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Dark_AleX interview about 3.0 found

This is a discussion on Dark_AleX interview about 3.0 found within the PSP Homebrew and Hacks Discussion forums, part of the PSP Development, Hacks, and Homebrew category; same chinese website.Here is the translated text 3.00 does not resolve the problem, Dark_AleX Interview Record 分类/机种: 破解直击/PSPClassification / type ...

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Old 11-23-2006, 06:42 PM   #1
 
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Default Dark_AleX interview about 3.0 found

same chinese website.Here is the translated text

3.00 does not resolve the problem, Dark_AleX Interview Record

分类/机种: 破解直击/PSPClassification / type : Resolving Live /PSP 标签:Dark_AleX,3.00,S ELabel : Dark_AleX,3.00, SE 评论 29 条29 comments


有人曾比喻:如果PSP是Matrix的话,那么Da rk_AleX就是救世主NEO。It has been an analogy : If the PSP is the Matrix, Then Dark_AleX NEO is a savior. 国外网站QJ放出了PSNU和Dark_AleX的对 话,对话内容谈到了高版本破解问题,当问到2.80以 上乃至3.00的破解问题是否可以解决时,Dark_ AleX表示破解这些都不是问题,索尼并不魔法,它们 只是一些代码而已。QJ released a foreign web sites and Dark_AleX PSNU dialogue On a high content of the dialogue is bound version, 3.00 2.80 above the break even asked the question can be resolved, Dark_AleX said explaining these are not a problem, Sony is not magic, they just code it. 现在新版的自制系统(2.71SE)将会支持一些插件 的功能,比如CPU频率调整和支持DAX格式等。No w the new system of self (2.71SE) module will support some functions For example, CPU frequency adjustment and support the DAX format.

还有就是新版DEVHOOK已经可以初步模拟2.81 ,但是还不能运行iso。There is new DEVHOOK can simulate 2.81, but still not running iso.

原文:Original :

此为国外网站Playstation Now Underground对Dark Alex的一次访谈,内容谈到了一些玩家比较感兴趣的 敏感话题,PSNU为Playstati on Now Underground,DA为Dark Alex。Now this as a foreign website Playstation Underground in an interview on the Dark Alex. Some players are more interested in talking about the contents of the sensitive topic. Now Underground for the Playstation PSNU. DA to the Dark Alex.

PSNU:你好,Alex,首先,谨代表全体PSP玩 家对于你所做的一切表示感谢。PSNU : Hello, Alex, first of all, on behalf of all PSP gamers expressed gratitude for everything you do.
DA:谢谢。DA : Thank you.

PSNU:能告诉我们关于你的一些信息吗?PSN U : Can you tell us some information? 比如:年龄,职业,兴趣等等。For example : age, occupation, interests and so on.
DA:我现在23岁,当前只是一个学生,专业是计算机 科学与工程,这也是我的兴趣,另外还喜欢 猫。DA : I now aged 23, is currently a student, is majoring in Computer Science and Engineering, which is also my interest, It was also like a cat.

PSNU:是什么令你对PSP编程产生兴趣?PS NU : What is your interest in the PSP programming?
DA:不太确定,我已经在Device上像这样玩编程 有一段日子了。DA : not too sure that I have to play like this in the Device on the program for a period of time. 我还记得我曾经使用JAVA在手机上编写程序,但遇到 了很多问题,同样还为Pocket PC写过程序。I remember that I have to use cell phones in Java programming, but encountered a lot of problems, Pocket PC also wrote for the same procedures. 然后很自然的就转移到PSP上了。The n transferred to a natural on the PSP.

PSNU:在你看来,现在PSP界的状况怎样呢?PS NU : In your view, how the situation PSP sector? 它的发展方向又怎样呢?Its development orientation?
DA:非常棒,在近几个月在2.5到2.71系统上找 到了非常多的有趣的东西,例如降级和自制 系统。DA : terrific, from 2.5 to 2.71 in the system in recent months to find a lot of interesting things. For example, and self-demotion system. 我希望能保持这种趋势,继续有新的漏洞能被发现,用来 运行自编代码和破解系统等等。I hope to be able to maintain this trend, a new loopholes to continue to be found to break the code and operating system designed so on.

