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This is a discussion on Mario RPG very laggggyyy within the ROM Discussion forums, part of the PSP Development, Hacks, and Homebrew category; tried snes 0.4.2Me, and TYL. Tyl is much laggier, but Me is still laggy, i cannot seem to get good ...
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#1 |
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tried snes 0.4.2Me, and TYL.
Tyl is much laggier, but Me is still laggy, i cannot seem to get good fps. Tried most of the settings. What have you tried? and which version emu? ahh yes cpu is at 333 also |
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#2 | |
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Quote:
--PSPduh |
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#3 |
![]() ![]() 73|-| m4573r poker
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set frame skip to one, and try an older emulater
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#4 |
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try putting your frame skip at 2
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#5 |
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it's been posted time and time again. This game will probably never be fully playable just like kirby's dreamland 3.
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#7 |
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i lova all snes games and i have legit roms because i have 18 snes real games in home
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#8 |
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I use 1.50, 0.2c I think it is, Frameskip is at 2 I think for my general playing, works fine. =)
Only Mario Kart seems to be sluggish.
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#9 |
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make sure your rom has (!) its the best type of rom. and it has (U) or (E). Unless you can read any other language
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#10 |
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meh your better off modding your xbox and playing it on there, runs at full speed
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#11 | |
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Quote:
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#12 |
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oh....right!
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#16 |
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Well for me these games are sluggish:
Super Mario RPG Kirby's Dreamland 3 Kirby's Super Star and for some weird reason: Donkey Kong Country 1 DKC1 always worked for me in the past emulators fast, but not in the latest one. Maybe they will eventually find a way to get past this problem, but it doesnt seem like anytime soon though. Also, the best settings i find for Super Mario RPG are: 333 Mhz CPU CLOCK 1-2 frames per second Even 333 cpu clock, DKC1 played horrible...weird...
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#18 |
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cept didnt 4.2 have some issues with save states or something?
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#19 | |
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#20 |
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In the thread about the latest release, the one I posted on, ppl made comments about it and that until it was fixed.. was better to stick with .2c on 1.50
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#21 |
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there's no point anymore using older snestyl versions, .42 is the fastest and most compatible.. mariorpg is just not gonna be fullspeed on whichever emu u use
![]() get your info straight guys, memory problems were in .40 that created bad savestates. that problem is FIXED in .42, but those savestates made with .40 will have to be remade or deleted. also, eloader .97 wont give u 333mhz due to wifi requirements, however .96 will. (in .97 use 300mhz) |
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#23 |
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ok so .42 is better then .2c? Please confirm. =) Will my .2c savestates work ok? Im playing FF6 right now and you know the rule.. if it aint broke, dont fix it. =p
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#24 |
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Works fine for me on 0.42 ME. Try frameskip 1.
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#26 |
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Can I just copy the files over my .2c and it still have the same setup? Or will i need to fresh install it and manually bring my saves over again.
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#27 | |
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SMRPG work great in v 4.2.
I have found 4.2 to work much better than .2c in many ways. As for the savestates... if they don't work, load them in SNES9x on your PC (Not Zsnes as it has a diff savegame extenstion). Then save your game and transfer that savegame file to your PSP. It should work flawlessly that way. Oh yeah... when using 4.2 GUI, don't use the background music option... sometimes causes ingame problems... not sure if this was fixed yet. Quote:
Overwrite everything else and delete your old profile configurations.
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#30 | |
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it could either be: 1. The Firmware version 2. Eboot loader 3. Emulator 4. (WHICH IS THE MOST COMMON) The rom itself, get another rom
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| Tags |
| laggggyyy , mario , rpg |
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