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This is a discussion on Super Mario Wars for 2.71 se-a within the PSP Homebrew and Hacks Discussion forums, part of the PSP Development, Hacks, and Homebrew category; ok i have 2.71 se-a and it is supposed to load 1.0 homebrew and for the most part has done ...
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#1 |
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ok i have 2.71 se-a and it is supposed to load 1.0 homebrew and for the most part has done so. but when i try to play my favorite eloader/1.0 homebrew game super mario wars it says game could not be started. usually when this happens it means that the game is in the wrong folder but when i move the folder to game150 it does the same thing. i tried to install an eloader to play it but 2.71 se-a wont load tiff hb. can anyone help me get it to work? plz its one of my favorite games.
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#2 |
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Join Date: Sep 2006
Real First Name: Davee
Location: Perth, Scotland
Posts: 1,041
Trader Feedback: 0
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don't you try an emulate a firmware such as 2.60 to play the tiff game. I never tested tif homebrew before so it may not work but you may as well give it a try. But wait if its tiff do you not think that you should put it in the photo menu?
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#3 |
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super mario wars is not a tif game its a non kxploited hb made specificaly for an eloader or a 1.0 psp. my problem is that i have a 2.71 se-a psp and it is supposed to play 1.0 non kxploited hb but i cant get it to work. i cant use the eloader because 2.71 se-a wont load any tiff exploit hb.
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#4 |
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You could try a thing that worked for me with Super Mini Mario: While keeping the EBOOT in the game's own folder under the GAME150 folder, copy all the files except the EBOOT itself into a folder with the same name into the GAME folder. It seems some homebrew doesn't just point to the same folder as the EBOOT, but to the GAME folder, whether or not the EBOOT is in the same place.
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#7 | |
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Quote:
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#8 |
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hey guys look at this
http://www.dcemu.co.uk/vbulletin/showthread.php?t=27261 heres the version for 1.50 it works great on 2.71 se
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| Tags |
| 271 , mario , sea , super , wars |
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