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Does the new compression method in PSX2PSP v0.7.1 makes games run better?

This is a discussion on Does the new compression method in PSX2PSP v0.7.1 makes games run better? within the PSP Homebrew and Hacks Discussion forums, part of the PSP Development, Hacks, and Homebrew category; What is the best compression setting? from 0-9 ? If anyone is having problem with a compression setting please post ...

View Poll Results: What compression setting works the best for you?
0 1 6.25%
1 0 0%
2 0 0%
3 0 0%
4 0 0%
5 1 6.25%
6 1 6.25%
7 0 0%
8 1 6.25%
9 12 75.00%
Voters: 16. You may not vote on this poll

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Old 01-04-2007, 06:57 PM   #1
 
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Exclamation Does the new compression method in PSX2PSP v0.7.1 makes games run better?

What is the best compression setting?

from 0-9 ?


If anyone is having problem with a compression setting please post your experience/findings.
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Old 01-04-2007, 07:02 PM   #2
 
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9 works fine, but some games get corrupted upon conversion with or without custom pix and compression.
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Old 01-04-2007, 07:19 PM   #3

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I've noticed that the folder name you put the eboot and keys.bin files in can't be that long, if they are like 15 characters or longer they show up as corrupted.
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Old 01-04-2007, 07:23 PM   #4
 
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Quote:
Originally Posted by Skv0ra
9 works fine, but some games get corrupted upon conversion with or without custom pix and compression.
I though that was also happening to me but I realize that the "Auto create folder on convert" option was naming the folder in a way that the PSP would see it as currupted.

For example after I converted Rival School I got the folder name

Rival Schools - United by Fate [Evolution Disc] <----Showed currupted


But when I renamed the same folder to Rival Schools Evolution Disc <--- Worked fine
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Old 01-04-2007, 10:16 PM   #5
 
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So does folder name containing your PSX game really matter? I've always set mine to SCUSXXXXX, where X is any number. Besides, if I mess with any renaming, I might mess up my game save.

That happened to my FFVII game save. I made a new EBOOT.PBP because I wanted better icons, but I had to start from scratch in the game.
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Old 01-05-2007, 04:32 AM   #6
 
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Quote:
Originally Posted by Sv3nt3k
So does folder name containing your PSX game really matter? I've always set mine to SCUSXXXXX, where X is any number. Besides, if I mess with any renaming, I might mess up my game save.

That happened to my FFVII game save. I made a new EBOOT.PBP because I wanted better icons, but I had to start from scratch in the game.
No doesn't matter it can just be FFVII The game looks for savegames that match with its SCUS code that is inside the eboot, not the folder
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