Good point, but the thread title doesnt say devhook :pZitat:
Zitat von jaxxster
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Good point, but the thread title doesnt say devhook :pZitat:
Zitat von jaxxster
lol, don't you just like it when a big shot is wrong? :P nah, i'm joking, calm down, lol. even if it is speculation, you should at least still have some kind of reasoning behind it. yes he said 2.60 is "operated" or something weird, but that could still be a couple days before it's released if something goes wrong, etc.
Iam banned from the IRC chanell because i used the name FreePlay?!?!
peobably because hes a blacklist member knowing him lol :Jump:
EDIT: and whats PSPSET?
PSPSET is a homebrew prog that changes various thing of your PSP from the splash screen the one that says PSP) while booting a game, firmware numbers to fool games and so on.
However, to do so the program accesses the PSP's flash0 memory and therefore, using it runs a great risk of a brick if it screws up.
Hey TO
Does the PSP 2.6 Dump Contain a File Called "memlmd.prx"?
I don't like using PSPset, i'd rather use Xflash.
Sarahbaby3325: I'll check in a second
Yes it does.Zitat:
Zitat von SarahBaby3325
Any ideas as to what's it for?Zitat:
Zitat von SarahBaby3325
I'm guessing 'mem' = memory but 'lmd' dont have a clue at all!Zitat:
Zitat von X omega v5
did a quick lookup of memlmd and found out that it could mean memory load module
I'm thinking lmd= "Limiting Managment Driver"
And The Location where the Protection for GTA is, but I'm not sure
**Found this:
http://pspdev.ofcode.com/api2.0/index.php?type=2&id=62
Interesting. That prx isnt too well documented unfortunately.
Yeah, But the Rest of them are :P
... and you just found that. :p
Found yet another link relating to this:
http://hitmen.c02.at/files/yapspd/psp_doc/chap7.html
Yeah, that's groepaz' doc. I'm in there, for my work with the registry/fonts :)Zitat:
Zitat von X omega v5
Anyways, I'm going through right now and doing a writeup of all the flash0:/kd modules from 2.71. Module name, purpose, functions found, interesting strings, etc. After that, I'll do the same for flash0:/vsh/module. Then I'll do some speculation about what some of the strings might mean, how they could be helpful, etc.
Alright, sounds good, thanks. I still need that dissasembly tool though.
I've been wondering this...would it be possible to decrypt a 2.71 index.dat and then use it with a 2.5 firmware in devhook to make it think that it is 2.71 or would it not work because the version number is stored in the ipl ?
Man, i'm really excited for the writeups your working on, freeplay. The thing you wrote about the browser before like the colors it can display, the html functions etc was pretty interesting and i hope to see more stuff like that
Still hopeing for a downgrader.Zitat:
Zitat von TheKnightInHell
Hopefully more research will take place tommorow!
someone's gotta find an exploit first, which i hope someone does. Which by the looks of it, could be possible.
Come on, 2.71 on DevHook. I know it'll happen, I just want it to happen as soon as possible.
just read 55 pages...now i got to get my hands on a 2.71 dump. Anyone want to help me out?
torrents.Zitat:
Zitat von Countach
Didn't someone say DevHook will have the 2.71 decrypt by next week? That's what I heard.
It's coming along pretty well. I've gone through 61 files in flash0:/kd and written some preliminary stuff about them. There are 42 more files there, and 50 in flash0:/vsh/module. Some of the KD stuff is pretty interesting, but what I posted before was all from the VSH modules. I'll have some real fun speculating about that when I get to it :pZitat:
Zitat von TheKnightInHell
Keep up the work, we're all dying to see a 2.71 DevHook.
That's not really up to me, though...
Whats this PRX disassembler I heard about a couple pages back Freeplay?
A program Skylark made called HintDis. I've been updating it and using it to get a semblance of source code for these modules. It's a good way to check for new functions/glitches... but for now, I'm just checking out a bunch of string dumps from the modules.
And at this very moment, I am going to bed!
Zitat:
Zitat von FreePlay
I know but, decrypting the firmwares helps pretty damn much. It can then be used for DevHook, when the creator gets around to updating it. :Punk:
It would help if you would share it with us!Zitat:
Zitat von FreePlay
yea really TeamOverlord. Is there some where else we can find it?
Ill google it in the meantime.
EDIT: Google reveals nothing
and btw, i still dont have a firmware dump. So if anyone wants to point me in the right direction, feel free.
Devhook uses encrypted firmware files for everything so far. It decrypts them dynamically. Which ... is stupid, but whatever.Zitat:
Zitat von GrandTheftAutoJunkie
HintDis isn't public yet because it's still a bit glitchy, and there's not any real documentation.
Thats too bad he wouldnt make it public. Lucky you.
soooooo. is everybody working hard on this, or has it fallen dead....?
Torrents won't work because I'm having trouble downloading a client :down:Zitat:
Zitat von World_Genesis
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NVM I got the files now.
usbcam.prx looks interesting.
Hmm... Maybe the Talkman microphone.Code:USBCamMicDriver
Blocking what? Could have something simple attached. Like plugging in a usb cable while Talkman is running.Code:sceUsbCamReadMicBlocking
Odd enough, even in the camera prx lies
Code:InterruptManagerForKernel.......KDebugForKernel.....SysclibForKernel........ThreadManForKernel......UtilsForKernel......DmacManForKernel...
ok i stopped at 15 pages... what's the progress so far?
TO and a few others are finding new files in 2.71. Other progress is that currently FreePlay is documenting and researching all of the files found in 2.71. Hopefully during this time an exploit will be found or making 2.71 possible on devhook. But thats pretty much all the progress so far.