PSNU:有什么是你现在希望做但是无法做到的呢?P SNU : What you want to do but are unable to do it?
DA:我希望能让自制系统不需要1.50系统的自举电 路便能启动,但是目前还是没有办法做到。 DA : I hope to give the self-made 1.50 circuit system will not start But he did not do.

PSNU:你能简单解释一下吗?PSNU : Can you briefly explain?
DA:自举电路是PSP启动点,从它开始启动程序然后 开始载入系统的第一个模块,然后继续载入其它的模块。 DA : PSP bootstrap circuit is activated, it will start the process from the start to include a module system, then continue to be stored in the other modules.

PSNU:你认为索尼将会令3.00的破解变得十分困 难吗?Sony PSNU : Do you think the break will become very difficult to 3.00?
DA:不确定,没有解码不了的代码(没有打不开的锁? )。DA : uncertain, not without decoding code (not to open a lock? ). 他们并不会施魔法,他们的文件必须能够魔法,破解方法 就藏在他们自己写的代码中。They do not hold the magic, they must be able to show the documents, possession of crack in their own way to write the codes.

PSNU:我们想知道你是否会继续编写HEN来解救那 些不幸的TA-082玩家,或是这已经是结束了?PSNU : We want to know whether you will continue to prepare to rescue the unfortunate HEN TA-082 gamers. Or is it because this is the end?
DA:如果我能有更多的时间的话,我一定会继续它的研 究。DA : If I have more time, I will continue to study it.

PSNU:听说你将会在2.71SEC中加入一些重大 的改进?2.71SEC PSNU : I heard that you will be adding some major improvements?
DA:DAX文件的支持和使用USB读取ISO都是可 能。DA : DAX ISO documents are likely to support reading and the use of USB. 改变CPU频率的功能也将会在适当的时候 加入。CPU frequency change function will be joined at the appropriate time.

PSNU:你认为现在是Booster放出DEVHO OK源代码的时候了吗?Booster PSNU : Do you think now is the time to emit DEVHOOK source code? 你希望或你能对此作些什么改进呢?You want or you can make some improvements?
DA:Booster也正在考虑是否放出DEVHOO K的源代码,但是首先他想清理通过反编译系统所得到的 代码,以避免可能产生的版权纠纷。DA : Booster is also considering whether DEVHOOK released the source code, But first he wants to be cleared by the anti-code translation system, in order to avoid potential copyright disputes. 虽然我认为它并不存在版权问题。Alth ough I think it does not exist copyright issues.

PSUN:他最近做了哪些新东西呢?He has done a PSUN : What new things?
DA:一个能够模拟2.80系统的Devhook的测 试版。DA : Devhook a system can simulate the test version 2.80. 它也能工作在2.81系统上(2.82还没有测试过) ,但对于ISO的支持则被删除了。It will also work on the system at 2.81 (2.82 has not been tested), but support for the ISO was deleted. 它有很多问题会导致PSP死机。It will lead to a lot of problems PSP lockup. 另外,上次我听说他最近也在搞NDS的什么东西。Al so, the last time I heard what he also engage in the NDS.

PSNU:为什么这个测试版存在这么多问题呢?PSN U : Why are there so many problems with the test version? 其它的系统都在被解密后就很快模拟了。O ther systems have been declassified soon after the simulation.
DA:我不知道,可能索尼针对从记忆棒上运行的系统文 件做了手脚。DA : I do not know Sony may be running against the system documentation from the Memory Stick tampered with. 也许从芯片上启动将不会有问题。Perh aps there would be no problem started from the chip.

PSNU:你应该很清楚PSP机能的极限了。PS NU is very clear : You should limit the function of the PSP. 在你看来,是否哪一天我们可以得到一个真正可用的PS 模拟器或者N64模拟器呢?In your view, whether one day we can get a real simulator available to the PS or N64 simulator?
DA:假如有人愿意花上几个月的时间的话,一个PS模 拟器是可能的。DA : If someone is willing to spend a few months time, a PS simulator is possible. 至于N64,我不相信PSP会有足够的机能来全速运行 它,除非是针对游戏进行优化。As for the N64, I do not believe that the PSP will have enough speed to the functionality of its operation, unless the game is optimized.

