I am making original bmp2mig which can translate by variable size.
But I don't know the MIG format in detail.
Especially, 0x498(Widht?) and 0x49A(Height?) is difficult to understand, and to calculate.
For exmaple, if width is 64, 0x498 would be 0x3d.
Why should it be 0x3d?
If anyone knows well, please help.