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This is a discussion on Do I have to use CYGWIN to make homebrew within the PSP Homebrew and Hacks Discussion forums, part of the PSP Development, Hacks, and Homebrew category; I know that most homebrew if not created w/ Lua or Flash is written in C++ so I was woundering ...
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#1 |
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I know that most homebrew if not created w/ Lua or Flash is written in C++ so I was woundering if I can use Microsoft Visual C++ for homebrew development instead of CYGWIN
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#4 |
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You can write your code in whatever you want, but cygwin is what compiles your program into an eboot.pbp so that the psp can read it.
So ya, your gunna have to use it, however, there is another way compile an eboot without cygwin. There should be a guide on it in the development section i think. Also, cygwin is just like a linux command prompt emulator, so you actualy should be able to compile without it if you already have a linux. EDIT: Heres a link to the tut on compiling without cygwin. http://forums.qj.net/f-psp-developme...win-48084.html |
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#6 |
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but to be honest using cgywin is the easiest to use. There are lots of tuts on installing and using it. I use Editplus to do the coding in. I do php as well. Then I just load up cygwin type "cd projects" then "cd testprogram" then "make clean" then "make kxploit" then copy the files to my 1.5 psp.
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#7 |
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Either use Cygwin or you can just simply include the libraries from the PSP SDK in your projects. It doesn't have to be Cygwin entirely... any compiler would do. You may have to do some configurations in some compilers, though.
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#8 |
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I think there is a tutorial about using Dev-Cpp with the toolchain. Dev-Cpp is a free IDE from bloodshed.net
I don't know any to the tutorial but I've seen it somewhere. Personally I like using openSUSE 10.1 + gEdit + bash + psptoolchain to make homebrew.
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| Tags |
| cygwin , homebrew , make |
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