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LanSlyd v1.0.....To Come!

This is a discussion on LanSlyd v1.0.....To Come! within the PSP Homebrew and Hacks Discussion forums, part of the PSP Development, Hacks, and Homebrew category; I wasn't (meaning shouldn't) going to post anything until I actually uploaded the game, but I was excited. I can't ...

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Old 07-21-2006, 02:43 PM   #1
 
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Default LanSlyd v1.0.....Released!

I wasn't (meaning shouldn't) going to post anything until I actually uploaded the game, but I was excited. I can't say this is my first game I ever coded, but I can say that it's my first game I ever finished coding (I have attention problem ).

LanSlyd (pronounced Land Slide) is a very simple game written in Lua that hopefully will become part of a collection of simple games I wish to create (that's if I don't abandon this project too). In LanSlyd you must navigate through a moving maze (which looks more like a feild of random white boxes) without falling behind and becoming trapped. Sounds simple enough, and it is.

The game itself is complete, but before I release it I wish to add sound and, of coarse, a high score list. There are 5 levels of increasing difficulty and length, and 5 speeds you can play as well. The faster the speed, the more points you will receive. I guess I'm just looking for feedback, but I still should've released the game with this post.

P.S. Can anyone point me in the direction of a tutorial on compiling Lua scripts into stand alone eboots?

Last edited by tsunamiDry; 07-22-2006 at 05:46 PM..
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Old 07-21-2006, 04:01 PM   #2
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umm, lua cant be compiled into an eboot, to compile something into an eboot, it must be written in C
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Old 07-22-2006, 05:25 PM   #3
 
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I'm pretty sure of the latter. There is a breif readme file packaged with luaplayer that briskly explains the process, but it is not detailed enough for the n00b I am.

Anyways...

Alas! My first official game release! LanSlyd v1.0

This package ONLY CONTAINS THE GAME. You will need LuaPlayer for this version. To install, just unzip to the root directory of memory stick. Controls are explained in the game.
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