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Street Fighter 2..

This is a discussion on Street Fighter 2.. within the ROM Discussion forums, part of the PSP Development, Hacks, and Homebrew category; Its weird. I cant play any SFII games,for any Emulator . i have tried countless SFII Roms from sites for ...

  
  1. #1
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    Standard Street Fighter 2..

    Its weird. I cant play any SFII games,for any Emulator . i have tried countless SFII Roms from sites for the Genesis and Super NES. And none of them work. They work on my emulators on the PC though. A handful made it to the Capcom Logo with the Capcom music then it gives an Error.Any one else have this problem?



  2. #2
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    i never tryed sf2 but if you like sf games try sfa2 for snes

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    Sorry man

    Both my SF II Turbo & SFII work for the SNES
    "I don't puke when I'm drunk...I puke when I'm not..." -Roy Munson (Kingpin)

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    I have SFII Turbo (SNES) and I can play it just fine.

    If you can't get those to work, give the Turbografx-16 version of SF:CE a shot.

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    Thnx For the Suggestion i will try the Alpha Series. Although i Prefer the Genesis Street Fighter Games , If the SFA games work then that would do just fine. But its just odd how none of the Roms Work on the psp,Genesis And SNES

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    Zitat Zitat von kingsh*t
    i never tryed sf2 but if you like sf games try sfa2 for snes
    Alpha 2 is a good game, but it runs to slow for me (not the emulator's fault, it even seemed slow on the cartridge I played it on).

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    im just really bummed out

    i cant get my classic Street Fighter 2...
    oh and BTW how are the Turbo Grafx Graphics compared to the Genesis and SNES??

  8. #8
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    i never played the snes version of sfa untill today

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    Thanks for the help guys the new SNES ones i dled work.
    The only prob i have is that for some reason it is Extremely Difficult to execute a move

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    Zitat Zitat von OMIDAWD
    im just really bummed out

    i cant get my classic Street Fighter 2...
    oh and BTW how are the Turbo Grafx Graphics compared to the Genesis and SNES??
    SF2 CE TurboGrafx

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    Wow ! looks awesome.

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    How is the speed of SFII on the TGfx emu? Right now, I can get some pretty much full speed with a couple slow downs with the SNES emu using 2frame skip, Fit screen, Transparency off, 22hz sound, and 333mhz cpu speed.

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    TG-16 = 2 buttons

    Genesis = 3 buttons

    SNES = 6 buttons

    SFII = needs 6 buttons


    hmmm...............
    "I don't puke when I'm drunk...I puke when I'm not..." -Roy Munson (Kingpin)

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    im still waiting for GBA emulator, for what reason you ask?:

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    Or we COULD wait for a good CPS2 emulator instead and NOT play a stripped down SFA3 with ****ty scaled down sprites. Hell, with some precision updating, the PSP MAME port may even be able to get there first.

    BTW, is that the real GBA SFA3 packaging? I remember this ad for SFA3 with that exact picture of Zangief, and clutched in his hand was a "Capcom" sign. I figured they did a cheap little edit and stuck the logo into his hand for the ad, but it's....still....present here. O_o Now he's just holding a big black block for no apparent reason?

  16. #16
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    Zitat Zitat von Sauron96
    TG-16 = 2 buttons

    Genesis = 3 buttons

    SNES = 6 buttons

    SFII = needs 6 buttons


    hmmm...............
    Yea, that's the only problem I have with the TG-16 version.

    Map the Select button to your R-trigger and it makes the game easier to play. You won't have to take your thumb off of the face buttons to switch modes.

    Also, the Genesis had a 6 button controller (and IMO, it was better than the SNES pad).


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    Zitat Zitat von Kumakikai
    Or we COULD wait for a good CPS2 emulator instead and NOT play a stripped down SFA3 with ****ty scaled down sprites. Hell, with some precision updating, the PSP MAME port may even be able to get there first.

    BTW, is that the real GBA SFA3 packaging? I remember this ad for SFA3 with that exact picture of Zangief, and clutched in his hand was a "Capcom" sign. I figured they did a cheap little edit and stuck the logo into his hand for the ad, but it's....still....present here. O_o Now he's just holding a big black block for no apparent reason?
    i was wondering about that too, anywayz, i stole this off of google, so no biggie...

    i totally forgot what was clutched in his hand...

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    im still waiting for GBA emulator, for what reason you ask?:
    Have you tried it on VBA? set on 333mhz with a little frameskip it runs quite well :P

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    um turbografx 16 uses 4 buttons for SFII.... If you haven't played it don't tell us, also the genesis version on SFII uses 4 buttons and it works quite well I might add


 

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