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Post 2.71 Devhook Eboots Here!!

This is a discussion on Post 2.71 Devhook Eboots Here!! within the PSP Homebrew and Hacks Discussion forums, part of the PSP Development, Hacks, and Homebrew category; ok, well since the new devhook can run homebrew, but no one has realy taken any direct action to converting ...

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Old 07-21-2006, 09:13 AM   #1
 
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Exclamation Post 2.71 Devhook Eboots Here!!

ok, well since the new devhook can run homebrew, but no one has realy taken any direct action to converting homebrew, i want to give it a kick start, please if you know how, post some popular homebrew for devhook here so others can download, i am currently trying to figure it out my self lol, but if your a dev or just a smart guy and know how to compile homebrew so it can run on devhook 0.45 just upload it and post the link here!
thanks,

LIST:
_________________________ _________________________ ____________
NESTERJ http://www.megaupload.com/?d=T767PGM9
Dark_Merlin pack http://www.bestsharing.com/files/ms0...ebrew.zip.html
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Last edited by zodionic; 07-30-2006 at 03:30 PM.. Reason: new link
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Old 07-21-2006, 09:14 AM   #2
 
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great idea but im too lazy so ill be checking this thread often
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Old 07-21-2006, 09:17 AM   #3
 
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here's Nesterj encoded by zshadow
thanks go to him
http://www.megaupload.com/?d=T767PGM9
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Old 07-21-2006, 09:56 AM   #4
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ok ill do it later
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Old 07-21-2006, 10:29 AM   #5
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sweet im subscribing to this thread
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Old 07-21-2006, 10:33 AM   #6
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we need irshell, so we can listen to our own music while playing socom online
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Old 07-21-2006, 11:11 AM   #7
 
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Hmmmm,

been trying for an hour now, but I keep getting this error message:

The game could not be started.
(800200D1)

Anyone know what I did wrong? Or could someone write me a decent guide?

Greets,
Gh0sT

P.S. I attached the tools I used..

EDIT: Well, I tried, but it seems the attachment feature is broken. I used the PRXTool and the edited MKSFO tool.
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Old 07-21-2006, 12:02 PM   #8
 
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ok, well try the nesterj emu first to test your setup i guess
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Old 07-21-2006, 12:08 PM   #9
 
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The edited NesterJ zshadow posted works fine. Guess I'll really need to recompile the source in order for HB to work on 0.45. Time to dig up the old CYGWIN.

Greets,
Gh0sT
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Old 07-21-2006, 12:26 PM   #10
 
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This is a really cool idea... if someone would make a detailed how to then I would give it ago. The thing Booster put in with the new devhook is very vauge for me though I have no idea how to do anything hah.
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Old 07-21-2006, 12:31 PM   #11
 
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Yeah too bad I got real 2.71 firmware.
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Old 07-21-2006, 01:54 PM   #12
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Can the Cheat Device be altered to work on 2.71 DevHook? I don't have enough space to put a 2.6 dump in it.
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Old 07-21-2006, 04:21 PM   #13
 
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I don't think so. And can't we just use IRShell to load up devhook and start the game from there?

Edit:// No, tried and we can't...
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[SPOILER="For PSP History"]1.50 > 1.52 > 2.00 > 1.5 > 1.5 (POC CF) > 1.5 (Harleyg) > 1.5 (Casual) > 3.03 OE-A > 3.03 OE-C[/SPOILER]
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Old 07-21-2006, 08:49 PM   #14
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Damnit! That means I'll have to buy another memory stick if I ever want to touch the Cheat Device again!
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Old 07-22-2006, 01:06 AM   #15
 
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It seems BOOSTER just released PSPDASM v0.20 with 2.XX header support.

Any Japanese person around to translate the readme?

Quote:
Originally Posted by BOOSTER
PSP—p‹tо Ver.0.20 By BOOSTER

@u”ñˆÃ†‰»v‚ÌPSP—pELFƒ ‚ƒWƒ…[ƒ‹ƒtƒ@ƒCƒ‹‚̃‚ƒWƒ…[ƒ‹î•ñ‚Æ‹tо‚ª‚Å‚«‚Ü‚·B
@ŽQÆAPI–¼‚ð–„‚ßž‚Ý•\ަ ‚Å‚«‚Ü‚·B

‚¨‚±‚Æ‚í‚è

@‚±‚̃c[ƒ‹‚Í–³•ÛØ‚Å‚·BŽ©ŒÈÓ”C‚ É‚¨‚¢‚Ä‚²—˜—p‰º‚³‚¢B

Žg‚¢•û

@ˆÃ†‰»‚³‚ꂽPSPƒ‚ƒWƒ…[ƒ‹‚ÍA—\‚ßPSP–{‘Ì‚ðŽg‚Á‚Ä •œ†‰»‚µ‚Ä‚¨‚«‚Ü‚·B

@ʼn‚Ɉê“x‚¾‚¯apilist.b at‚ðŽÀs‚µ‚Äapilist.txt‚ð 쬂µ‚Ü‚·B
@dasm.bat [ƒtƒ@ƒCƒ‹–¼]‚Ń‚ƒWƒ…[ƒ‹î•ñ‚Æ‹tоƒŠƒXƒg‚ªo—Í‚ ³‚ê‚Ü‚·B
@info.bat [ƒtƒ@ƒCƒ‹–¼]‚Ń‚ƒWƒ…[ƒ‹î•ñ‚¾‚¯o—Í‚³‚ê‚Ü‚·B

