not know.

    3. Yes, as I mentioned before, screenshotbmp.prx is loaded on start-up.

    Are you thinking of creating some? I hope you learn how, im pretty sure you got some things up your sleeve.

    Double Post Merge

    Zitat Zitat von Doble-U
    i have already done that
    You're doing something wrong, for corrupted icons, make sure it is set to true, etc. Your config file is probably set up wrong. It works, and if it doesnt for you, you did something wrong.

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    this is what i have in my file

    Code:
    ###########################################################################################
    ############### Configuration file for the Custom Firmware - Proof of Concept #############
    ###########################################################################################
    
    
    # Set it to true if you want to enable the execution of normal pbp's, no-kxploited
    nokxploit = true;
    
    # Set it to true if you want to hide the icons
    # Note: if you have a lot of things in the game folder, it could cause a slowdown
    hidecorrupt = true;
    
    # Set it to true if you want to skip the $CE logo. In this way you can also skip 
    # the auto-execution of the umd that so many people hate :)
    skiplogo = true;
    
    # Specify a program to autoexecute at startup. 
    # Example1:
    #autoboot = "ms0:/PSP/GAME/IRSHELL/EBOOT.PBP";
    # Example2:
    #autoboot = "ms0:/PSP/GAME/DEVHOOK/EBOOT.PBP";
    
    
    #Specify a maximum of 10 modules to load and start at the startup with the vsh.
    
    #loadmodule0 = "ms0:/PSPLINK/psplink.prx"
    #loadmodule1 = "blahblah"
    #loadmodule2 = "blahblah"
    #loadmodule3 = "blahblah"
    #loadmodule4 = "blahblah"
    #loadmodule5 = "blahblah"
    #loadmodule6 = "blahblah"
    #loadmodule7 = "blahblah"
    #loadmodule8 = "blahblah"
    #loadmodule9 = "blahblah"


 
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