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zDoom for the PSP: Is it possible for that to be made?

This is a discussion on zDoom for the PSP: Is it possible for that to be made? within the PSP Homebrew and Hacks Discussion forums, part of the PSP Development, Hacks, and Homebrew category; See thread title. In case you ask what zDoom is, zDoom is one of the best doom source ports. The ...

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Old 09-21-2006, 03:50 PM   #1
 
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Default zDoom for the PSP: Is it possible for that to be made?

See thread title.

In case you ask what zDoom is, zDoom is one of the best doom source ports. The reason is that you can look up/down, jump, and change your appearance (if you have a WAD containing a skin). And because that zDoom uses some coding from the Quake 2 source code, people can make a Dehacked file which can replace a weapon with a railgun! Heck, you can replace any weapon!
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Old 09-21-2006, 06:00 PM   #2
 
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Whats wrong with DOOMPSP?
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Old 09-21-2006, 06:44 PM   #3
 
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umm...no updates..lol
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Old 09-21-2006, 06:50 PM   #4
 
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Guys ZDoom is an enchanced Doom port. It uses the Hexen engine to play Doom games, so there's jumping, freelook, etc.

ZDoom will probably be possible, but if anything I would want Skulltag with Infrastructure.
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