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*Official* PSP 2.00 Working Homebrew Discussion

This is a discussion on *Official* PSP 2.00 Working Homebrew Discussion within the PSP Homebrew and Hacks Help forums, part of the PSP Help Center category; Heretic 0.2 - Doesnt Work (Kernel Mode) TCGS Car - Doesnt Work AlexmaePixelFixer - Works (Run with LUA supplied with ...

  
  1. #661
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    Heretic 0.2 - Doesnt Work (Kernel Mode)
    TCGS Car - Doesnt Work

    AlexmaePixelFixer - Works (Run with LUA supplied with V0.7)



  2. #662
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    Is there a working sudoku game yet? Or perhaps a javascript version using the browser?

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    I looked into the problem of the non working lua player in v0.7

    Sometimes it will not start saying something about string "?"]:61...

    This seems to be totally random. It worked fine for a couple of days, than all of a sudden it stopped working.

    I tried:
    - re-installing the entire v0.7
    - re-installing just the v0.7 lua player
    - using the eboot of the v0.7 lua player and the remaining lua files from the original lua player

    None of the above worked. What still does work in loader v0.7 is the v0.6 lua player. From time to time the v0.7 lua player starts working again.

    Does anybody have a final solution for this?

    P.S.: Some scripts working with v0.7 lua player won't work with v0.6 lua player. In the majority of cases this is due to the usb activation in the lua script. just uncomment the line using --

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    Well, then again sometimes it helps to do a little research first :)

    For all those, who are as stupid as I am:

    There is a patch for exactly this problem on fanjitas homepage ;)
    Sorry guys...

    ...and thx again fanjita

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    Zitat Zitat von Daniel Jackson
    Is there a working sudoku game yet? Or perhaps a javascript version using the browser?
    The Anime Web Portal app (sorry, I don't have a link) contains a web sudoku, that works fine on 2.0.

    It's a little painful to use the mouse cursor to select the numbers to enter, but it's better than nothing.

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    The latest release of heratic doesn't work
    Suggest kernal mode app error

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    Will Snes9x_TYL v0.2c ever work with the eboot loarder?

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    Zitat Zitat von dman32
    Will Snes9x_TYL v0.2c ever work with the eboot loarder?
    Maybe, but probably not soon. I've been working on a way to get some of the kernel-mode apps to run - basically, only those that don't really need kernel-mode.

    Unfortunately it didn't work for SNES9xTYL02. The most interesting thing it worked for was ScummVM, although now that doesn't really matter because the ScummVM team have just published an official v2.0-compatible release.

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    haha just a bit too late Fanjita. Which programs don't actually need kernel?
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    Stuff that doesn't need to be in RAM and can just be on-the-fly loading maybe? Just a guess.
    [url]http://rscx.com/RSCXTESTING/chris/siggy.jpg[/url]
    -=-=-=-=-=-=-
    "15% percent of programing is creating a program, 85% percent is getting to work like it f*cking should." - MagicianFB

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    no no, I meant the names of the programs so we know what we'll be getting soon.
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    Zitat Zitat von MetalHeadZaid
    haha just a bit too late Fanjita. Which programs don't actually need kernel?
    Heh, yeah. Still, I'd been working with the ScummVM guys so I knew their release was on its way, and would probably be more stable than my hack, so no biggie.

    I've tested most of the kernel-mode apps listed on the compatibility page, unfortunately this patch only added a few more to the working list, and none of them are on the high priority list:

    PSP Chess
    Nethack
    and of course ScummVM (beta 5).

    There may be a few that I missed, of course, but I think I covered the important ones. The type of app that should work is the set that just use kernel-mode for debugging purposes. I'd hoped that was more than this small set, but I guess not.

    There's scope for developing this patch some more, because I think there are still some more (especially SDL-based apps) that probably still don't need kernel, but are doing something odd in their initialisation that wasn't happening in my original sample applications. Still, don't hold your breath too much - I came across quite a lot of apps that clearly did need kernel features, where I hadn't expected them, and I think Snes9xTYL was one of them.

