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Post 2.71 Devhook Eboots Here!!

This is a discussion on Post 2.71 Devhook Eboots Here!! within the PSP Homebrew and Hacks Discussion forums, part of the PSP Development, Hacks, and Homebrew category; Can people stop posting requests as this is against forum rules! if you want something so badly learn to do ...

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Old 07-25-2006, 12:44 AM   #31
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Can people stop posting requests as this is against forum rules! if you want something so badly learn to do it yourself!.
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Old 07-25-2006, 03:03 AM   #32
 
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what about the cheatdevice for GTA???
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Old 07-26-2006, 03:10 AM   #33
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Thank you DARK MERLIN for posting your Devhook 0.45 eboots. Thought you might appreciate some feedback. They all work fine (except Flamez locks up the PSP, if I press a key, and requires a hard reboot). Pleased to see that it’s possible to have an icon on the XMB – I was worried this might not be so since both “Nesterj” and “Homebrew2xx” did not have one.

I’m rather surprised at the lack of compatible eboots that have been released so far. Your three makes four that I’ve found (feel free to flame me with “have you not seen this posting……”). Maybe all the devs think the same as INX said, in a previous post, “wait till next release … maybe normal eboot will work”.

I guess I’m just being lazy and should start ascending the learning curve and work out how to compile the programs for myself BUT……….. When you’re stood at the bottom it does look rather steep. I concur with Darkest Crystal, “if someone would make a detailed How-To”.
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Old 07-26-2006, 07:53 AM   #34
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obviously homebrew for 2.71 using devhook is really hard to do, so Im just going to stick to launching homebrew with 1.5. Its WAY easier
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Old 07-26-2006, 09:54 PM   #35
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Most programs dont have a source (or i havn't downloaded the source ) and most others dont compile because of my lack of Cygwin and programming exp.

Thanks for the feedback, I do appreciate it. Also Flamez crashes on 1.5 on button press aswell so im not sure why it happens
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Old 07-27-2006, 10:48 AM   #36
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Quote:
Originally Posted by marcind
what about the cheatdevice for GTA???
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Old 07-28-2006, 05:29 AM   #37

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Cheat device will not work because it boots using GTA xploit which was patched in 2.71 so everyone stop requesting it or do it your self. This thread should be stickied so we can get a proper list going.
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Old 07-29-2006, 08:36 AM   #38
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if i guys want the tutorial go here
http://forums.qj.net/psp-homebrew-hacks-help/62900-tutorial-how-compile-eboots-use-devhook.html#post898586
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Old 07-29-2006, 08:43 AM   #39

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I was going to create a thread for this


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Old 07-30-2006, 02:24 PM   #40
 
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ok thanks guys i appriciate it, though i cant seem to get dark_merlins download to work
..........ok a proxy fixed the problem, thanks! ill post the link at the top
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Old 07-30-2006, 03:06 PM   #41
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Hey, I downloaded a library package that included alot of things like SDL and Java so i have just ported Snakman by Ditlew? (correct me if im wrong) to 2.xx

Download here.

and if you are interested download the library package here.
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Old 07-30-2006, 03:29 PM   #42
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Quote:
Originally Posted by Dark_Merlin
Hey, I downloaded a library package that included alot of things like SDL and Java so i have just ported Snakman by Ditlew? (correct me if im wrong) to 2.xx

Download here.

and if you are interested download the library package here.
Thanks, Im gonna port as many apps as I can tommorow
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Old 07-30-2006, 03:50 PM   #43
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Good luck with that, I hope we can eventually have a very large homebrew collection for 2.xx Devhook . I just downloaded the source for Snes9x TYL so i might be done with that soon

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Old 07-30-2006, 04:00 PM   #44
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devhook nae great for the homebrew yet
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Old 07-30-2006, 04:24 PM   #45
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Well SnesTYL looks REALY complicated and i couldnt get it to compile right

