so is that serial converter done yet? its been like a hundred pages since you said it would be done tommorow.
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so is that serial converter done yet? its been like a hundred pages since you said it would be done tommorow.
Well we gotta be a bit more patient...
I had to remake the board and get almost all new components. Plus I took a break for my Xbox.Zitat:
Zitat von dracule
It will be done. Soon.
Yeah just keep us updated so we become less ancious, lol
keep up the great work.
Going to go to the used game store tommorow, get a used remote and (hopefully) a PSOne screen.Zitat:
Zitat von SasukeXIII
Whats the PSOne screen for?
Trying to make a portable, like Ben Heckendorn (I'm a mod at his forums).Zitat:
Zitat von SasukeXIII
Wow, PSOne portable?
Remeber when everyone was talking about the libpng?I think I found a P.O.C.
http://www.megaupload.com/?d=NJ6KF2TB
Its a tar.gz. file.
Maybe. I'll just sell it for money.Zitat:
Zitat von SasukeXIII
Is it for the version the psp uses?
and how much space of code could be ran?
Version is 1.2.8 and I have no idea about the code.
Well I'm not a dev but hopefully others will look at it, and so they can tell us if its usefull if not thats like the 10th try or so for the libpng thing.
wow people, it's already been confirmed by ryoko_no_usagi that the version of libpng in 2.71 has been compiled with PNG_NO_STDIO, so it WON'T work! No worky! nada! zip! zilch! get it? and even if it wasn't, we'd only have 2 bytes to work with (actually 1, but whatev). It's getting almost as bad as the swaploit. move on. and I thought the only thing you could use the serial port for was to emulate the remote?
Edit: no, that's not a poc, that's just the libpng-1.2.8 sources.
Yeah I had given the whole libpng thing, mostly since it only gave 2 bytes to work with, lol
Whatever happened to Project Sunrise or whatever it was called?
Anyway! TO was so excited about it and suddenly it disappears,
does anyone know what happened to it?
got me, what I didn't understand is why he couldn't decrypt the saves himself
He was on a PSP Browser, not a computer.
He was banned for 3 days and he went to Canada for like a week.Zitat:
Zitat von SasukeXIII
Doesn't he LIVE in Canada?Zitat:
Zitat von vb_master
thats good but we now need to find a expolit for 2.7+ users
No, he doesn't. Location: CT in his profile.Zitat:
Zitat von TrumpeyGeek
Im still here, but wont be coming here often. I am getting pretty fed up with qj.
Aren't we all? This place is starting to turn into how Xbox-Scene did with Xbox. :Argh:Zitat:
Zitat von TeamOverload
Really?Zitat:
Zitat von Master-Chief
That's sad TO.
I'm sorry :(
tis true, it's like xbox-hacker.net is the only place that's more dev oriented and lacks the "hey, u fuxors should make it run like linux and stuff". seems like ps2dev.org's more like the xbox-hacker.net of the psp world.
so we still have no exploit?
Still no exploit. I realized I never gave out my analysis of the strings in 2.71, so I've attached it. It's rather... long, and I didn't do as much actual analysis as I'd planned, but there it is.
Right now I'm fiddling around, decrypting savedata from a bunch of different games. Just tinkering, really; no goal in mind.
Sorry for the noobish question but what could the strings do?
do you require additional savedata from games? i would be more thann happy to send you save data from the games i have if you do not have them. i currently own wipeout pure/twisted metal head on/marvel nemesis/frantix/Zitat:
Zitat von FreePlay
let me know.
I've already got several on my hands, but if you could just attach them to a post here, that'd be great :)
The point is to try to infer stuff about what's going on in the firmware, based on the plaintext information that's littered around in the files (in error messages and so on).Zitat:
Zitat von SasukeXIII
See some of the analysis of the PNG stuff in 'about netfront.txt' for a good example.
This is a good illustration of the amount of work that goes into real exploit hunting. 95% of the work is spent on analysis and general 'doing the homework' to try to figure out potential avenues for attack. This is exactly why random "I know, I'll blindly try another variation of swaploit" or "let's hack in random bytes with a hex editor" are almost always doomed to failure.
Seems pretty interesting. I still need to get thouse few other parts and my serial converter will be done.Zitat:
Zitat von FreePlay
I will check out the string research now. Anything interesting there that really stands out?
Zitat:
Zitat von FreePlay
here's some: daxter and wold snooker 2005.
The snooker is maybe intr., it has 3 types of saves: auto, info and caracter.
http://www.schei-nilsen.com/espen/saves.rar
FreePlay noted all interesting refrences. Flash0 ones (from what I've read) are interesting.Zitat:
Zitat von TeamOverload
Not just flash0; you have to have a worthwhile exploit before any other references are useful.
I read about you looking into inflate. Any news about that?