PSNU:是不是双引导芯片或其它东西使你产生了制作 2.71SE的想法呢?PSNU : Is the chip or two other things so that you have to guide the production 2.71SE ideas?
DA:我知道它将会在某个时候被做出来。DA : I know that it will be done at a certain point in time. 因为PSP的固件芯片上还有足够的空间。 PSP firmware chips because there's enough space. 但是我一直没有想到去实施。Howeve r, I did not expect to implement. 当我做HEN的时候,在我对2.71系统有更加充分了 解的时候,我才决定动手去制作它,因为这看起来很容易 做到。HEN the time when I was in my 271 system to more fully understand, I decided to get involved to produce it, because it seems very easy to achieve.

PSNU:对于并不信任2.71SE系列自制系统,而 依然死守1.50系统的人们,你有什么想说的吗?PS NU : not for a series of self-confidence 2.71SE system, and the people still obstinately clings to 1.50. What do you say?
DA:我想说,试试2.71SE吧,你们不会后悔的。 DA : I would like to say that I 2.71SE and you would not regret.

PSNU:纯属好奇,你喜欢PSP上的哪些游戏呢?P SNU : pure curiosity, what's your favorite PSP games?
DA:永恒传说。DA : eternal legend. 但是不确定,我已经很久没有玩游戏了。However , uncertainty, I have a long time to play games.

PSNU:再次感谢你接受我们的这次访谈。PSN U : thank you for granting us this interview again.
DA:不客气。DA : rudeness.
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Old 11-23-2006, 06:44 PM   #2
 
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I didn't even bother reading it. Wouldn't make much sense anyway. =/
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Old 11-23-2006, 06:50 PM   #3
 
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It made since to me but it doesn't really go anywhere..
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Old 11-23-2006, 06:54 PM   #4
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U need to translate it a little better.
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Old 11-23-2006, 06:56 PM   #5
 
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hey i dont know chinese,its google's translation
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Old 11-23-2006, 07:04 PM   #6
 
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Interesting news on the new devhook, and the plans of its source being possibly released is nice to hear about
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Old 11-23-2006, 07:04 PM   #7
 
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all i saw were ???Dark Alex????Playstation???? too many question marks in it for me to read lol...edit : blah i went back and read it. cool find ...does he mean they are rude at the end of the article?
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Old 11-23-2006, 07:31 PM   #8
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would be better if you put the chinese stuff first


chinese stuff------
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english translation---------
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Old 11-23-2006, 07:33 PM   #9
 
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i remember seeing an full english version of this..think it was at dcemu...
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Old 11-23-2006, 07:38 PM   #10
 
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the only thing i read is:

"If the psp is the matrix, than Dark Alex is the savior"

and i stopped after that lol
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Old 11-23-2006, 07:40 PM   #11
 
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Good find. Thanks.
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Old 11-23-2006, 08:32 PM   #12
 
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Yes, very good. I learned some stuff about Dark_Alex that I didnt know before. Like that fact that he likes a cat! :P I like cats too...and dogs!
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Old 11-23-2006, 08:48 PM   #13
 
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so it might take a while for 3.0 to be devhooked if hes having problems with 2.81
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Old 11-23-2006, 11:20 PM   #14
 
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(DEL, just noticed this Chinese article was based on QJ.net stuff)

Last edited by AnimeTheme; 11-23-2006 at 11:47 PM..
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Old 11-23-2006, 11:23 PM   #15
 
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Could you link back to the google translation page because it probly organised it a bit better than you
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Old 11-23-2006, 11:26 PM   #16
 
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LOL I just notice that the Chinese article itself already mentions that it is based on a previous QJ.net article (which was then based on an interview of Dark Alex on PSNU).... so why not just post the original article instead of doing this stupid double-translation?
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Old 11-24-2006, 12:06 AM   #17
 
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http://66.249.93.104/translate_c?hl=...language_tools
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Old 11-24-2006, 12:33 AM   #18


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there is an english version of this, and its a week or 2 old.
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Old 11-24-2006, 02:29 AM   #19

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Straight english translation:

Quote:
Playstation Now Underground : Hello, Alex, first things first, a very big THANKS in the name of all the users in the Scene of PSP for the impressive work that you are doing.

