Zeige Ergebnis 1 bis 8 von 8

problems with running mario rpg and star ocean on snes 0.4.2 me

This is a discussion on problems with running mario rpg and star ocean on snes 0.4.2 me within the ROM Discussion forums, part of the PSP Development, Hacks, and Homebrew category; Something tells me that these are problems that everyone experiences, but i'm hoping that all i need is a quick ...

  
  1. #1
    Points: 4.508, Level: 42
    Level completed: 79%, Points required for next Level: 42
    Overall activity: 0%

    Registriert seit
    Sep 2005
    Beiträge
    9
    Points
    4.508
    Level
    42
    Downloads
    0
    Uploads
    0

    Standard problems with running mario rpg and star ocean on snes 0.4.2 me

    Something tells me that these are problems that everyone experiences, but i'm hoping that all i need is a quick fix to the settings. when running mario rpg, it lags. by that, i mean every 2-4 seconds the psp reads the memory stick for about 5-7 seconds, making the game run unbearably slow. I've tried a bunch of random settings to no avail.

    the problem with star ocean isn't the framerate or anything like that. when playing the english patched rom, most text appears alright. certain text, like item descriptions, are just jangled messes of static, or something.
    So, any help please?

    Thanks.



  2. #2
    QJ Gamer Gold
    Points: 13.924, Level: 76
    Level completed: 69%, Points required for next Level: 126
    Overall activity: 0%

    Registriert seit
    Jul 2005
    Ort
    California
    Beiträge
    2.409
    Points
    13.924
    Level
    76
    Downloads
    0
    Uploads
    0

    Standard

    make sure you have the rom that has the (!) sign. Its the best dump
    "The True Master Paralyzes His Opponent Leaving Him Vulnerable to Attack"
    M.Shinoda
    V.3.52 M33
    Thanks Deturb For Premium.
    http://i118.photobucket.com/albums/o...Untitled-2.jpg

  3. #3
    Retribution
    Points: 20.574, Level: 90
    Level completed: 45%, Points required for next Level: 276
    Overall activity: 0%

    Registriert seit
    Dec 2005
    Ort
    Omni
    Beiträge
    5.463
    Points
    20.574
    Level
    90
    My Mood
    Chatty
    Downloads
    0
    Uploads
    0

    Standard

    Settings to about 300 cpu clock

    Frameskip to 1

    sound on
    frequency of sound to max
    full screen(calibrated)
    Vsync off
    smooth emulation on

    That should give you about 40-50 frames per second.

  4. #4
    QJ Gamer Bronze
    Points: 5.163, Level: 46
    Level completed: 7%, Points required for next Level: 187
    Overall activity: 0%

    Registriert seit
    Mar 2006
    Beiträge
    345
    Points
    5.163
    Level
    46
    Downloads
    0
    Uploads
    0

    Standard

    Zitat Zitat von Basil Zero
    frequency of sound to max
    How would that speed up the framerate?!

  5. #5
    Retribution
    Points: 20.574, Level: 90
    Level completed: 45%, Points required for next Level: 276
    Overall activity: 0%

    Registriert seit
    Dec 2005
    Ort
    Omni
    Beiträge
    5.463
    Points
    20.574
    Level
    90
    My Mood
    Chatty
    Downloads
    0
    Uploads
    0

    Standard

    trust me, it will, in this version, it seems like if you do that, it will affect about 80% of all games.

  6. #6
    Points: 3.996, Level: 40
    Level completed: 23%, Points required for next Level: 154
    Overall activity: 0%

    Registriert seit
    Jun 2006
    Ort
    where ever sony tries to corrupt psp users with new updates I'll be there
    Beiträge
    14
    Points
    3.996
    Level
    40
    Downloads
    0
    Uploads
    0

    Standard

    i have the same lag problem with smrpg is it because the 1.5 version of snestyl uses better music emu(i read something about audio is better in this version in the release readme)

  7. #7
    Retribution
    Points: 20.574, Level: 90
    Level completed: 45%, Points required for next Level: 276
    Overall activity: 0%

    Registriert seit
    Dec 2005
    Ort
    Omni
    Beiträge
    5.463
    Points
    20.574
    Level
    90
    My Mood
    Chatty
    Downloads
    0
    Uploads
    0

    Standard

    actually it is in some way, but mostly because the graphics are a whole different level than most snes games, games that have a lagging problems are:

    Super Mario RPG
    Chrono Trigger (Sometimes)
    Donkey Kong Country 1 (2 and 3 doesnt have any problems)

    However using frameskip 1 and increasing sound frequency will help the games somewhat, if it doesnt work, you can always change the cpu clock to 266, 300, or even 333, if you have the patience to recharge the battery after a couple of hours(more like 3hrs).

  8. #8
    QJ Gamer Green
    Points: 8.900, Level: 63
    Level completed: 50%, Points required for next Level: 150
    Overall activity: 0%

    Registriert seit
    Apr 2006
    Beiträge
    926
    Points
    8.900
    Level
    63
    Downloads
    0
    Uploads
    0

    Standard

    sound frequency increases only worked in the bugged earlier version basil.. fastest now is sound OFF. (used to be fastest -> sound @ 44)
    also just use 333mhz using eloader .96 (doesnt work on .97). If you use 333mhz on .97 it's @ 222mhz.. (bug with wifi features)


 

Tags for this Thread

Forumregeln

  • Es ist Ihnen nicht erlaubt, neue Themen zu verfassen.
  • Es ist Ihnen nicht erlaubt, auf Beiträge zu antworten.
  • Es ist Ihnen nicht erlaubt, Anhänge hochzuladen.
  • Es ist Ihnen nicht erlaubt, Ihre Beiträge zu bearbeiten.
  •  





Alle Zeitangaben in WEZ -8. Es ist jetzt 11:25 PM Uhr.

Use of this Web site constitutes acceptance of the TERMS & CONDITIONS and PRIVACY POLICY
Copyright © , Caputo Media, LLC. All Rights Reserved. Cluster .