”õl

@DASM‚ªR3000ƒx[ƒX‚Ȃ̂ÅA–¢’è‹`–½—߂ɂȂ Á‚Ä‚µ‚Ü‚¤ƒR[ƒh‚ª‚*‚è‚Ü‚·B
@ƒuƒ‰ƒ“ƒ`æ‚̃‰ƒxƒ‹’è‹` Aƒf[ƒ^ƒGƒŠƒA‚ÌŽ©“®”»“Ç“*‚Ís‚ ¢‚Ü‚¹‚ñB

@oŒ»ƒR[ƒh‚É‚æ‚Á‚ÄA—Ž‚¿‚é•s‹ï‡‚ ª‚*‚è‚Ü‚·B

@“Y•t‚³‚ê‚Ä‚¢‚éapilist.t xt‚͌¢‚Ì‚ÅAUnknown‚ÈAP I‚ÍÅVƒf[ƒ^ƒx[ƒX‚ð
Šm”F‚µ‚Ä‚*‚¾‚³‚¢B
http://pspdev.ofcode.com/api2.0/index.php

@ƒoƒCƒiƒŠŒ`Ž®‚É‚à‘Ήž‚µ‚ Ä‚¢‚Ü‚·B
@-o[address]ƒIƒvƒVƒ‡ƒ“‚ÅA擪ƒAƒhƒŒƒ X‚ðŽw’è‚Å‚«‚Ü‚·B

XV—š—ð

2006. 7.21 ver.0.20 suooprted FW2.xx header format
2005. 9. 3 ver.0.10
Thanks,
Gh0sT
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Old 07-22-2006, 02:01 AM   #16
 

 
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how are 2.71 eboots different to the 1.00 or 1.50 ones? something new like kxploit ro what?
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Old 07-22-2006, 03:10 AM   #17
 
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Quote:
Originally Posted by *Ollie*
how are 2.71 eboots different to the 1.00 or 1.50 ones? something new like kxploit ro what?
The difference is that 2.71 needs the EBOOTs to be compiled with the BUILD_PRX=1 in the makefile.
Also, it can currently not handle kernel homebrew, including WiFi.

I'm currently trying to get LUA Player working, but my CYGWIN needs heavy updating. I'll report ASAP.

Greets,
Gh0sT
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Old 07-22-2006, 08:34 AM   #18
 
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After patching mksfo from the current pspsdk svn tree and modifying my program as instructed in the demo, I am able to get past the launcher, but the game still fails to start with error code 8002013C.

The mksfo patch has been uploaded to http://rapidshare.de/files/26632697/...diffs.txt.html and is against the svn rev 1976. Note that this was taken from patches originally done by hitchhikr.

Two things I can't figure out though:

1. The instructions say "use devkitPSP7 to the build.(I didn't check latest SDK)". What is devkitPSP7 and where can I download it.

2. The instructions say that the SDK needs to be patched to handle an ELF load error (which is what I think 8002013C is). I've found the appropriate entry in pspdev\pspsdk\src\kernel\ LoadCoreForKernel.S but it looks like a table entry and I don't know how to make the changes he indicates.

Can anyone help with these two questions?

Hopefully the mksfo patches helps some of you take a step forward.

Last edited by hwboy4; 07-22-2006 at 08:43 AM.. Reason: upload didn't work
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Old 07-22-2006, 08:58 AM   #19
 
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would it be possable for someone to come up with an easy automatic converter?
so you just need to stick the 1.00 eboot in an exe and let it do all the work? because thats the only way i see this thing going anyfaster, so for i have had no
devhook 2.71 eb oots on this thread
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Old 07-22-2006, 09:02 AM   #20
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)))))))))))
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Old 07-22-2006, 09:36 AM   #21
 
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This is frustrating...i thought it would be soo easy to run homebrew from 2.71 but no. I just rebuilt the SMASHGpsp src and tried to run. It starts to run, but then you cant see the game boot, the memstick starts to flash, then the screen goes black and the stick is still flashing. Then I get a reboot. I think its close, but I just dont know what I did wrong.
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Old 07-24-2006, 12:08 AM   #22
 
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I just want to bump this because i think this thread is a good idea.
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Old 07-24-2006, 12:21 AM   #23
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We need irshell in devhook so we can listen to mp3 while playing games
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Old 07-24-2006, 12:30 AM   #24
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So.. no one's going to contribute here? I'll start posting some soon..
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Old 07-24-2006, 06:12 AM   #25
 
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i want cheatdevice on emulated 2.71, so i dont need 2.60 anymore
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Old 07-24-2006, 07:44 AM   #26
 
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I would convert some of these, if only i wasnt too lazy to set up the CYGWIN...
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Old 07-24-2006, 07:48 AM   #27
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kernal isnt working at the moment so whats the point. i'd wait til next release, and maybe things will also be easier, and you never know, maybe normal eboot will work!
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Old 07-24-2006, 11:09 AM   #28
 
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Please Convert Cheathacker 0.12
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Old 07-24-2006, 11:16 AM   #29
 
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How do you play music while playing games with IR Shell? I tried to play socom with music running but it turned off the music. :|
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Old 07-25-2006, 01:26 AM   #30
 
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Hey, I have recently picked up on a nice PSP Eboot Compiler from here and saw about how to make games compatible for 2.71.

I had a bit of trouble to start with but by looking at the source of the 2.xx homebrew demo i finally figured it out.

It turns out it was much easier than I thought it would be and I got to recompile three games/applications. PSP Sokoban, Robot Finds Kitten and Flamez from Noobs.eu

The zip contains all three games/applications and the sources of them.

Download the zip here.

I also had some trouble with games that were ported from SDL, as soon as i get that running in my compiler i shall make some more

Happy Homebrewing
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