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Is FF6 and Chrono Trigger slow for anyone else?

This is a discussion on Is FF6 and Chrono Trigger slow for anyone else? within the ROM Discussion forums, part of the PSP Development, Hacks, and Homebrew category; I tried running both FF6 and CT on SNES9X 0.03 and SNES9X 0.02y14, and found both to be really slow. ...

  
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    Standard Is FF6 and Chrono Trigger slow for anyone else?

    I tried running both FF6 and CT on SNES9X 0.03 and SNES9X 0.02y14, and found both to be really slow. i put the sound on lowest quality, used normal screen size, frame skip up, and sound off. it still runs slow.

    i don't really want to play with the frameskip up above 5 or 6, cuz then it gets really choppy.

    can SNES 9X 0.02y15 run these two games pretty well?



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    well yes they are slw but if you set clock speed to 333mhz it aint so bad and frameskip 2-3 :)

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    chrono trigger is awesome with 333mhz almost perfect still a little more adjustments, but it will get there in time.

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    I have FF6 running at near full speed with these settings:

    333 MHZ
    Sound: 44KHZ
    Frameskip: 2-3
    Transparency: ON

    Those should work. Looks and sounds great :)
    Nothing inspires forgiveness quite like revenge. - Scott Adams

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    hmm what version snes9x are you using cause those settings run alil slow for me

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    They've always been pretty slow for me, but they work fine over all. I use y15, but i'll try the new y11 update version that was just released and tell you if there's any improvement.

    UPDATE: The new y11 emulator seems to run FF6 and CT about the same as y15.


 

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