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Tiff as background

This is a discussion on Tiff as background within the PSP Homebrew and Hacks Discussion forums, part of the PSP Development, Hacks, and Homebrew category; If somebody put a tiff as a background using fileassistant, would the tiff show up behind the menu or will ...

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Old 09-19-2006, 07:59 PM   #1
 

 
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Default Tiff as background

If somebody put a tiff as a background using fileassistant, would the tiff show up behind the menu or will it run the whole tiff thing? Or will it brick your PSP?
(I am not responsible if anything happens to your PSP.)
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Old 09-19-2006, 08:14 PM   #2

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the backgrounds are stored as BMPs in the flash when you save a background, so you would probly get the bsod after that due to bad file/filepath...
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Old 09-19-2006, 08:24 PM   #3
 
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I believe it would work and it would automatically run the homebrew on start up. This has been tested in devhook i believe. I think it would semi brick your psp as everytime you tried to exit to the XMB it would return you to your homebrew app set as your background and therefore put you in a loop

Then again i dont know if it would work as it wouldnt be able to find the .bin file needed for the homebrew to load.
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Old 09-20-2006, 05:56 AM   #4

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It's expected to work. But it's not recommended to try without devhook or a modchip, since if it doesn't work, you'll likely end up with a brick.

For that reason, Noobz aren't doing any research on this - we do our very best at all times to avoid bricks.
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Old 09-20-2006, 05:58 AM   #5
 

 
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Quote:
Originally Posted by X_KILL_3R_X
If somebody put a tiff as a background using fileassistant, would the tiff show up behind the menu or will it run the whole tiff thing? Or will it brick your PSP?
(I am not responsible if anything happens to your PSP.)

do you mean a normal .TIFF file or the exploit one? cause a normal one should work fine, shouldn't it?
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Old 09-20-2006, 10:07 AM   #6
 
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I did it in devhook. I replaced the flash0 background (the one named 09) and renamed the tiff file 09. Now my background is plain white and everything works fine...
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Old 09-20-2006, 10:23 AM   #7
 
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plain white is the colour it goes when you have a currupt background, so if you made a white tiff background its probably not showing
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Old 09-20-2006, 10:31 AM   #8

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backgrounds are not tiffs.... so the filepath would be wrong...
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Old 09-20-2006, 11:18 AM   #9
 
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Ohh...
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Old 09-20-2006, 12:47 PM   #10
 
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i've run the tiff exploit by the background may times before in devhook.
what you do is take hw.tiff or any other tiff exploit file and rename it background.bmp and replace it with background.bmp in the flash0
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Old 09-20-2006, 01:01 PM   #11

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Ehm, I doubt they added support for tiff backgrounds since when you set the background as something it's converted to an bmp and is copied to flash1. So it's probably just trying to read the tiff as an bmp. And that won't work, so it just doesn't display anything.
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Old 09-20-2006, 01:09 PM   #12
 
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no i changed the name from hw.tif to hw.bmp and the hellow world ran fine.Try it ur self
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Old 09-20-2006, 04:09 PM   #13

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The PSP is surprisingly smart when it comes to decoding file magic (as it is technically known).

So you can happily rename a .TIFF to .BMP, and it will still decoded it as TIFF.

Therefore you can't directly assign a TIFF as the background via the XMB, but you can use File Assistant et al. to do it through the back door.
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Old 09-20-2006, 04:30 PM   #14
 
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Auto running tiff homebrew . Maybe if they made a shell which could replace the xmb, like port ir shell to tiff, then it'd be sweet.

Quote:
Originally Posted by Fanjita
So you can happily rename a .TIFF to .BMP, and it will still decoded it as TIFF.
Using a pc 101?
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Old 09-21-2006, 09:11 AM   #15
 
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Quote:
Originally Posted by Fanjita
It's expected to work. But it's not recommended to try without devhook or a modchip, since if it doesn't work, you'll likely end up with a brick.

For that reason, Noobz aren't doing any research on this - we do our very best at all times to avoid bricks.
It does work, and it's reversible; I discovered this myself in class last night. You can just use the Font Hack installer to do it.

To install the autorun homebrew:
1. Change the wallpaper setting from "USE" to "DO NOT USE".
2. Run FileAssistant, and copy any loadbinary.tif file (for the homebrew you want to try to autorun) to ms0:/.
3. Rename the file to wallpaper.bmp (might need to be lower case, I'm not sure.)
4. Copy the file to flash1:/vsh/theme/wallpaper.bmp .
5. Reboot the PSP. The homebrew should automatically run, though there will likely be several NIDs that are either mismatched or unidentified, and the screen should flash red a few times.