Dark_Alex: Thanks



PSNU: Tell us something about yourself. Age, occupation, interests, etc.

DA: I am 23 years old, I am currently a student in technical engineering in computer science, and as for interests, computer science and cats.



PSNU: What made you interested in programming for the PSP?

DA: Not really sure, I've been programming for devices like it for a while. I remembered that I already programmed in java for mobile phones but that had too many problems, and also for pocket PC, so the following one, for me, was the PSP.



PSNU: In your opinion, what is the present state of the Scene and what is the direction that it must take?

DA: It's good, many interesting things have happened these last few months with the discovery of exploits in 2.5-2.71 and the dawn of custom firmware. I suppose that the direction the scene must take is to keep this momentum, to continue discovering exploits that allow to load unsigned code, to continue decrypting firmwares, etc.



PSNU: Is there something that you wish to do for the PSP but you see that it is not possible at the moment?

DA: I would have liked to do custom firmware without the necessity of bootstrapping it to 1.5, but at the moment it is impossible



PSNU: You can explain to us what is bootstrapping?

DA: Bootstrapping is the starting of the PSP. It begins with the boot-up program that is loading the first modules of firmware, which in turn load the rest of modules as well.



PSNU: Do you think that SONY will make it difficult to decrypt 3.0?

DA: No matter how difficult they make it, it's just code that can be decompiled. They cannot make magic, their archives must decrypt somehow, and that way is somewhere in their code



PSNU: We would like to know if you have thought about continuing with the HEN-C for the unfortunate users of the TA-082 motherboards, or is it already finalized.

DA: I might work on it more if I can find some more time.



PSNU: Will you include some great improvements for version C of the 2.71SE?

DA: Aside from support for the .DAX format and usbhost not that much more to put. The ability to change the speed of the CPU is also something to add.



PSNU: Don't you think that it's already time for Booster to release the source code of Devhook? What improvements could you/would you wish to make to it?

DA: Booster was thinking about releasing them, but first he wants to eliminate the code that disassembles the firmware to avoid any problems, although I doubt that it is illegal.



PSNU: Any news on what he's been up to?

DA: A beta of a DevHook running on 2.80 exists, that also works for 2.81 (2.82 not tested yet). ISO support is missing, and it has many problems which causes your PSP to hang. Last I heard was that he was keeping himself occupied with the Nintendo DS (I do not have any idea of what he is doing for that scene)



PSNU: Any idea why this beta is having so many problems? The rest of firmwares were easily emulated once they were decrypted.

DA: I don't know, it can that the problems have to do with the fact that the firmware is loaded from the Memory Stick and that Sony may have had in hand in that. Maybe if it was loaded from the flash memory there wouldn't be any of those problems…



PSNU: You seem to know the limits of the PSP well enough, do you think that someday we will get a decent emulator for the PSX or N64 working?

DA: One for the Playstation could be made if somebody dedicates a long time to it(months). And for N64…well, I do not believe that it can go full speed unless it is made for a specific game.



PSNU: Did the idea to make 2.71SE come to you when you saw the DualBoot or something like that?

DA: Well I had the knowledge and I knew it was something that could be done because there was enough space in flash to do it, but I never seemed to be able to get around to doing it. Then while working on HEN and getting to know more about 2.71, I decided to do it because it seemed like it would be easy to do.



PSNU: What you would say to the people out there that still don't trust in 2.71SE and are still using what is called the last good firmware (1.50)?

DA: I say that they should at least give 2.71SE a try, it doesn't bite.



PSNU: Out of pure curiosity… What is your favorite game for the PSP?

DA: Tales Of Eternia, but to be truthful, I haven't played any games in a long time.



PSNU: Thank you again for granting us this interview

DA: Don't mention it
Source: http://homebrewcast.com/forum/viewtopic.php?p=661
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Old 11-24-2006, 07:39 AM   #20
 
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Tales of Eternia KICKS MAJOR ASS!!! unk:
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Old 11-24-2006, 08:01 AM   #21
 
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thanks for the read, nice to see productivity
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Old 11-24-2006, 08:05 AM   #22
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Quote:
Originally Posted by xsorifc28
i remember seeing an full english version of this..think it was at dcemu...
yeah me too.
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