Any suggestions on a homebrew WITH A SOURCE that i should port?
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Old 07-30-2006, 07:17 PM   #46
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Quote:
Originally Posted by Dark_Merlin
Well SnesTYL looks REALY complicated and i couldnt get it to compile right

Any suggestions on a homebrew WITH A SOURCE that i should port?
Is Pimpstreamer possible?
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Old 07-30-2006, 08:14 PM   #47
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I havn't personally used Pimpstreamer (i don't watch alot of videos) but from the sound of 'streamer' I presume it runs over USB or WIFI. They are both kernel system calls and the current 2.xx HB is user mode only

Sorry.
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Old 07-31-2006, 06:00 AM   #48
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hmmm well -
about IRShell --- there is a beta for using devhook in background - inclusive playback mp3 while gaming which is working !!! it needs time anyway -- too many bugs yet

OKAY - here my requests....

- bookr
- DGen
- PMPMod 202 and AVC 102
- ScummVM
- SnesTYL
- PSPRadio
- [e]mulator
- Homers Rin
- PSPKick
- Castaway
- PSPUAE
- SMSPlus
- FileAssistant
- PortableMeditation Engine
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Old 07-31-2006, 06:13 AM   #49
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I second the Homer's Rin.
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Old 07-31-2006, 08:47 AM   #50
 
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iR shell and file assistant would be great. and snes emu, pspradio, pspremote, pvnc
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Old 07-31-2006, 08:56 AM   #51
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A full list...:

1. File Assistant
2. Lua Player
3. PSPAlarm (by SodR)
4. Beats of Rage
5. Attack of the Mutants
6. Bomberman Arena
7. X-Flash
8. PMP Mod
9. PSP Kanji

I'll edit the list later...
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Old 08-02-2006, 08:57 PM   #52
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................ USER mode = NOT kernal mode

Xflash, PSP remote, and a whole lot of others on those lists need kernal mode, and nearly all on the lists dont have sources... its impossible at this stage to get anything like those to work.

Sorry to stomp all over your hopes and dreams, but next time
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Old 08-03-2006, 07:41 AM   #53
 
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Now that Devhook was killed by sony I think we can stop waiting for the update to use normal eboots. This version is probably the closest we can get to having Homebrew on Devhook. I can't do anything because i am ignorant to coding of any kind. I would suggest if there is one a user mode genesis emulator, or the sms one.
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Old 08-03-2006, 07:54 AM   #54
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Quote:
Originally Posted by Darkest Crystal
Now that Devhook was killed by sony I think we can stop waiting for the update to use normal eboots. This version is probably the closest we can get to having Homebrew on Devhook. I can't do anything because i am ignorant to coding of any kind. I would suggest if there is one a user mode genesis emulator, or the sms one.
Its not been killed, the program itself wasn't illegal, it was just some jackass posting illegal files on boosters forum which got him in trouble.
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Old 08-05-2006, 01:42 PM   #55
 
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I FINALLY got the toolchain and sdk to compile under os x, couldn't get it under cygwin or linux for some reason. now I'm just havin hell gettin all the libs installed that are needed by snestyl. I should have it compiled this evening.
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Old 08-05-2006, 04:49 PM   #56
 
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I sure hope you didn't dl the me version. That would look kind of stupid if you figure out how to compile it and add what you need to the makefile and all the **** you have to go through and it ends up you compiled the me version.
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Old 08-05-2006, 05:57 PM   #57
 
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no, I was havin trouble gettin the toolchain and sdk to install, and the source comes with both versions, but I'm using the user version since devhook doesn't support kernel. I am, although, having trouble with a couple of undefined references in a few files, such as img_jpeg.c, danzeff.c, and a few others. I think it mostly has to do with libpng and libjpeg, but I got both installed correctly and all the right header files in the right places. It's not saying the header files are missing, it just says undefined references.

EDIT: this is nice, my terminal just took a crap. no sudo, no make, not even ls, wtf?

EDIT again: got colinux running under my windows install, but I'm getting build errors, and the ****ers didn't put in a scroll bar so I can't see where it's erroring out. dammit.

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