To undo it:
1. Replace the .bin file from the homebrew that is autorunning with fonthack.bin from the Font Hack installer. You will probably need an MS reader to do this.
2. Run the program, and press X to dump your registry.
3. On your PC, open the dumped system.dreg file in a hex editor.
4. Search for wallpaper_mode.
5. Go to the byte exactly 16 bytes after the 'o' in 'mode', and change it to 0x00.
6. Save the registry, then patch it with fixupdreg3.
7. Place the system.dreg file back on your MS, run the Font Hack installer again, and press O. The registry - with the wallpaper turned off - will be copied to flash1:/registry/ .

Ta da!

Also... after that's done, you can run your auto-run homebrew again by going to Theme Settings and turning on the wallpaper. Since the wallpaper is loaded before the registry setting is saved, it'll just run - it won't reinstall the autorun.

I suppose the easy way to uninstall would be to write a program that just deletes flash1:/vsh/theme/wallpaper.bmp ...
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Old 09-21-2006, 10:30 AM   #16
 
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clever man freeplay, hopefully this will come in use when irshell is ported to tiff
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Old 09-21-2006, 11:02 AM   #17

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The big question is ... are you able to uninstall the custom wallpaper, if the XMB won't start because the wallpaper is bad in some way?

Having an app to delete it from flash1 is all well and good, but to run that app you'd either need to be able to run it via the XMB, or maybe via GTA.

Since the wallpaper isn't actually corrupt, then I doubt you'd get the BSOD - and the only other way to restore the default settings is via the XMB... See the problem?

It all seems a bit dangerous to me.
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Old 09-21-2006, 11:04 AM   #18

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Quote:
Originally Posted by jaxxster
clever man freeplay, hopefully this will come in use when irshell is ported to tiff
it is not going to be.....
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Old 09-21-2006, 11:41 AM   #19

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Quote:
Originally Posted by Fanjita
The big question is ... are you able to uninstall the custom wallpaper, if the XMB won't start because the wallpaper is bad in some way?

Having an app to delete it from flash1 is all well and good, but to run that app you'd either need to be able to run it via the XMB, or maybe via GTA.

Since the wallpaper isn't actually corrupt, then I doubt you'd get the BSOD - and the only other way to restore the default settings is via the XMB... See the problem?

It all seems a bit dangerous to me.
I agree, I wouldn't actually try using this until someone makes it safe to use....
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Old 09-21-2006, 12:24 PM   #20
 
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Quote:
Originally Posted by death
it is not going to be.....
Why not?
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Old 09-21-2006, 12:33 PM   #21

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Quote:
Originally Posted by jaxxster
Why not?
one, is there an eloader version: no. two, is it still being worked on: no. and it uses prx files... it wouldnt work...
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Old 09-21-2006, 12:37 PM   #22
 

 
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Quote:
Originally Posted by Fanjita
The big question is ... are you able to uninstall the custom wallpaper, if the XMB won't start because the wallpaper is bad in some way?

Having an app to delete it from flash1 is all well and good, but to run that app you'd either need to be able to run it via the XMB, or maybe via GTA.

Since the wallpaper isn't actually corrupt, then I doubt you'd get the BSOD - and the only other way to restore the default settings is via the XMB... See the problem?

It all seems a bit dangerous to me.
I agree, i have a 2.8 PSP and not willing to break it for auto-running homebrew....
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Old 09-21-2006, 12:42 PM   #23
 
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Quote:
Originally Posted by Fanjita
The big question is ... are you able to uninstall the custom wallpaper, if the XMB won't start because the wallpaper is bad in some way?

Having an app to delete it from flash1 is all well and good, but to run that app you'd either need to be able to run it via the XMB, or maybe via GTA.

Since the wallpaper isn't actually corrupt, then I doubt you'd get the BSOD - and the only other way to restore the default settings is via the XMB... See the problem?

It all seems a bit dangerous to me.
I agree. I definitely would never have tried this if I wasn't absolutely sure that the TIFF was a working one. I didn't go straight to this, either; I started out by trying a JPEG, and a PNG, and a GIF.

As for forcing a BSOD, yeah, you can't do it if you have the TIFF set as the wallpaper unless you can modify the registry. The TIFF is loaded before the BSOD can show up.

So while there's a lot of risk, it's safe-ish if you know what you're doing, like most hacks. I'll say safe-ish and not safe because there's always the element of the unknown.
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Old 09-21-2006, 12:53 PM   #24
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I could chance it if you want? If something is made
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Old 09-21-2006, 01:09 PM   #25
 
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then it would be awesome if we could make some kind of "simple" shell to auto boot! like an iR shell light! or a FA++? except like fanjita said wait if some how it becomes curropt, or stops running? then what!
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Old 09-22-2006, 02:39 AM   #26
 
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Quote:
Originally Posted by CA$HMON3Y
then it would be awesome if we could make some kind of "simple" shell to auto boot! like an iR shell light! or a FA++? except like fanjita said wait if some how it becomes curropt, or stops running? then what!
Didn't I suggest that .

It would rly suck if it became corrupt tho, it's something for devhook testing atm.
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