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Just an idea, maybe TCPMP on PSP is possible?

This is a discussion on Just an idea, maybe TCPMP on PSP is possible? within the PSP Speculation forums, part of the PSP Development, Hacks, and Homebrew category; I've been thinking about this, and since i don't know sh*t about coding things, i'd thought why not post it ...

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Old 09-28-2006, 11:42 AM   #1
 
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Default Just an idea, maybe TCPMP on PSP is possible?

I've been thinking about this, and since i don't know sh*t about coding things, i'd thought why not post it at QJ.

I'm sure there are guys here that also own a PDA besides a PSP, and maybe they've heard of this program, it's called TCPMP and its an open source videoplayer for PDA's.

With it u can just put any divx/xvid file on your memorycard and play it.
No matter what resolution apperently, because when i put a xvid avi file with lets say, 640x352(16:9) on my SD card, it just resizes it to fit the screen and plays fine.

I like this program, because i'm so sick and tired of re-encoding everything just to play on your handheld.
And this one doesn't require any re-encoding. (And i don't care about filesize of the avi's because i got a 4gb memorycard and i watch something once and then toss it away anyways)

So i thought maybe its possible use this program (since its open source) and make it work on the psp somehow. Because the PSP screen is much better to watch video on than a PDA screen.

Maybe someone here who knows more of these kind of things is willing to look into this idea and maybe use the TCPMP program code to make some sort of TCPSP version?

Of course i know there's the pmplayer that plays avi's on psp, but u still have to re-encode to pmp format.

Well, thats my idea, i hope someone here can do something with it.
If not, it was just an idea!

p.s

TCPMP site can be found here:
http://tcpmp.corecodec.org (currently offline)

But u can still download it here
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Old 09-28-2006, 11:50 AM   #2

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This might be possible, but even if it was it would a sort of bad idea, have you tried using homebrew to view an AVI file before? it sucks, there is no other way to put it. The framerate would by was to low for it to be any good....

sorry to disapoint, but i don't think this will happen. I may be wrong, so feel free to correct me on anything I've said.
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Old 09-28-2006, 12:40 PM   #3
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Quote:
Originally Posted by Freshmilk
This might be possible, but even if it was it would a sort of bad idea, have you tried using homebrew to view an AVI file before? it sucks, there is no other way to put it. The framerate would by was to low for it to be any good....

sorry to disapoint, but i don't think this will happen. I may be wrong, so feel free to correct me on anything I've said.
*Shuffles into the firing line*
haha my 200mhz phone could play DivX just fine, so the PSP has plently of potential for this...

Someone just needs to code it, and it would be 2 big of a project for me.
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Old 09-28-2006, 12:43 PM   #4
 
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Is it open-source? I can't be arsed to investigate; homework to do. I know it works spectacularly well on my iPaq.
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Old 09-28-2006, 01:44 PM   #5

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wtf are you talking about, Freshmilk, PSPlayerMT plays AVI files full speed..
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Old 09-28-2006, 01:54 PM   #6

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I'll have a look at it.
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Old 09-28-2006, 02:13 PM   #7
 
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That sound awesome. There would be resolution limitations most likely.
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Old 09-28-2006, 02:19 PM   #8

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Hmm.. There's about 2500 files in there... No way am I going to port that :\
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Old 09-28-2006, 03:17 PM   #9
 
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Heh. You might not have to change much. When I ported LPairs to the PSP, I only modified ~5 out of some 15 files, and for some of those it was just adding a line for an include (which could be done for large numbers of files relatively easily through scripting).

If anyone seriously wants to work on porting this, we could set up an SVN server and all that good stuff. It could be a neat project.
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Old 09-28-2006, 03:20 PM   #10
 
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This sounds like a job that Zx-81 could handle. Although he ports emulators for the PSP, surely this will follow the same principle?
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Old 09-28-2006, 03:24 PM   #11
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Quote:
Originally Posted by TheKnightInHell
wtf are you talking about, Freshmilk, PSPlayerMT plays AVI files full speed..
Has to be the same size, or lower than the psp's resolution though. Plus alot of files just don't work.
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Old 09-29-2006, 02:32 AM   #12
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Quote:
Originally Posted by FreePlay
Heh. You might not have to change much. When I ported LPairs to the PSP, I only modified ~5 out of some 15 files, and for some of those it was just adding a line for an include (which could be done for large numbers of files relatively easily through scripting).

If anyone seriously wants to work on porting this, we could set up an SVN server and all that good stuff. It could be a neat project.
indeed, its a very versatile player, doesnt require much oomph neither..

I can help if nessecary.

MiG
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Old 09-29-2006, 04:18 AM   #13
 
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Thnx for all the reply's so far!

Now i don't know how they've managed to make it resize the video automaticly to fit your screen, but i know for sure that it works.

Like yesterday, i took an avi file with these specs:

Video : 308 Mb, 1024 Kbps, 23.976 fps, res. 624*352 (16:9), XVID
Audio : 41 Mb, 139 Kbps, 48000 Hz, 2 kan., 0x55 = Lame MP3

And i put it on my 4gb SD card, and watched it on my PDA perfectly!

How nice would it be just to grab any avi xvid file, put it on your mem.stick and just play it, without any re-encoding, on your sexy psp screen instead of pda.
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Old 09-29-2006, 06:10 AM   #14
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Just had a look at the source for this, and most of this is based around the codecs, and i have no idea as to whether they need porting as well, as it is something that is wayy over my head..