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    Can't wait for you to get FastLoader, UMD Emulator, DEV Hook, and PSPGBA 1.1 running! Great work!

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    Chess! No more crappy SNES rom lol
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    If they can get SNESTYL 2c to work I will be very happy.

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    Zitat Zitat von aaronaja
    If they can get SNESTYL 2c to work I will be very happy.
    Unfortunately, it requires Kernel.
    MY POEM
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    Can someone confirm that they have managed to get Sony Remote to change a tv channel under 2.0 fimrware.

    I have tried it, program loads fine, appears to be working but get no IR signal from the PSP.

    I have also tried IRDA capture tool, it reports that it cannot open the irda port?

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    When will a better Sega Genisis Emu work...im tired of playin sonic on such a tiny screen :-(... And to mee the SNES TYL emu that already works with eboot loader is flawless...its worked just as good as the one i had on my 1.5 psp...

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    Zitat Zitat von c4sper
    Can someone confirm that they have managed to get Sony Remote to change a tv channel under 2.0 fimrware.

    I have tried it, program loads fine, appears to be working but get no IR signal from the PSP.

    I have also tried IRDA capture tool, it reports that it cannot open the irda port?
    sorry no I can't I checked it out but it did not work,
    I think to use the IRDA we should first enter the kernel.

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    Zitat Zitat von TrunksSSJ23
    Can't wait for you to get FastLoader, UMD Emulator, DEV Hook, and PSPGBA 1.1 running! Great work!
    There will be no fastloader no more from the original maker so I hope someone will be continuing his great work

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    Fanjita, I hope the Latest Dgen (Sega Genisis Emu) Will work in your Next version

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    Zitat Zitat von TrunksSSJ23
    Can't wait for you to get FastLoader, UMD Emulator, DEV Hook, and PSPGBA 1.1 running! Great work!
    Unfortunately, it requires Kernel

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    Zitat Zitat von Fanjita
    Yep, this is on the to-do list, it's not really all that hard to do, but needs some nice graphics for the menu background, and I can't draw to save my life. Anybody feel like coming up with some?
    Fanjita,
    Hows this?

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    Zitat Zitat von AGES
    Fanjita,
    Hows this?

    Or in black if you prefer?

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    Can someone let me know what firmware I need to upgrade back to 2.0. i have a japanese PSP but downgraded to play homebrew/emu. Does it matter what firmware (US,Europe,Jap) I use to get back to 2.0.?

    Oh and does Chrono Trigger and Super Bonk work on the SNES emu that is working on the 2.0 eboot loader. Thats all I'm playing at the mo so won't want to upgrade if they don't!!

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    Zitat Zitat von Chewy
    Can someone let me know what firmware I need to upgrade back to 2.0. i have a japanese PSP but downgraded to play homebrew/emu. Does it matter what firmware (US,Europe,Jap) I use to get back to 2.0.?

    Oh and does Chrono Trigger and Super Bonk work on the SNES emu that is working on the 2.0 eboot loader. Thats all I'm playing at the mo so won't want to upgrade if they don't!!
    1- it does not matter what firmware to go to 2.00

    2- chrono does, never played the other game

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    all roms work(unless your rom is retarded,sorry)
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    Standard doom II and other wads...it's possible with 2.0 and Fanjita soft...

    Yes!...I'm glad 'cause I love since a lot of years the Doom saga and it really works and that's not all...you can change the wad file in the "\wad" folder and "voila!!"...you'll got doom II, the corrupt priest, half-life, and many others... ;)

    Thanks Fanjita...thanks, and thankssssssssss!!!!!!!!.. .

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    I'm guessin the sms emu isn't working on the current version, sorry I don't feel like reading 65 pages of thread to find out, but it is on the working list but my roms don't show up when I eboot the emu

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    It does work. That's what the EBOOT LOADER 03 folder is for ;).
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