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This is a discussion on Monkey 64 Compatibility Thread within the ROM Discussion forums, part of the PSP Development, Hacks, and Homebrew category; What about super mario 64? Is it a lost cause or is he making progress on it also?...
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#123 | |
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#125 |
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Though the mere thought of even being able to load N64 games on a PSP amazes me, I do have a question: why, in the screenshots, are certain parts of the image distorted like that? Like with the Nintendo logo, what causes the left side to show up like that, almost blurry?
I'm not trying to be an ass, or anything like that, I just have zero experience in any of this stuff and am curious. Keep up the great work! |
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#126 | |
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#128 | |
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On Mario Kart 64 the Nintendo logo is 3D and spins with a bit of speed blur. ![]() (From Project 64) But also it's because the poly's have no texture so it's all plain white - easy to blur.
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#129 |
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Another small update.
![]() Added Automobili Lamborghini and Duke Nukem 64 pics and a updated a few others. EDIT - Check out the new Mario Kart 64 screens...
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#130 |
![]() Eats Pink Muffins
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Do you need to use the analog stick for the emu cause mine is temporarely dead...
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#131 |
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For N64 analog stick movement yes.
EDIT - Another small update.
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#132 |
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Wait a second this new Daedalus emulator that came out is just a port and not customly made for the PSP which makes the framerate slower, so why are these PSPMonkey screenshots at such low framerates?
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#133 | |
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#134 | |
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#136 | |
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#137 |
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If only a software that let's you convert the v64 file into a direct homebrew so that no emulator is required, it'd be awesome. Seems impossible, but a super programer with extraordinary talent might be able to write such program(v64 converter to EBOOT.PBP as a direct homebrew read by PSP) What do you think?
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#138 | |
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#139 | |
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#140 | |
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Worst ever, but i understand you... no there is no possible way to do that and get better performance than an emulator, each game would need to be ported themselves. And it's not only about changing the tag .v64 to .pbp if you think so!But dream on baby! PsMonkey, what speed do you think you can make roms run in? Over 20 fps? (30?), if so, that would be great. I know it's hard to answer but
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#141 | |
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By the way, I was suprised today when I got my second PSP from Dell, I has 2.50 firmware. I figured it would have had higher.
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#142 | |
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#144 | |
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#145 | |
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#148 | |
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#149 |
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i'm in awe...this is amazing...super smash bros. on my psp at 9-10 fps! IMO, i think you should get the games working at a good speed before implementing sound.
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| compatibility , monkey , thread |
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