Street Fighter 2..
This is a discussion on Street Fighter 2.. within the ROM Discussion forums, part of the PSP Development, Hacks, and Homebrew category; Its weird. I cant play any SFII games,for any Emulator . i have tried countless SFII Roms from sites for ...
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06-26-2005, 09:17 PM #1
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Street Fighter 2..
Its weird. I cant play any SFII games,for any Emulator . i have tried countless SFII Roms from sites for the Genesis and Super NES. And none of them work. They work on my emulators on the PC though. A handful made it to the Capcom Logo with the Capcom music then it gives an Error.Any one else have this problem?
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06-26-2005, 09:22 PM #2Wake up the sleepers.

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i never tryed sf2 but if you like sf games try sfa2 for snes
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06-26-2005, 09:23 PM #3QJ Gamer Green
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Sorry man
Both my SF II Turbo & SFII work for the SNES"I don't puke when I'm drunk...I puke when I'm not..." -Roy Munson (Kingpin)
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06-26-2005, 09:24 PM #4
I have SFII Turbo (SNES) and I can play it just fine.
If you can't get those to work, give the Turbografx-16 version of SF:CE a shot.
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06-26-2005, 09:24 PM #5
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Thnx For the Suggestion i will try the Alpha Series. Although i Prefer the Genesis Street Fighter Games , If the SFA games work then that would do just fine. But its just odd how none of the Roms Work on the psp,Genesis And SNES
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06-26-2005, 09:25 PM #6
Alpha 2 is a good game, but it runs to slow for me (not the emulator's fault, it even seemed slow on the cartridge I played it on).
Zitat von kingsh*t
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06-26-2005, 09:27 PM #7
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im just really bummed out
i cant get my classic Street Fighter 2...
oh and BTW how are the Turbo Grafx Graphics compared to the Genesis and SNES??
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06-26-2005, 09:29 PM #8Wake up the sleepers.

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i never played the snes version of sfa untill today
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06-26-2005, 09:59 PM #9
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Thanks for the help guys the new SNES ones i dled work.
The only prob i have is that for some reason it is Extremely Difficult to execute a move
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06-26-2005, 10:07 PM #10
SF2 CE TurboGrafx
Zitat von OMIDAWD
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06-27-2005, 12:55 PM #11
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Wow ! looks awesome.
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06-27-2005, 03:27 PM #12
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How is the speed of SFII on the TGfx emu? Right now, I can get some pretty much full speed with a couple slow downs with the SNES emu using 2frame skip, Fit screen, Transparency off, 22hz sound, and 333mhz cpu speed.
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06-27-2005, 07:39 PM #13QJ Gamer Green
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TG-16 = 2 buttons
Genesis = 3 buttons
SNES = 6 buttons
SFII = needs 6 buttons
hmmm..............."I don't puke when I'm drunk...I puke when I'm not..." -Roy Munson (Kingpin)
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06-28-2005, 06:51 AM #14QJ Gamer Blue
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06-28-2005, 07:08 AM #15
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Or we COULD wait for a good CPS2 emulator instead and NOT play a stripped down SFA3 with ****ty scaled down sprites. Hell, with some precision updating, the PSP MAME port may even be able to get there first.
BTW, is that the real GBA SFA3 packaging? I remember this ad for SFA3 with that exact picture of Zangief, and clutched in his hand was a "Capcom" sign. I figured they did a cheap little edit and stuck the logo into his hand for the ad, but it's....still....present here. O_o Now he's just holding a big black block for no apparent reason?
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06-28-2005, 08:06 AM #16
Yea, that's the only problem I have with the TG-16 version.
Zitat von Sauron96
Map the Select button to your R-trigger and it makes the game easier to play. You won't have to take your thumb off of the face buttons to switch modes.
Also, the Genesis had a 6 button controller (and IMO, it was better than the SNES pad).
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06-28-2005, 08:45 AM #17QJ Gamer Blue
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i was wondering about that too, anywayz, i stole this off of google, so no biggie...
Zitat von Kumakikai
i totally forgot what was clutched in his hand...
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06-28-2005, 08:51 AM #18
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Have you tried it on VBA? set on 333mhz with a little frameskip it runs quite well :Pim still waiting for GBA emulator, for what reason you ask?:
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06-28-2005, 09:23 AM #19QJ Gamer Blue
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um turbografx 16 uses 4 buttons for SFII.... If you haven't played it don't tell us, also the genesis version on SFII uses 4 buttons and it works quite well I might add


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