It cant be zipped. i wish it could be though. it would save me alot of space. i need a bigger mem stick. btw i tried quest 64 and it is very fast. i cant wait till the next update.
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It cant be zipped. i wish it could be though. it would save me alot of space. i need a bigger mem stick. btw i tried quest 64 and it is very fast. i cant wait till the next update.
Eva3bva:
Any chance that i could have ur msn Addy/
My ID is wally4000ATgmailDOTCOM
Star_Fox_64_(U)_[f1] = works but cant display text in menu & EXTREMELY slow & not playable (savable)
Yay smash works, I must have had the wrong settings, because when I tried it failed pretty miserably..
Update: Alright I got it to work, its pretty slow, and not really too playable, so Ill wait until the emulator improves. It still is a great start, and nice to see N64 emulation, when many said it wasn't possible
Does anyone know how Sony plans on making the PSX emulator run? I mean most PSX games are bigger than N64 ones aren't they?
Don't know how but most n64 games are about 8-20mb, psx can be hundreds, like ff7/8/9Zitat:
Zitat von Hazror
just a quick questions do thses roms work
mariokart
golden eye
perfect dark
any zelda
smash bro
mortal kombat
thanks
That's what I thought...Zitat:
Zitat von Serideth
PSX games takes hundreds of megs on disc, but only a few megs in RAM, which comparitivly to the PSP (and even N64), is very little.Zitat:
Zitat von Hazror
I have fw 2.7 and I have been curious about this for a long time, and if possible could someone make a video of the emu playing mario kart or super smash. I would love it. thanks
Does anyone know how well Tom Clancy's Rainbow 6 runs? I would test it but i lost my psp charger, and my psp's out of battery.
yesZitat:
Zitat von Harry1
no
no
no
yes
yes
was out of town for a week, and entertained myself with mario64, and took notice to a few things
i tested this in the no-star room in the castle (the room leading to the first level), with dynamic recompilation enabled.
normal boot -
reaches over 15fps several times, but usually stays right around the high 12s to the mid 13s. prone to freezing and glitching after playing awile.
a sign that its about to freeze, is mario's eyes glitching. like being replaced with other images, floating a few feet in front of him, blinking and never opening again, or just disapearing.
irshell boot, 333mhz -
managed to reach 15 fps once, and only once (15.08 i believe). on average, ran about 1 and a half FPS slower. prone to freezing and glitching remaned the same
so it seems to run faster without irshell. thought i'd share
You shouldn't use IRshell with Daedalus anyway...Daedalus automatically starts at 333mhz.
yea for some reaosn, monkey would crash easier when booted in IRshell
darn pokemon stadium does not work!
So, super smash bros works but is it at a playable speed?