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Super Metroid

This is a discussion on Super Metroid within the ROM Discussion forums, part of the PSP Development, Hacks, and Homebrew category; Guys I am running Snes9x and my super metroid game is the only one that I want to run at ...

 
 
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Old 02-28-2006, 09:34 PM   #1
 
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Default Super Metroid

Guys I am running Snes9x and my super metroid game is the only one that I want to run at full speed but it wont, I dont know what todo.... I have it at 333 and no sound but it still goes very slow, every other game goes just fine. Someone help me?
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Old 02-28-2006, 09:50 PM   #2
 
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is this on 2.0+???
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Old 02-28-2006, 09:59 PM   #3
 
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I am running on 2.6
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Old 02-28-2006, 10:41 PM   #4
 
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You need to get SNES9s TYL if you want to run smooth.
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Old 02-28-2006, 11:40 PM   #5
 
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I don't usually play action games on SNES because frameskip sacrifices alot.. that's why I play mostly RPGs on SNES.

I would say emulators such as Nester J, Rin, Hue and NeoCD can run most action games almost flawlessly but not SNES in my humble opinion.

Well, hate to tell you this because Super Metroid happens to be the favorite game of all time personally... I stop playing Super Metroid on PSP when I couldn't see Samus' normal attack with 1 frameskip... I'm willing to sacrifice few frameskip from certain games (and frankly some action games are very playable) but not Super Metroid.

That's why I had so much hope for recently updated SNES.. but alas..
(and on a sidenote, I switched back to 0.2c from 0.3me because somehow I was getting more problem with 0.3me than the previous one..)

But I'm sure fully running SNES will be available someday because of TYL~
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Old 03-01-2006, 02:55 AM   #6
 
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my super metroid runs like butter on Firmware 2.0 with 0.9.5 eloader. 1 thing is that u should check this site to tweak your snes emu for each rom.

http://yoyofr92.free.fr/psp/snespsp_help.html

then after u tweak it , it will run like butter...

PS: I am getting 60FPS on super metroid what r u getting? and what graphics mode do u have set in snes emu?
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Old 03-01-2006, 05:01 AM   #7
 
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1. Get Patched eLoader.
2. 44khz Sound.
3. The graphics option that is something like PSP + Software + Accu
4. 333mhz.
5. Frameskip 0 or 1

That generally is the setting to get most action games to work perfectly like Megaman X.
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Old 03-01-2006, 01:17 PM   #8
 
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Quote:
Originally Posted by mstrhelix
my super metroid runs like butter on Firmware 2.0 with 0.9.5 eloader. 1 thing is that u should check this site to tweak your snes emu for each rom.

http://yoyofr92.free.fr/psp/snespsp_help.html

then after u tweak it , it will run like butter...

PS: I am getting 60FPS on super metroid what r u getting? and what graphics mode do u have set in snes emu?

Are you sure you are getting CONSTANT 60fps??
I have 1.5 and 1.5 should perform better, at least not worse, than 2.0 under the same setting.

I can think of three reasons;

First is that you didn't play through the whole game- first 3 min. of game shows constant 60fps but the framerate drops after the movie sequence.

Second is that you took the upper display of the frame rate instead of bottom one. Upper one is the real SNES game frame rate where as the bottom one is the one you are actually playing on psp.

Lastly, playing certain SNES games on 2.0 with 0.9.5 eLoader somehow improved the processing power, thus making constant 60fps possible.


If your answer is 'none of above', then let me know your setting.

Yes, most action games are very playable under certain setting but Super Metroid is one game I just can't compromise... because there are just too many good memory to it personally.

Let me try this 'eLoader' and see how it goes.
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Old 03-01-2006, 01:45 PM   #9
 
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Quote:
Originally Posted by VicViper74
I don't usually play action games on SNES because frameskip sacrifices alot.. that's why I play mostly RPGs on SNES.

I would say emulators such as Nester J, Rin, Hue and NeoCD can run most action games almost flawlessly but not SNES in my humble opinion.

Well, hate to tell you this because Super Metroid happens to be the favorite game of all time personally... I stop playing Super Metroid on PSP when I couldn't see Samus' normal attack with 1 frameskip... I'm willing to sacrifice few frameskip from certain games (and frankly some action games are very playable) but not Super Metroid.

That's why I had so much hope for recently updated SNES.. but alas..
(and on a sidenote, I switched back to 0.2c from 0.3me because somehow I was getting more problem with 0.3me than the previous one..)