The things i reckon need changing are the Player part and the Interface, you'll se what i mean when you open the VS2005 solution file up..

If your looking at the source it would help to have VS2005 installed, as it sorts out the projected quite nicely..

Be good to get a port of this up and running though.
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Old 09-29-2006, 10:46 PM   #15
 
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Quote:
Originally Posted by FreePlay
Heh. You might not have to change much. When I ported LPairs to the PSP, I only modified ~5 out of some 15 files, and for some of those it was just adding a line for an include (which could be done for large numbers of files relatively easily through scripting).

If anyone seriously wants to work on porting this, we could set up an SVN server and all that good stuff. It could be a neat project.
I'd help out if I can. We'd need to check in about codecs though, as they may have to be ported to the PSP, and we might have to swap some out with some pre-ported codecs...
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Old 09-30-2006, 02:26 AM   #16

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Quote:
Originally Posted by TheKnightInHell
wtf are you talking about, Freshmilk, PSPlayerMT plays AVI files full speed..
ummmmm... I didn't know that, sorry...
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Old 09-30-2006, 07:32 AM   #17
 
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Yes, but, PSPlayerMT has some compatibility issues, and I don't think it handles large files well.
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Old 10-01-2006, 04:51 PM   #18
 
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So, any of u guys think it could be done?

Is it possible to change the player and interface part?
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Old 10-01-2006, 05:24 PM   #19
 

 
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It is definitely possible to change the interface. The player is the hard part. It depends how many files have to be changed to include psp specific functions and some codecs would have to be ported. Ill look at it and see how much would have to be done.
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Old 10-01-2006, 05:29 PM   #20
 
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why not just port vlc? its open source and can handle ANYTHING!
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Old 10-01-2006, 05:48 PM   #21
 
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Quote:
Originally Posted by Exodus
Yes, but, PSPlayerMT has some compatibility issues, and I don't think it handles large files well.
Umm how big are we talking. Because I ran 175MB file just fine. WMV9 won't run. WMV8 runs for me though. And MPEG. I get a problem with XviD MPEG-4 though. Sound isssues and sometimes discoloration. Like it'll be gray in some parts. The dev of PSPlayerMT has said that it's being developed when he has free time. So it's not the most polished PSP homebrew. But when something runs most of the time it's great.
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Old 10-01-2006, 05:52 PM   #22
 
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iw sh we could contact him... i want the source to PSPlayerMT!
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Old 10-01-2006, 08:55 PM   #23
 
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Quote:
Originally Posted by TheTwilightKing
Umm how big are we talking. Because I ran 175MB file just fine. WMV9 won't run. WMV8 runs for me though. And MPEG. I get a problem with XviD MPEG-4 though. Sound isssues and sometimes discoloration. Like it'll be gray in some parts. The dev of PSPlayerMT has said that it's being developed when he has free time. So it's not the most polished PSP homebrew. But when something runs most of the time it's great.
Perhaps people believe its the large filesize imparing compatibility.

I haven't had too many problems...
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Old 10-02-2006, 06:14 AM   #24
 
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Quote:
why not just port vlc? its open source and can handle ANYTHING!
TCPMP is also open source... but if VLC could be ported, would be great to.
But i figured since TCPMP is already made for a portable device, and auto-resizes the resolution of the video's its maybe easier...?
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Old 10-02-2006, 07:23 AM   #25

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VLC is built using dll plugins. So, no you can't port vlc with all the plugins..
But sure, change the source code so they're not built as dll's. Then it might be possible.
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Old 10-02-2006, 07:57 AM   #26
 
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Quote:
Originally Posted by homer
VLC is built using dll plugins. So, no you can't port vlc with all the plugins..
But sure, change the source code so they're not built as dll's. Then it might be possible.
why not use the source code for linux, that should not build any DLL files, as linux normally do not use DLL

It would be so nice if anyone could port VLC because its light weigh, open source and it plays the raw-format of the files so it do not use any codec and plays all format (thats what my engineer bother in law said anyway) since i installed VLC on my computer i have not installed a codec more!

and the interface of VLC is really simple to.
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Old 10-02-2006, 11:55 AM   #27
 
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Quote:
Originally Posted by Myristate
TCPMP is also open source... but if VLC could be ported, would be great to.
But i figured since TCPMP is already made for a portable device, and auto-resizes the resolution of the video's its maybe easier...?
Dude...that's awesome..does the quality hold up will it look jaggy at all?
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Old 10-02-2006, 02:21 PM   #28
 
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Try watching a hi-res video on your PC and then resize it and see for yourself if the quality will be reduced or not. As for the raw format thingy, that means the file has to be raw or something, I'm not so sure but what not, I don't think it's possible to decode or decompress anything without knowing how to do it. Correct me if I'm wrong here, please. ):
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Old 10-02-2006, 02:58 PM   #29

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It would be neat to port this. I am working on some other projects right now, but some devs should deffiently look at this!
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Old 10-03-2006, 08:39 AM   #30
 
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Quote:
Originally Posted by RunawayPrisoner
Try watching a hi-res video on your PC and then resize it and see for yourself if the quality will be reduced or not. As for the raw format thingy, that means the file has to be raw or something, I'm not so sure but what not, I don't think it's possible to decode or decompress anything without knowing how to do it. Correct me if I'm wrong here, please. ):

Umm...dude I have resized with VirtualDubMod. It was really jaggy up close. But I asked someone whose used it and he said the quality holds.
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