But I'm sure fully running SNES will be available someday because of TYL~
i don't know what you are doing wrong in tyl 3 me because i played super metroid last night and it worked perfect with no frameskip...
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Old 03-01-2006, 03:09 PM   #10
 
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Quote:
Originally Posted by trigun@buttwiper.net
i don't know what you are doing wrong in tyl 3 me because i played super metroid last night and it worked perfect with no frameskip...

trigun, I wish I knew

I dont' know if you've played Super Metroid on SNES, but there's no slowdown in the actual gameplay, (at least if my memory serves right.. it's been like over 10 years.. dang!)

Yes, Super Metroid is very playable on tyl 3me even with no frameskip, however, I wouldn't say it 'works perfectly' in boss battles with slowdowns.
(and the reason I switched back to 2.0c is because of Tactics Ogre; 2.0c emulates with more accuracy plus other things)

Like I said, I have too many good memories with Super Metroid and just don't wanna play a 'compromised' version... that's all (yes, I'm being picky here)

However, if you happen to have a setting that allows no slowdown whatsoever, throughout the game, then let me know, alrite? :icon_smil
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Old 03-01-2006, 03:12 PM   #11
 
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:I OWN the GAME.
over the course of the last 8 years i've owned 4 copies of the GAME .and the only slowdown i get on the rom is the very first part of the game where the metroid hatchling gets taken by ridely. ....
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Old 03-01-2006, 03:16 PM   #12
 
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Default frameskip

just turn the frameskip higher
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Old 03-01-2006, 03:17 PM   #13
 
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screw frameskip . once that part of the game is done it works fine
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Old 03-01-2006, 03:49 PM   #14
 
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Yeah I have 2.6 with eloader and SnesTYL 0.3 and Super Metroid works fine with me. I've only had to pump the frameskip up to 1 or 2 a few times. I don't see whats the prob with yous guys PSPs
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Old 03-01-2006, 05:38 PM   #15
 
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Quote:
Originally Posted by trigun@buttwiper.net
:I OWN the GAME.
over the course of the last 8 years i've owned 4 copies of the GAME .and the only slowdown i get on the rom is the very first part of the game where the metroid hatchling gets taken by ridely. ....

It wasn't about whether you own the game, but what is the supposedly the setting that enables fully running Super Metroid according to your statement.

you get heavy slowdowns at the place where you obtain morphing ball with search light going on- also the encounter with the statute which holds morphing ball bomb gives plenty of slowdown.

Yes, yes, yes- besides from few places, game runs just fine. and tweaking frameskip can fix few places with slowdown. However, when game works perfectly or runs like butter, then it literally means no slowdown.

Just provide the setting to see IF I AM MISSING ANYTHING- that's all I am asking.

and owning 4 copies of Super Metroid- it must be your all time favorite, right?
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Old 03-03-2006, 05:40 AM   #16
 
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@ Trigun:

Since you play Super Metroid without frameskip, care to tell me what gfx engine and other settings u use?
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Old 03-03-2006, 06:23 AM   #17
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Quote:
Originally Posted by Zero_
1. Get Patched eLoader.
2. 44khz Sound.
3. The graphics option that is something like PSP + Software + Accu
4. 333mhz.
5. Frameskip 0 or 1

That generally is the setting to get most action games to work perfectly like Megaman X.
the higher the number in the sound, the lower the framerate

i play without sound
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Old 03-03-2006, 05:31 PM   #18
 
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Quote:
Originally Posted by SeikenZ
@ Trigun:

Since you play Super Metroid without frameskip, care to tell me what gfx engine and other settings u use?
i just use the same settings i always use on games that get at least a little slowdown.
graphicsp accu+psp acc
sound:44k
fast mode 7
and like i said I ONLY GET SLOWDOWN DURING THE FIRST PART OF THE GAME AND WHEN THE TRACTOR BEAM LOCKS ON YOU WHEN YOU FIRST GET MORPH BALL IN BRINSTAR



Quote:
Originally Posted by VicViper74
It wasn't about whether you own the game, but what is the supposedly the setting that enables fully running Super Metroid according to your statement.

you get heavy slowdowns at the place where you obtain morphing ball with search light going on- also the encounter with the statute which holds morphing ball bomb gives plenty of slowdown.

Yes, yes, yes- besides from few places, game runs just fine. and tweaking frameskip can fix few places with slowdown. However, when game works perfectly or runs like butter, then it literally means no slowdown.

Just provide the setting to see IF I AM MISSING ANYTHING- that's all I am asking.

and owning 4 copies of Super Metroid- it must be your all time favorite, right?
not my favorite game of all time just one of the best!
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